I Woke Up Piloting the Strongest Starship, so I Became a Space Mercenary
# 002 After the fight
"I was in trouble"
Admit it. That this is not a dream. If so, you will be in trouble. It is very troublesome to not know what to do and what to do in the future. When I noticed, I got on a spaceship and alone in the middle of the universe. I don't know why this is happening. I don't think there is a way to get home.
"Actually, a completely immersive VR device was being developed without me knowing, and I was in a full dive state."
Try playing with the console in various ways and call up the menu! Or log out! I tried screaming, but there was nothing like a logout menu that I wanted, nor could I get out of this reality. Be heartless. It is a situation that can only be troubled, but if it does not help, there is no other way but to adapt to the current situation. Humans are adaptive creatures. It will be managed.
"It may not be bad depending on what you think."
I'm with my favorite machine and seem to be able to use the skills I've cultivated. Above all, this aircraft has the combat abilities to defend pirates firmly. If so, I should be able to live only in the way I have been repeating on Stella Online as a "mercenary." Fortunately, the cargo has loads that could be worth a bit, and my piloting skills and aircraft are likely to be able to make money by hunting pirates. The pirates scanned and destroyed earlier have a total prize of 190 energy. I don't know what the prices in this world are like, but the prize money of a pirates in an armed spaceship may not be a fine. Considering the prices of Stella Online I was playing, 190,000 Enel was not enough to purchase a spaceship, but it replenished the energy and ammunition of the ship on board, and maintained the ship It should have been a surprising amount of money even after doing all of the above.
"Yes, let's collect cargo and data."
Stellar Online was able to plunder loads and data caches from the remnants of the destroyed pirate ship. It doesn't cost much, but sometimes you can plunder bargains. By analyzing the data cache, it is possible to obtain information on the surrounding space. If you're lucky, you may even know the coordinates of the pirates' home. Once you know the coordinates of the pirate's home, you can raid it and destroy it, looting all the treasures stored at your home base. Alternatively, the information can be reported to the guard who manages the star system, and the information fee can be reduced. Either way, it is useful. I was piloting Krishna and stripped of cargo, data cache, and badly damaged equipment from the remains of a pirate ship. The Stella Online spacecraft comes standard with a drone to collect these materials. Of course, my Krishna also had a drone.
"There's nothing big"
The pirates' cargo was of low quality food and brew. Brewery can be sold for a reasonable price, but it may be illegal depending on the policies of the space empire that manages the star system. It is a slightly delicate product. Well, even if it's illegal, if it's about brewed sake, it's at best confiscated and you'll get a few words. It is quite dangerous if this is an illegal slave or a drug. Extensive fines for forfeiture, expulsion from stellar systems, and at worst, even attacks from stellar security units.
"Oh"
The data cache was a hit. Not only were the coordinates of the main stations in the star system, but also the coordinates of the pirates' bases. Selling this information alone should give you a higher reward than the three pirate ships you just killed. Apparently, there is no habitable planet in this star system as far as the data indicates. It seems that there are many asteroid belts rich in mineral resources, mining stations and prisons (forcing sinners to harsh mining), and several trading colonies in the system.
"No data on surrounding star systems ...?"
Unfortunately, only the data in this star system was available, but no data on the surrounding star system was found. It remains to be known where this galaxy is located in the galaxy. You will need to connect to the information network at some station or colony to get such data.
"If you go, it's a trade colony."
Set the destination for the moment to be the largest trade colony in this system. According to information, there is also a guard headquarters that guards this stellar system. It may be convenient to receive the prize money from the head of the prize, or to sell off information about the home base obtained from the pirates. Set the output of the main generator to cruise mode and point the bow towards the trade colony. Then, the throttle was gradually increased, and when sufficient acceleration was obtained, the superluminal drive was started.
"Oh ..."
When I thought that the landscape had turned sharply, the stars, which were light spots, turned into glowing lines and began to flow backward. I do not know the technical theory of superluminal drive, and I do not know well because the details were not explained on Stella Online, but this is a function mainly used for long distance travel in the star system . You can see the scenery that is actually moving from the cockpit, so I guess it's just moving at a terrific speed. As long as we see space debris and asteroids that do not wreck the ship, I guess some special technique is used to avoid such problems. By the way, the ability to navigate between stars is also included in this Krishna. It is a device called hyperdrive, which seems to be a device that moves through interstellar space at a speed much faster than light through a subspace corridor that connects the stellar system and the stellar system. I don't know the exact theory by example. It's important to be able to move between stars, both in the game and the player, so it's fine! Because it was a stance. I'm not a science fiction enthusiast ... There is also a very long distance travel using a wormhole gate. It is often managed by the NPC-operated space empire, and its use is often subject to severe restrictions. Some players seemed to be banned by increasing their contribution to the space empire, but unfortunately I didn't have the opportunity to play medieval mercenary play. Passing beside a giant gas planet while thinking about interstellar migration. I just wanted to stop my superluminal drive and observe the magnificent cosmic sight, but I was patient and rushed to the trade colony. It is irresistible to be attacked by a pirate again while you are blurred. The priority at this moment is not to satisfy intellectual curiosity, but to reach and collect information on the trade colony, which is a safe zone as soon as possible. After that, you'll have plenty of time to see gas planets, asteroids, and other mysterious sights you've never seen or heard of. Must be so. I want you to be so. I have no interest in science fiction or cosmic enthusiasts, but I still have the sensitivity to see the spectacular sight in front of me. I think the universe is lonely. I want to keep this curiosity in mind. Krishna's support AI has notified that he has approached a trade colony while thinking about space. I prepared for the release of the superluminal drive, but the superluminal movement was released more smoothly than I expected. What's going on with inertia? It may be protecting the ship with some sort of unknown force field. Operate the cockpit side display as usual and send a docking request to Hanger Bay, the trading colony.
"This is Colony, Port Authority of Turmaine Prime. Accepted docking request to this colony. Um, Captain ...? I'm sorry, the data in the name part seems to be corrupted. "" Oh? Ah ... this is the aircraft name Krishna, the name is-"
Name, name? My real name is a commonplace name that seems to be everywhere ... but it sounds a bit strange in the naming rules of this world. Here, let's give the name of the in-game that we checked earlier.
"Hiro. I'm Captain Hiro."
Thus, a mercenary named Captain Hiro was born in this galaxy. It was August 10, 2397, the history of the Graccan Empire.