The Siege Battle finally began.

But what Rays thought was that the three of them were to be split up beautifully on the back. Not that I didn't expect it, but Amelia and Ariane broke up with Ray sooner than their trick thought.

Already, I don't see Ray.

I felt signs that the sorcery was activated, but no sign of the sorcerer. Activated by Delay, a delayed sorcery. For this reason, the operator does not even have to lurk nearby.

Again, judging from watching previous games, teams specializing in witchcraft are quite advantageous in terms of defense.

Even while wandering in this way, because a large number of delayed magic "Delays" are built in the venue.

"You've been hagged."

"Yep. But Ray would be fine alone. Let's hurry up."

"I understand."

Both of us, we were calm.

That is, of course, because such a case was already one of the assumptions in this match. It was a well-known fact that Ray was originally quite marked.

Rumor has it that it will also outnumber those three nobles only in terms of the White Soldier War.

That's why I heard it could be an operation to break Ray up into one person. Furthermore, Amelia and Ariane believe more about Ray than anyone else.

Whether you're alone or not, he said you'd be absolutely fine.

When Ray and I are separated, we are supposed to find our own flags. Even so, I've already got an approximate star for this game.

The entire structure of the ancient castle is not so vast. Originally, demolition work was in progress and has already disappeared in many places.

Overall, it is divided into all four floors: basement, ground floor, second floor and third floor.

Among other things, Ray's predictions were underground. I've never chosen the basement before in the defense of my opponent's team. You could dare to put a flag behind you and put it in the same place, but that line was off.

Ray said it was just intuition but it was getting targeted.

For starters, Amelia and Ariane will soon head underground. There are two entrances themselves, choose the one nearby. Then there lay the massive delayed magic "Delay".

On the contrary, there is a possibility of this. The massive delayed magic Delay also saw maneuvers in other games that made people think there was a flag ahead of them.

But Amelia was certain.

"You're ahead of us."

"Do you understand?

"Well, somehow,"

"Amelia's feeling pretty sharp."

"Really?"

"Yes, I think so."

Ariane's words were not a strong mistake. Amelia's magical sensations are getting pretty sharp.

That's like a by-product of special training with Liese. Originally Amelia had the gift of vast areas of witchcraft and the acuteness of her senses for witchcraft.

Until now, that's all I've been asleep for. That's what's now becoming evident.

Her abilities had grown further here just because Reese told me she would be the next candidate for the Seven Great Sorcerers.

"... stop"

"Yep. I can see that too. From here onwards..."

At the end of their gaze, a flag was installed. At first glance, that seems easy to take. But supposing so is the trap.

What we've been watching games so far, and even the information being conveyed by Ray. Based on them, I don't think we can take away the flag lightly.

And Amelia, succumbing to the occasion, gently adds her right hand to the ground.

"... there are quite a few delayed magic" Delays "installed."

"That's ingenious. From the side, I rarely feel the primary material, PrimaMateria."

Expanding the prima materia, the first material in your possession, like a sonar, captures the magic unfolding on this occasion. Of course, the output is minimal so that the delayed magic "Delay" is not activated.

This is a technique taught by Ray. Ray himself can perceive the delayed sorcery "Delay" without doing so, but Amelia had mastered this sorcery as well to make sure it was complete.

"Now, come out. I know you're here."

Rin's beautiful Amelia voice echoes indoors. Then the outside of this space unnaturally sways. What shows up are the two remaining members of the other team.

The opponent is also on maximum alert for Amelia and Ariane.

Until now, it's just like the opponent's operation.

Play Ray against Astor alone and bring the rest into a two-on-two battle.

And neither does his opponent think he will yet use the inherent magic Origin in World War II. From here on out, the schedule becomes an overcrowded battle.

For that reason, you should want to keep it as warm and win as possible. That's what he wants to finish straight by winning two out of three rounds first,.

The anticipation was meddling.

The use of the inherent magic Origin is not permitted by Ray in this match. Technically, that's close to a plea, not an order, but neither Amelia nor Ariane intended to use the inherent magic Origin.

Because when you just twist it from the front, you're making up your mind.

"Amelia. I'll do it. Be careful not to delay."

"I'll take care of it. I'll make it perfect."

"Hehe. That's very reliable."

Moments.

Ariane stormed alone, without worrying about the delayed magic "Delay", which is laid in large quantities.

Keep your hips low and keep walking. At the same time, Delay, a delayed sorcery that activates.

The enchantment expressed in this delayed enchantment, Delay, is the frozen realm Gracefield.

Speaking of sorcery classification, sorcery is considered a massive sorcery "Extensive".

From where it starts, the first material, Prima Materia, runs over the ground in such a way as to connect the dots and points. And what manifests itself at the moment of connection is the ice world as far as we can see.

Ariane thought she would be taken by it, but she flew into space when she touched her feet.

But that's what they think of the kettle. If it floats in the universe, it's just a target. All you have to do is snipe.

It seemed so, but Ariane wasn't the only one fighting.

Prima Material-Encoding-Supply Materials Code

Material Code = Decoding

Material Code = Processing = Accelerated Acceleration

Embodiment = Phenomenon

"─ Ignisfield, Burning Area"

Against is Ignisfield, a scorching area that is the true opposite magic of Gracefield, the icing area.

In an instant Amelia defeated the unfolding icing area of Gracefield.

Above all, admirable is its adjustability. If you put up too much output, Ariane will also be swallowed up in this scorching world again.

But Amelia instantly figured out all of Gracefield's frozen space that the opponent created over time to offset it.

Then, expand the burning area Ignisfield so that it can be covered from the top with as much output as it can be cleanly offset.

From there, moreover, Amelia uses the heat waves she was born with to overlap her magic.

"─ Storm"

When storm Storm is activated in the fast magic Quick, try to push Ariane's back to accelerate her in space.

And without the opponent being able to set a complete target, the magic passes behind Ariane.

"Hey...... Huh!?

"Ugh, shh!? overlapping two sorceries at once!? Plus, this scale is huge!!?

The other two female students became understandable because they were quite skilled as magicians.

to the heterogeneity of its magic.

After perfectly offsetting the frozen realm of Gracefield, its skill in activating Storm in the high-speed magic Quick is already beyond the student realm.

Normally, after massive sorcery, an interval is always needed.

That's because the magic realm is oppressed and you can't activate enough powerful magic.

However, Amelia's enchantment realm has a capacity of "Capa" that exceeds that of the Seven Mages. This degree of witchcraft was already completed as a magician, naturally due to its ripeness.

"You can't both be shy, can you?

Ariane approaching the sight. Unlike Amelia, she specializes in sorcery warfare at super close range Cross Range.

Because they knew it, they were all powerless by Amelia, even though she said she had elaborated all sorcery to keep it out of her nostalgia.

Thus, without being able to do anything about the impending Ariane, the flag is in Ariane's hands.

Thus Amelia and Ariane immediately tried to get out of the basement.