The next day, Turbo and Estelle departed from the East Gate of Finris at the same time as the sunrise.

There's a flare light dungeon on the way.

"Nevertheless, Estelle knew a lot about the Flair Light Dungeon."

"I was hoping it would be D-rank. I've been getting ready to give you a Rank Up Quest whenever you want."

As for the flare light dungeon, Estelle was familiar with the details.

She had gathered information in advance on the location of the dungeon, the internal structure, and all four types of quests that switched from season to season, all by herself.

I was only intent on being the "D-Rank E-Rank Adventurer Soon".

"How long have you been collecting information?

"You're about to sign up for the Adventurer Alliance."

"No, that's a lot faster..."

"Information is the best weapon for adventurers. Besides, your senior Adventure Tan is hilarious. Even if you just listen to me from a senior adventurer, you'll learn. Because I was a new adventurer, and the senior adventurer told me in person!

……

Isn't that because Estelle was a woman, rather than because she was new?

If a male adventurer tells a rookie and female adventurer, 'I want to know about you,' everyone must have a whirling mouth.

That and...... Permeation puts his hand on his chin.

If, for the first time in yesterday's phase, the Transmissions had started collecting information, would the information have been gathered smoothly? and.

First of all, the number of adventurers in the D-rank is overwhelmingly low compared to the E.F. rank.

Also, adventurers are close to self-employed. The other adventurers are peers, peers who take their jobs away from each other.

When the permeators rise to the D-rank, they only get more competitors for it.

How many people would like to give "free" information about who they will become competitors in the future...

This quest in particular, the information is creepy.

Once the Transmissions started gathering information, the D-rank Adventurers must have put a price on the completed quest information.

And when I had no choice but to purchase the information, the establishment of information per capita came to a quarter.

There's a one-week respite on a quest just to break the dungeon, "so I guess.

(Maybe we cleared most of the quest without knowing it?

Transparency expressed deep gratitude to Estelle, who had gathered information in advance.

The Flair Light Dungeon was two hours walk from Finris.

I opened my mouth at the foot of the hill, that's the entrance to the flared light dungeon.

It looked like a crack in the earth born naturally, but there was a staircase just moments after entering the entrance.

It can never be a naturally occurring hole.

The interior walls, ceilings and floors were also covered with hard materials that were very unlikely to be just dirt.

"Thor. I repeat, fire is strictly forbidden in the dungeon, just in case. Never use fire magic, huh?

"I know."

Estelle cautioned carefully about penetration.

Naturally, Estelle's. That's not a forward gesture.

Flare Light Dungeons are dungeons where you can get igniters (flare lights).

At dawn when you use fire magic in such a place, you will be able to see the sight of a fireworks factory explosion in a special seat. In exchange for my own life......

So Estelle is drawing attention to her thoughts.

Of course, permeation, I don't want to be worried about a dungeon explosion.

Therefore, even if magic is used this time, there is no risk of fire.

"By the way, some demons are dungeons, right?

"Right. Dungeons produce demons. If it's a dungeon as small as this, if it creates demons up to a certain number, it won't increase from there, and there won't be demons leaving outside the dungeon.

Conversely, if it is a large dungeon, demons continue to be created, and a demonic release phenomenon called stampede also occurs. Sometimes in a city near a big dungeon, a massive crusade force is formed to contain stampede. "

Shortly after entering the dungeon, Estelle stopped on her feet.

"Thor. You see that trap over there?

"Hmm? Uh, there's something there."

Estelle pointed to the floor.

At first glance I don't know, but when I observed it closely, the color of the floor was only subtly different in one place.

"That's the trap."

"Right. Unlike the ground, the dungeons have traps like that, so let's proceed with caution."

Dungeons are not natural objects.

It is an organism with an ecology close to the "mushroom", which has a dungeon core of a nature close to the demonic stone and eroded the earth around it.

A common Dungeon view of Aalgardo is that it is a structural organism that targets humans and is ingenious to prey on them internally.

Besides, this trap wasn't put up by someone, it was created by a dungeon.

If we proceed with the dungeon, we must pay attention to such traps at the same time as the demonic raids.

The permeation dodges the first trap we discover and goes in the back.

Immediately discover a new trap and avoid this also a new trap......

"Hey, why are there so many traps?

The permeation was early and fed up with the number of traps discovered just by walking a few meters.

I'm wondering what lies ahead, but I can't go any further because of the trap. I wanted to go a lot further.

"That said, this is what dungeons are all about."

"That's just too much..."

"As a dungeon, I guess it's something like your word if it catches any one of them"

"Hmm."

"Usually scouts come forward and disable traps, but we don't have scouts at our party."

There are only two swordsmen in the party of permeation: a swordsman and a swordsman who can use witchcraft.

No scouts, so I can't help but walk at a higher pace.

Still, permeation, it bothers my head.

Is there any way we can go smoother?

"Isn't that good, Thor? This is also a flavor of dungeon strategy. This is my first dungeon exploration, and I hope you enjoy avoiding the trap!

"Hmmm...... hey Estelle. How do scouts disable traps?

"Right. They deactivate the trap by daring it, but I don't know how."

Dare to activate - in the case of pitfalls, for example, by daring to step through the lid part, the scouts clarify the difference from other floors.

(... right. Then maybe we can go!

The penetration that comes to mind is to work out magic in your body quickly.

"And, Tor. What the hell are you gonna do? Fire magic can't just be fire magic!?"