<Infinite Dendrogram>

Episode III Status

□ Ray Sterling, Central Avenue, Althea, Wangdu

"By the way, have you seen the initial status yet?

My brother asked me about my abilities as I headed to the Old Rave Orchard.

Speaking of which, I hadn't checked yet.

"Detailed status, all the time"

A new window appears displaying my current status.

Ray Sterling

Level: 0 (Total Level: 0)

Occupation: None

HP (Health): 98

MP (Magic): 16

SP (Technical): 23

STR (muscle strength): 10

END (Endurance): 12

DEX (clever): 15

AGI (speed): 14

LUC (Lucky): 16

I don't know the criteria, but this must be weak.

Can't a beginner at level 0 be strong?

By the way, they put it on multiple jobs in this game. Accordingly, there is a level for each job and a total level at which the levels of each job are integrated.

but...... i am both 0.

"I mean, 'novice killer' is going to the dungeon at level 0, me"

"0 bear all the way until I get some kind of job. Bear going after you get a job?

"... no, we don't even seem to have time for this."

If that photographed kid dies while I'm at it, I can't even see him.

Speed takes precedence over anything now. Running off into conversation with my brother.

"Can I ask you a few questions?

"Go ahead, bear."

"I don't have INT (wit) in my status or anything, but how do you do magical power judgments? There's magic, isn't there?

Liliana was using healing magic.

"Maximum MP value plus the magic skill level used, plus the sum of MPs poured into the magic skill. By the way, there is no INT status in this game. It's me."

I see. And even if they say you're gonna be smarter, you're not gonna pin it.

"What behavior does SP consume?

"Consume with sword moves, martial arts, and physical moves. By the way, the move consumes SP and shoots, but I use other stats like STR and DEX for power determination. The way you grow your stats can change with your style of play, the weapons you use, your profession, your personal qualities. '

"Hard"

"In the end, it will be. The last thing you'll get to is be yourself, Kumar."

... Do you like the bear tail?

"Yeah, yeah, I'll give you some accessories I have, Kumar."

That's what Brother Bear says and hands me some items from the bag.

Ten healing items [Heel Potion LV2] and one [Lifesaving Brooch] of accessories and four [Dragon Scales Instead] are said to have enough healing for me right now.

[Lifesaving Brooch]

Activate the skill Nine Deaths for Life while equipped.

10% chance to break when the effect is activated.

* Determine the damage after taking damage beyond HP. Repeat this process until the excess damage to HP is complete.

* If the [life-saving brooch] that was equipped is damaged, the [life-saving brooch] cannot be equipped for 24 hours.

Nine Deaths for Life: Deactivate only once after taking deadly damage.

[Alternate dragon scales]

Reduces damage to 10% when taking damage.

100% chance of breaking after the effect is activated.

"This game is Kumar with level and status limitations on gear. So no level limit. Bears to reinforce with these accessories'

There are five accessory gear columns in total, so I can equip just about everything.

"Thanksgiving brother.... Speaking of which, what is the death penalty for this game?

Death penalty.

It's a feature featured in many online games.

Simply put, that the dead character has some disadvantage.

For example, the level drops, the status drops for a while, etc.

You're trying to avoid death like this, so I guess there's some kind of death penalty for this game, too.

So I wanted to hear from my brother what kind of penalty.

"Twenty-four hours login limit"

The answer I returned was unexpected.

"... what?

"Death in this game will keep you out of < Infinite Dendrogram > for twenty-four hours in real time and seventy-two hours over here."

Are you insane?

I can't believe there are death penalties that are games but don't let them play games.

"The terrible thing about this death penalty isn't that you can't play the game, but that it's going on for three days in Infinite Dendrogram. For example, if the quest is in progress as is currently the case, the quest will be abandoned for three days. In this real world, that's what scares me '

What if me or Brother Bear, who is undertaking this quest right now, is gone for three days... needless to say how it ends.

"I'll follow you so you don't die. I don't know how useful I am at level 0."

I mean, it wouldn't help me first.

"By the way, < Old Rave Orchard > is a trap dungeon bear called 'Novice Killer', as I said earlier. A desirable beginner who started dendro without knowing anything went in and said," Wow, we're going to have an adventure in the near field - "but finally, he got smashed to death on the fast track and couldn't log in all day, Bear.

It's a trauma maker.

'But that's odd. Why Difficulty: What the Five? That dungeon monster should be around level 25...... too high'

We went through the south gate of Althea, the king's capital, listening to my brother whine like that.

The facility was about a ten-minute drive from the south gate.

The facility is surrounded by a metal fence and the worn out sign placed at the entrance reads' Welcome to the Rave Orchard '.

But the facility has already been abandoned, the plants have stretched into wildlife maps and the signs have faded.

"Well, it's finally time to go in..."

My brother stopped in front of the entrance to the Old Rave Orchard, which was now turned into a cave of insect monsters, and shortly afterwards a new window appeared in my sight.

[A party membership application has been received from Shu Sterling]

[Do you want to join the party? YES/NO]

"Bears that are easier to cover if you can always check Ray's status. But there's a difference in level, so you can't distribute EXP equitably, and you can distribute proportional contributions."

"Well, this time, either way, it doesn't make sense to my experience."

As is often the case with MMORPG, if you fight and defeat a monster on your own, the monster's experience is different in party combat, even though you defeated it.

There are two different ways to distribute EXP in party combat for this game.

One is equal distribution. The method of dividing and distributing the EXP obtained by the number of heads, which is possible when partying in the same level band.

The other is proportional distribution of contributions. This is a way to change the amount of experience gained even within a party depending on how active you are in battle. In addition to the amount of damage, the amount of activity described in this game also includes recovery and other support.

It's none of my business being unemployed at level 0 right now.

What matters now is that you succeed in your quest to help those sisters. All I have to do is level up about the job and then take my time.

"YES, more"

I press YES in the window.

Shortly afterwards a simple status screen for the party was opened, to which my brother's name was added. They have room for four more people on the Simple Status screen, so this game is a party of up to six people.

Now, the simplified status currently also shows the status along with my brother's name.

It is displayed......

"What, this?

Shu Sterling

Occupation: ■

Level: ■ (total level ■)

HP: ■

MP: ■

SP: ■

Simple status, but all the items shown are filled in black.

"Ah, that's one of the effects of this dressing goose, Kumar. If there's a level difference, my enemies and allies will lose sight of my status, Kumar."

What effect?

It's hard to do when supporting with supportive magic... but I can't.

Speaking of which......

"Brother...... I've been hearing so much about the quest, why are you wearing a bear outfit?

When I hit my doubts, my brother cleverly scratched his stuffed cheeks polypoly with his nails.

"Talk or Tear, Hear or Tear Talk Bear"

"I'm putting it in, so just answer the question."

My brother blurred, 'My brother's gaze is cold...' and then started talking potpouts.

You know, you have character creations, right?

"Oh."

"It's also troublesome to make that one from scratch, so you tried to base it on yourself"

"Neither do I."

"You were a little wrong then..."

"Wrong... what's wrong?"

"I inadvertently decided not to custom anything"

"... ahhh"

"Kumar"

In short, he is the brother of the vegetarian.

There's also about a full face play and a danger sign in online games.

Especially in this brother's case.

I just have to wear it.

"By the way, I chose this country because I saw a store selling clothes on capital footage..."

"Oh, that would be my brother's preference for reason. I didn't go to Drife or Grand Barore."

"I couldn't change my belly on my back... by the way, Gurumi I was a 4980 lil bear"

"Almost the full initial cost."

How did you live in the beginning, this brother?

"Besides, it's a piece of crap with no defensive effect. I don't have any information because it's the first time. No, it was a hard road to get from that desperate start to this goose of clothes, Kumar. '

"By the way, what's the effect of that outfit?

"Like this."

[Q-Polar Dress Gurumi Series is Indube]

Ancient Epic Martial Arts

+903 Defense Correction (Kuma.)

Equipment Skills

"Haunted Skin": Status Cover Effect. Hide stats completely from opponents with a lower total level of 100 or more.

Air Conditioning Visceral: Built-in air conditioning for all environments. Temperature anytime, anywhere

Power Assist: Support movement with muscle motor. STR +903

"Bulletproof Specifications": Bulletproof specifications with good crucible fire. Reduces Ranged Physical Attack damage by 903.

Blade Protection Specifications: Safe on days when there are many assassins. Reduces damage from melee physical attacks by 903.

Universal Bear Hand: Can grasp wonders and objects and use them cleverly. Increase damage to fish and insect monsters with additional effects

... what is this unusually high performance story gear?

"What is +903? I don't know the status cap for this game, but isn't this pretty high? How many levels, brother bear?"

I can't see my brother's status at all right now so they have at least 100 + in total......

"hi mi tsu, bear"

Wow, depressing.

"Sa, Konto is about to go save the girl Kumar"

"... the cont element is because of my 90% bear brother, but I agree. Let's go."

We entered the Old Rave Orchard.

Inside, the weeds are now thriving. The ground, once thought to have been a road, and a guide sign about to break, pointed the way.

One of the information signs reads: "Rem's Actual Field 500 O Metel".

"Is that supposed to be 500 meters?

'You're easy to understand. And do you realize that?

"... you mean the sound I heard earlier"

From the direction indicated by the guidance sign, unusual voices and clashes can be heard.

From here the plants are interrupted and invisible, but first and foremost I'm sure Liliana, who entered this dungeon first, is fighting.

That's when I realized.

Battle sounds can only be heard from the fruit fields of Lem. Much quieter in other directions.

"No other players?

'Uh, because a lot of people have trauma in this dungeon. Besides, this level zone doesn't make for that many good drops and harvests, insects strike without herds, and [poison] and [paralysis] because they have a lot of them, it's essential to combat state abnormalities.'

It seems to be a so-called unpopular hunting ground.

"Thanks to you, it's easy for me to fight - Baldor, activate in the second form."

"Ready"

When my brother muttered about something, the unfamiliar mechanical audio responded to it.

That's how the back of my brother's left hand shines on the worn mule, and something pops up.

Immediately after, something unusual is added to the bear silhouette.

Multiple barrels in circular series.

Fast loading mechanism by motor.

Belted loaded tube.

And a huge magazine resembling a drum can.

There was an aircraft heavy weapon there called the “Gatling Gun”.

"... wasn't this game fundamentally fantastic?

To be continued