Infinity Armament

Chapter 1351 Enhancement (top)

By the time I got back from the West End, it was almost noon.

Return to the villa and find only tenderness.

“Where are they?” Shen Yi asked.

Gentle is negotiating a deal, and he doesn't raise his head to answer: “Fatty and Yiyu went to Independent Island to preside over the island merger and related protection system, Kong went to Low Difficulty Zone to preside over the sale of low-level equipment, I left the trading platform to negotiate the deal. The balls are looking for fusion material. ”

Flood waves are so powerful in their bloodline that they consume a staggering amount of money.

Shen Yi's bloodline changed for a few seconds, but the flood wave was ten points a second. The gap was too large, let alone the start-up consumption. Even if the blended lineage is much stronger than the saint dragon lineage, there should not be such a gap.

This is mainly due to the fusion of two incompatible lineages and the assignment of retention skills, resulting in lineage consumption several times higher than normal consumption.

The fusion of the temple is only for processing, not for follow-up services, so this work is not done.

Fortunately, the bluebirds have a good relationship with them, and one solution is to further enhance the fusion properties of the two bloodlines with fusion agents, some of which resemble perfect blood, without finished products, and can only be made by collecting their own materials. Once successful, pedigree consumption dares not say normal, reducing consumption by half is fine.

Materials are not expensive, it is difficult to find them, so Hong Wang is now searching the world for materials.

Upon hearing the reply, Shen Yi said: “The materials are not in a hurry for now. Let them come back first and design a reinforcement plan first. ”

After obtaining complete information on the five difficulties, Shen Yi finally decided to start strengthening. Reinforcement of up to 8 million points does not mean that it can be randomly misused, but rather be more careful, so the first step is to recall everyone and hold a meeting on the reinforcing plan for exploration and design.

How to use the remaining 7.7 million points is a learning exercise.

The world profile of the five difficulties is actually in line with the current situation of the Blade Squad. At least in terms of structure construction, Shen Yi, who has summoned soldiers and second regiment, is one step ahead of any adventurer.

Therefore, Shen Yi can minimize the cost of basic preparation for the five-degree territorial structure, in addition to the fact that the Great Universe Plan is at its end and the need for supplementary investment is greatly reduced.

Both aspects of Shen Yi's expectation of retaining 700,000 funds for activities is not enough.

In other words, up to seven million funds are available for this enhancement.

This is exciting news for everyone - you don't have to throw your hard-earned money into a bottomless hole at last.

But that doesn't mean their points are enough.

Though the Blade Breakers make a lot of money, there are plenty of places to spend it.

The most expensive part of this is the damage reduction in Shen Yi's plan.

The war with Saglas amply demonstrates the importance of damage attenuation, and in the face of the tens of thousands of powerful attacks by the BOSS, defense alone is far from sufficient and damage attenuation must be increased.

And to weaken the damage, you can't do it by directly owning the equipment. Damage is weakened at 15% of the equipment is superb. When Shen Yi had so many equipment, he didn't find a 15% piece, it's worth it.

So the only way to get more advanced damage is to weaken it!

Hit it with a forged hammer!

Forged hammers are not a great value for money, but they are the only way to break the 15% limit.

In the case of 10% of the equipment, for example, to hit 30% of the damage to weaken, you need to smash fifteen pieces of equipment with 10% of the damage to weaken. Such equipment is generally low-order, not to mention grade B and above, and is still excellent. The more sophisticated the equipment, the more likely it is to appear, the more expensive it will be.

The resulting impairment does not include the impairment of mental injury.

Though the mental injury weakening is only a single item, it is even less common than the total weakening. Shen Yi has also received some total weakening before. The mental injury weakening has hardly been seen. The price is higher than the total weakening, the key is whether there is a price or not.

If an adventurer wants both to reach 30 percent at the same time, he needs to smash 30 pieces of equipment. In 41,000 pieces, he needs 1.2 million, and five people are 6 million —— Zhou Yiyu is ignored.

Even the Blade Breakers can't afford this price, let alone you don't have the money to buy so much gear.

Finally, a solution was devised.

If you can't weaken them all, weaken them selectively.

Adventurer threats to Blade Squad are mainly skill, Super Mother Nest threats are mainly melee attacks, dominant threats are mainly mental attacks.

That being the case, selective targeting of the three is better than total attrition, since total attrition does not include mental attacks.

The single weakening of a bloody city has five major items: long-range, melee, skill, spirit, curse, elements that are not specifically weakened, presumably related to its stability attacks, and are not allowed to weaken.

If fifteen percent of all damage is weakened, fifteen percent of individual damage is much easier to find, and of course this is relative.

Among them, skill damage is the easiest to weaken, directly smashing the mirror armor.

Ming Mirror Armor has 15% weakened skills and has 100 pieces.

The mirror armor was originally designed to boost the soldiers, but now with the God of War armor, the demand for the mirror armor has decreased.

The other two can only be bought.

So Shen Yi rudely smashed the hammer, adding three percent in a row, a mirror armor directly upgraded to 36 percent skills weakened, then upgraded to A level plus defense.

The reinforced mirror armor made a total of five pieces for King Kong, Fatty, Zhao Linger, Serena and Michelle.

King Kong can't wear other equipment after wearing his Eternal Holy Clothes, so he can only give up. Good thing it's also a good piece of equipment, he can sell a good price, finally he didn't give it to Zhou Yiyu.

Fatty gave the guardian suit to Hung Wang.

This is because the Guardian Kit does not require an extra addition and the attributes obtained through promotion are better.

The Guardian Kit inherently carries Melee Warfare, with three weaknesses in distance and skill, each step being a 5% weakening additional.

Now that you've reached level C, and you've reached level S, you can rise to 25 percent of the damage and skill impairment, so just hit him with some more mental impairment.

In addition, the effect of the set is enhanced.

The special effect bonus for all kit components is still 5%.

Set Active Skills Immovable: Increase Defense by 100% when standing still, Damage by 20%, Duration by 1 minute, Effect disappears after movement.

Passive Skill Source of Life: Increases HP by 5 extra points per Health.

Problem This upgrade method brings more other attributes.

For example, when guardian boots are upgraded to S, the movement speed is increased to 25 percent.

But what does Fatty want at this speed?

How many more people beat him up?

Now that Fatty's positioning has shields shifted to halo aids and life-saving, a protective kit with strong viability is no longer suitable for him.

In the past, the guard sheath had a low level, so everyone can forget it. It's too ugly to pick up fat people's gear.

But this trip to Hell has learned the horrible power of the insects, every point of battle needs to be calculated, the guard sheath climbs up, it is a real waste for the fat man, so after discussion, it eventually gives way to the flood wave.

Fortunately, Fatty “knew the truth” and nodded directly to accept it. Of course, the blackmail had to be done, and Hung Lang promised to ask Fatty to go to the bar 3P again from his allowance.

Fatty thinks Hung Lang is too cheap to pay 5P for two nights.

Deal!

The upgrade guard kit ranges from Class C to S, with a difference of 45,000, but since the upgrade reel is a rare item, an additional premium is required to purchase it, so a total of 300,000 is spent on four full liters. But after the enhancement, the Blade Squad finally has a full S set, which can be called the artifact set.

The gentle side is a little more troublesome.

Her dark suit has curse weakening and symbolic enhancement, but it is unacceptable to use any form of enhancement other than the symbol, not even a forged hammer.

In view of the fact that future battlefields still need abilities such as dark conversion of dark suits, it was ultimately decided to retain this equipment instead of looking for symbols that could increase damage reduction.

For the Dark Five Piece Set, you need to use five sets of characters. The Blade Team is also looking for help from all over the world. Finally, Ye Jiguang helped to contact you to finally gather five sets of characters.

Bullet Barrier: Reduces total damage by 5%, Bullet enhancement boost, increases by an extra 1%.

Symbol Harmony: Reduces mental damage by 5%, enhances syllables by +1%.

Resilient: Reduces melee damage by 15%, enhances character boosts by an extra 3%.

Bullet Fracture: Reduces Skill Damage by 15%, Bullet Enhancement Boost, increases by an additional 3%.

Two sets of barrier characters, collectively equivalent to 30 percent total weakening.

Considering whether this damage is weak or low, simply upgrade the Dark Set to Double S.

Unfortunately, even if the Dark Kit is upgraded to Double S-Class Defense, it is limited and the Skill Effect becomes stronger.

Dark Helmet: Provides 24 Defense, Effect 1 Ignores Darkness. Effect 2 Hidden, Priority 80.

Dark Armor: Provides 60 Defense Points, Special Effects Weaken Curse: Deals 15% to 45% Weaken on all Curses, Depends on the opponent's Skill Priority.

Dark Gloves: Provides 24 Defense, Effect Dark Conversion: Converts the target of the kill into a Dark Slave, User-Driven Fight for 15 minutes.

Dark Cape: Provides 48 Defense, Effect Dark Acceleration: Reduces Cooldown Time by 25% for all Dark Skills.

Dark Boots: Provides 24 Defense, Effect Dark Walk: Automatic Invisibility in the Dark.

Kit Combination Effect 1 Eternal Curse: The user attacks the target with an Eternal Curse effect, which causes an extra 10% damage to the target when taking on any attack. When confronted with Dark Curse attacks, the effect is further enhanced according to priority and the will of the other party for a duration of three seconds.

Set Combination Effect 2 Dark Enhancement: Enhances all self-contained equipment with effect, doubling the priority of dark helmet breaking effect. Weakening the curse causes 30 to 90 percent of the curse to weaken. The dark conversion time rises to forty-five minutes. Dark acceleration cools down to 50 percent, diving in the dark accelerates movement by 30 percent.

Combination Effect 3 Symbol Enhancement: Add an extra 40% effect when using Symbol Enhancement. However, it is no longer possible to withstand enhancements other than promotion.

The last point brightens everyone's eyes.

In this way, 30% of the damage is reduced to 35%.

Shen Yi bought herself an S-grade Dinobot boot. The damage was reduced by 12 percent and the defense was 40, which is also superb. He's all damaged, so let's just go down one path.

After smashing another 7 pieces of 5% of the equipment, raise the Dinobot boots to the point where the damage is reduced by 19 percent, and cooperate with the Demon War Armor by 16 percent, which is also 35 percent.

Finally, Shen Yi found another dodge boot for Kong and Fatty.

Dodge Boots: Melee damage is reduced by 36 percent, Defense by 20, Increase SPD by 5 percent. (Forged Hammer Boost)

This improves considerably in terms of melee and attenuation of skill injuries, and although it is still not strong enough to face the home nest, it will naturally increase further slowly in the future.

What is really difficult is to weaken the mental damage.

This thing comes out less than it's all weakened, and occasionally it shows up with five percent of the attributes, and ten percent of it is superb.

The Broken Blade Team took three days to find a set of symbols across the city. Only three pieces of equipment with impaired mental damage were found. Don't say they broke it, they didn't score enough points.

Ultimately, it took another fortune to find the shrine to redeem a shipment of equipment with moral impairment attributes.

Ming Wang Helmet: Mental damage is reduced by 10% (including forged hammer bonus 5 times), Defense Power 28.

There are two of these Ming Wang helmets, one for Kong and one for Fatty.

The rest struck Shen Yi's Witch King helmet and Hung Wan's equipment by 5% of the mental damage weakened.

Completing all this equipment enhancement cost a lot of money, two sets of upgrades, five sets of runes, Dinobot boots, dodging boots, more than a dozen melee damage weakened equipment, more than twenty mental damage weakened equipment sold heavenly price, and finally cost about two and a half million, which is not even half the mirror.

In exchange, an average of about 30 to 35 percent of injuries per person and 5 to 10 percent of mental injuries are weakened.

Weakened one-third of the damage does not satisfy Shen Yi. After all, the opponents facing the future are too horrible. If they are not equipped enough, they can only start with skills, first and foremost with skill planning issues.

Skills of the Blade Squad have long wanted to be adjusted, but never had the opportunity, now that there is a skills transfer can finally change.

The first to be replaced is Shen Yi's Death Gaze. This skill is obviously more suitable for King Kong, because his Death Gate can improve the chances of success. It is used in Death Gaze to lower the judgment criteria and is more widely applied.

However, King Kong's skill is full, he chose to give away the finger of emptiness. This skill is actually good, it can hurt enemies and weaken them. However, King Kong is dominated by control. All that has been strengthened is the control aspect, and does not pursue harm in battle, so it has not really worked.

As a result, emptiness refers to the use of low-level scrolls transferred to Michelle. Anyway, Michelle is idle, so practice this skill and upgrade it.

I don't want Zhou Yiyu's demon blessing and second strike either.

He was initially characterized as an auxiliary and later decided to develop the whole machine, two skills that he had not played much of a role in.

Care for this skill is best for tenderness, but she didn't want to learn it when the limit accelerated, even less so with the blessing of magic and a second blow.

Gentle now leaves only one skill bar blank, naturally learning the strongest, not the aids. After all, they are now five difficulty, the four difficulty bloody queens are unable to fight, even buying an expansion reel is expensive.

Ultimately, Michelle was given the Devil's Blessing Body. Once Michelle's Unicorn came out, she could enjoy the Devil's Blessing Body Bonus, which is much better than Zhou Yiyu's Empty Devil's Blessing Body without summoning the Beast.

The second strike hit Zhao Linger. Zhao Linger hasn't strengthened since following everyone. She is already an auxiliary positioner, strong herself, and learning this is also appropriate.

However, the second strike is important, although it is auxiliary, so using advanced transfer to maintain the rank, the magic blessing does not matter, Zhou Yiyu did not exercise the skill, the rank itself is not high.

Fatty also had what he didn't want, the reflective wave he learned specifically for the Four Tribes.

But without enough mental harm to weaken, this skill is very important, Shen Yi must stay, and must be mastered by someone with sufficient viability.

Since Fatty didn't want it, he finally chose Zhao Linger.

At the beginning, the blade team looked all over the world for assistance, and eventually did not find the right adventurer. Instead, Zhao Linger really started the all-round auxiliary process.

Since Zhao Linger had a relatively high starting point, the skills he could learn were five at the outset, so he sought three more skills for Zhao Linger after the Shenyi plan.

It's also quite good to be assisted in the usual way and transform into an enlargement trick at a critical moment.

As for Fatty's empty skills, Shen Yi is ready for this guy to learn another shield type of skill. Dead fat man has no other skills. At a critical moment, a shield is designed to be exhilarating and unreachable. A few more shield skills will only further exploit his advantage.

Shen Yi asked him to transfer the guardian fortress to Selina too. Anyway, Fatty's meat shield didn't qualify. He was beaten too often. The reason why she was transferred to Selina was because the home world was about to collapse, and Selina had to join the Blade Squad sooner or later, just to improve her strength. Although she has always been in the home world, it is not easy for a woman to be a hero behind the scenes for Shen Yi's hard work.

With enameled armor and guardian fortresses, combined with vampire sucking attacks, Serena's viability is at least guaranteed.

This way, Fatty learns two shield skills.

Shen Yi chose Frost Shield and Flame Barrier for Fatty.

Double S-Class Ice Shield: Creates an Ice Shield on the user with 12 Defense, 1200 Armor, 6 Psychic, 1 minute duration, 15 seconds cooling time. Melee attack shields have a 5% deceleration effect on attackers. Increase Armor by 300 for Level 1, up to Level 3.

The power of this shield is actually very ordinary, both defensive and vital, sorry for its double S rating, even a five percent slowdown, and a highly willing adventurer can totally resist this level of slowdown. But one of its biggest benefits is that it cools down super short.

As a shield protection skill, nothing is more important than short cooling, which means that the user can release continuously, and the mental power consumption of this skill is not high.

Fatty's shield was designed to be used just in time to throw a shield at one of his own people's most dangerous moments, blocking a deadly attack, and the attacked person replied to himself by pulling a distance. The 1200-point armor, though low, was enough to make the vast majority of fatal injuries no longer deadly.

The ultra-short cooling effect of the Frost Shield greatly improves Fatty's ability to stop squeezing the Spirit Shield as easily as before.

Double S-Class Flame Barrier: Creates a Flame Barrier effect on the user, surrounding the target with flames, attenuating and bouncing 20% of Attack Damage. Psychiatric drain 6 points, duration 1 minute, cooling time 3 minutes. Increase of one level by 5% weakens the effect, up to three levels.

This skill goes toward the bonus effect of the Flame Sword, with the bonus of the Flame Sword, which extends the validity of the Flame Barrier to one and a half minutes.

Existing Damage Reduction Skills include Flame Barriers, Ghost Shields, and Rock Armor, but both Ghost Shields and Rock Armor can only be used against themselves to save people. So Shen Yi decided to look for two more melee skills.

Skill Exemption Halo: 5% Melee is weakened, increasing the effect by 1% for each level of improvement, up to six levels, permanently self-contained.

Shen Yi directly purchased the Skill Booster Scroll, so that Fatty can take this halo to the top, and add an extra 1% to the halo boost.

Shen Yi really wanted Augusta's original Vajra body, up to 60 percent completely weakened, very cattle fork, but this skill can only be used on itself, the cooling time is up to 20 minutes, and it is also a special skill, the purchase price is high.

So after picking and choosing, we finally chose the skill of exempting the aura.

These three skills plus a skill transfer scroll cost another 200,000.

However, Shen Yi sincerely can't do anything about the weakening of mental damage.

Not only is this thing less equipped, the key is not even very few skills, it is pathetic, the reflective wave alone is not enough, Zhou Yiyu's energy armor can only act on the robot.

Shen Yi has seen one spiritual shock after the other, the head shot without saying, but it is still continuous. These two are not enough.

The best way to counter mental attacks is to have enough will.

At the 36th floor of Hell, Shen Yi used the amalgamation of Heavenly Demons to aggravate the plastic stone, and his own will was strengthened by the effect, so he barely withstood the spiritual attack of the dominion. According to this calculation, without the will of about 800, do not expect to withstand the dominion.

Using Rejuvenating Holy Water improves the effect of the will, which also requires about 400 points of will.

In other words, the next day, they don't expect anything in the wilderness, just play with the spring water, and you have to mention everyone's will around 400 points to be the safety line.

Given that domination is also constantly strong, if the sense of hell is indeed an extension of the sense of dominance, then this engagement is likely to stimulate the dominance to further strengthen its spiritual shock power.

So that's not necessarily enough, but we'll have to stay and come back later.

To further ensure safety, Shen Yi also used special points to purchase a mental resistance and a will-chain skill in the store. Since the special points amount to more than 60,000, you can only buy lower grades and then advance to higher grades.

Class A Skill Psychiatric Resistance: Temporarily grants target 5% Psychiatric Resistance after use for 1 minute, 10 seconds of cooling time, 12 points of Psychiatric Power, can be stacked up to 3 times. Increase resistance by 1% for each level up to a maximum of 6 levels.

Class B Skill Will-Chain: Connects multiple targets. When any target is hit by a mental attack, you can share the damage across multiple targets. For each additional target, increase the damage by an additional 5%. Maximum number of connections: 7. Duration: 3 minutes. Cooldown: 10 minutes. Spend 15 Psycho.

That is, if it's shared between two people, it's 55 percent damage, and if it's shared between four or five people, it's 40 percent damage. Reduce damage by 1% for each level up to Grade 6.

Both skills were learned by Zhao Linger.

The next thing you need to do is buy a work book to improve your attributes.

First, I bought a small portion of the attributes with the bloody spot. After reaching the indicator line, Shen Yi bought the will to improve the kung fu book and improve the full attribute kung fu book.

After adding the two attributes, the previous infinite mind was directly upgraded to the top level with Naidan. The remaining ten Naidan were not enough, so we could only find the M7 Schoolwood and others who divided Naidan to buy some.

As for the characteristic kung fu methods such as the true nerve kung fu scripture of the dragon learned earlier, because it has already been practiced in half, using the inner dan to increase waste, it directly enters the top level arena of the five difficulties, spends money to open the double-speed mode for training, and with the support of the high will, it is also all raised to the top in a short time.

In this way, everyone's attributes become:

Shen Yi: Strength 310, Physique 320, Agility 260, Spirit 300, Will 400.

Flood: Power 350, Physique 350, Agility 250, Spirit 180, Will 400.

Gentle: Power 250, Physique 280, Agility 340, Spirit 250, Will 400.

Luo Hao: Power 230, Physique 250, Agility 200, Spirit 200, Will 400.

Kong: Power 300, Physique 300, Agility 260, Spirit 250, Will 400.

Zhou Yiyu: Power 230, Physique 250, Agility 220, Spirit 200, Will 400.

Toss it down, throw it out again 2.7 million.

Seven million dollars was spent in a blink of an eye.