Jujutsushi Wa Yuusha Ni Narenai

Episode 151: Yuanya Sakurai and Hayashi Daisy (2)

My vocation is to be an archer.

"One Shot": Setting a good aim increases the bow's power and hit rate.

"Signal perception": sharpens the sense of perceiving the enemy's signs.

"The Drawer of the Bow": a testament to his talent in handling bows.

The composition of initial skills shows that they are no different from ordinary people if they do not have bows and arrows brilliantly of things. Though I wish I had jumped into the help of Early Arrow, the pitiful state of being surrounded by goma with no hands or feet is the root cause of my bare hands.

Among the goma that Early Arrow knocked me down, there was a guy with a bow by chance, and he was really twisted.

And it seems that Early Arrow's vocation, which played a great role in removing that predicament, is called 'The Mage'.

"Poison": puts the enemy in a poisonous state anomaly.

'Addition (Enchant)': The magical effect can be added to the substance.

"Simple Smelting Formation": Abbreviated abbreviations can be performed. Understanding and elucidating. Disassembly and reconstitution.

I don't know as much about any skill as I would have if I hadn't actually used it. Fortunately, 'Poison' was powerful enough to kill Goma almost instantly.

If, as is often the case with RPGs, they were strong enough to take the time to do moisture damage, Goma would have come and attacked them fine, even while the poison was turning, and been hit as it was.

Apparently, this magic of the other world is quite powerful.

No, because Early Arrow is a magical genius, I wonder if that much power could have been knocked out. It's possible, coming to this other world and her hidden talents blossoming, it can be serious.

But then, I wanted Hayashi to be given a more deserving vocation. Right, "Virgin" or something?

"Uh, anyway, we're just gonna have to move on to the dungeon,"

"Oh, looks like it"

With the 'Heavenly Delivery Gate' at the back of the dungeon, you can escape from this dangerous place for a moment. I don't want my early-arrow to stay in such a shitty cousin for a second. At any rate, we have to get to the Heavenly Delivery Gate.

"I don't know, it's gonna be long."

"It's okay, I'll take Hayako to Heavenly Delivery Gate safely."

First of all, we got a bow. Now you can repel as many demons as you want with Goma. Not overconfident, but pure fact.

Fairy Square, the safety zone we have reached, has returned Goma's raids many times on the road to get here. Within their flock, some have bows, so if you knock them down, you get a bunch of arrows too. However, if you are of quality, guess. You primitives are gonna sharpen your arrows a little more beautifully.

"Far arrow, I'll fight you too."

"You can't do that, it's dangerous, Early Arrow. The first time I fought Goma, that was enough."

"I'm so glad you're trying to protect me... but even I want to protect you!

Hey, hey, for Christ's sake... I didn't know you scared early arrows would insist on fighting for yourself after all that experience. Besides, show yourself to me, I can't believe it... damn, no, don't cry yet. It's not the right time to cry with emotion yet!

"But I wish something had happened to Early Arrow."

"That's the same for me. Hey, Far Arrow, I have the power of a vocation, too. So let's stick together. If you're with Far Arrow, I can fight without fear. Because it will always help you!

"Sa, early arrow...... ugh......"

No more, tear gland collapse. I was so happy for her, I couldn't be any more mean.

And it soon turned out that she was absolutely right.

"Shh, wow... it's usually a bow and arrow"

"Phew, I'm glad the smelting went well"

Early Ya quickly used "Simple Smelting Formation" to modify the borough bow, a Goma's catch.

Smelting, apparently, is the ability to use magic and freely change matter according to the will of the surgeon. Something like an alchemist. That's the kind of comic book you had.

Even an ombolo bow could have been cleaned if it had been restored with smelting, or if it had thrown wood into the smelting formation as a reinforcing material, fused and fortified. In the meantime, this time I used the walnut tree branches that were in Fairy Square.

Thus completed is the splendid flexed short bow.

Goma's bow was a simple form of arcing, but after smelting it was M-shaped. But these shapes are more repulsive.

Of course, the exterior is not an ombolo that seems to cut strings even now, but is as beautiful as new.

In addition, the arrows in the set were also re-smelted in bunches, making them beautiful arrows with sharp arrows. With this bow and arrow, the power, range, and accuracy are out of step.

And it's me with the power of a natural 'archer' who uses it.

"After all, ranged weapons are strong."

If your opponent is about Goma, it's more of a one-sided massacre than a fight.

First, "Signal Detection" allows me to spot the enemy first.

The Goma herd is basically the number of around ten bodies. If we can get ahead of ourselves, we can shoot two or three bodies first. Now if you can't determine the exact direction in which the arrows will fly, and you seem to be going right and left, just keep shooting them in order.

Whether you know where I am, shoot back an arrow, set up a weapon and storm... there's more than a hundred meters between me and them. Now that I've gained the power of "Archer," I boast a considerably higher hit rate, even as I walk back. Calm down, shoot them in the order they're approaching, and they'll be lightly wiped out before they get to about ten bodies.

Those who fight back with arrows, you can ignore them. We're using the range of Early Arrow's short bow to attack. In Goma's bow, shooting from the spot doesn't reach an arrow. Even if it gets close to within range, it won't hit you first in Goma's arms. You guys, practice some more before you head out hunting.

Like this, Goma, the wolves, the skeletons, all that demons were knocked down without difficulty and the dungeon offense proceeded.

Occasionally, even if there's a big demon that looks like a mighty enemy, that can't be defeated with one arrow,

"-" Poison "-" Addition (Enchant) "

If Early Arrow shoots with a poison arrow that adds a 'poison (Poison)' effect to my arrow, even the big guy with the figure, the hard guy with the deep arrow not stabbing, etc. the poison can turn around and defeat easily.

That representative example would be the first boss we've ever met.

Soitz was a giant skeleton equipped with a mace and a shield.

Just skeletons have fought many times on the road, smashing their skulls with one headshot and knocking them down. But the figure is only big, and even if the arrow hits directly, the thick skull only has a slight crack in it.

But 'added (enchanted)' 'poison (poison)' worked on the arrow. I don't care how you look at it, Skeleton is not an animal with life, but it seems the magic poison still erodes the bone body as well.

There was also cover for "Poison (Poison)," released directly by Early Arrow, and Boss Skeleton's movements were dull, with changes occurring like the stiff bones had worn out and weathered.

Shoot an arrow in there and the less you can shatter the skeleton of the boss. Under the influence of poison, the bones appear to be brittle.

If the damage comes through, it will be one-sided later. Before the boss skeleton enters the swinging mace, he shoots an arrow all over his body and crushes it.

"Phew, if it wasn't for Hayako's 'Poison', it would have sucked"

"Yeah, with the power of Far Arrow, I could take him down."

"I'm nothing...... no, yeah, I knew it, I can't do it without you and me and Early Arrow"

I felt that clearly when I dealt with the boss. This giant skeleton couldn't be defeated, not just by me, not by Early Arrow.

"Yeah, that's right, Far Arrow. Hehe, keep it up."

"Oh, Early Arrow, we've been together forever"

Me and Early Arrow's dungeon offense has had a few pinches, but I guess it's going well for you.

I think we're a lot stronger than we were in the first place.

"Punch": Increases the penetration of the unleashed arrows.

'Shockwave': Converts the piercing force of an arrow into a shockwave.

"Meteor": A shining heavy blow, like a flowing star, wears the earth.

Attack is simply increasing thanks to increased attack skills, a martial arts of the bow. Using "Penetration," the skull of the first boss's giant skeleton would also smash through in one shot. Or 'Shockwave' can crush it.

"Meteor" is like one so-called special attack that causes an explosion when it lands for some reason. When using a knife, it's probably heavier to pull a bow, and you need to build it up before you release it. Early Ya said that my magic is converging on the arrow? Sounds like a similar principle to attack magic.

Indeed, how magical it is for an arrow to emit a blue-white glow. And if you fly away, literally pulling a shining tail like a meteor, it explodes with the landing.

I don't think it's a single bow and arrow force, but it's too flashy for sniping, which is my basic method of warfare. If I shoot him in, he'll find out where he's lurking in one shot.

So there's usually not much 'meteor' coming up.

'Sovereignty': perceive the existence of the enemy more sharply and accurately.

'Intuition': The sixth sense intuitively perceives various dangers.

First of all, my detection abilities have improved, and I can almost certainly get ahead of them. "Sovereignty" is more powerful than "Sign Detection," and thanks to "Intuition," it can avoid dangers, including traps, etc.

Thanks to these two skills, it was possible to stand around safer.

"Sign Blocking": Able to turn down signs, dive in like a shadow, and act quietly.

In addition, my acquisition of this skill has made it difficult for my opponent to understand where I am, even if I decide to take one shot in a pre-emptive attack. To the extent of Goma, you can't find me.

"Hidden Shapes": Able to completely reject signs, blend into shadows and conceal oneself, act silently.

Successful repeated ambushes resulted in 'hidden shapes' with stronger effects, whether skills were enhanced or evolved.

When this happened, even demons with better senses than Goma couldn't easily spot me. Even guys like wolves and dinosaurs, if you can't find me hiding latent, the smell seems to be misleading on quite a level as well.

I feel like I've become a transparent person because my enemies don't realize I exist, but if I expose myself, I'll find them normally. The effect is that it is very difficult to find when you are hiding.

Others have been enriched with like non-offensive support skills.

'Eagle Eye': Like the eagle's eye, it can capture distant things accurately.

"Wind Reading": Feel the wind flow and become predictable.

"Disease Run": Like a disease, you can run.

"Wind Reading" is precisely perceived by the "Eagle Eye", which looks as far away as a peek at binoculars, with a wind that greatly affects the ballistics of the arrows. Together, these abilities will further increase my ability to ambush.

At the same time, if you run on a "disease drive", you can also escape quickly, so be assured. Early arrows are light, so even if you hold them and run away, you can run at a good speed.

But the most significant influence on my power as an 'archer' was the 'bow-drawer' who had no idea what the effect was in his early skills.

Apparently, the effect of the coin is acting on the general motion of dealing with bows and arrows. As I continued to fight, I came to know it was nature.

Of course the arrow hit rate, while running or jumping, but the stability of the motion that pulls and releases the bow. Furthermore, the dexterity of shooting precisely at the same time as two or three arrows. You can even imitate curvy-stained feathers that are targeted and curved.

The more I used my bow, and the more I shot my enemies with arrows, the more power I felt this skill increase. At the earliest, rather than skill correction, it is the awesome thing about "bow pullers" that makes them feel so natural and natural.

That's how I got to the right superhuman bow skill, but of course, it's the same with Early Arrow growing up.

"Curse Coaching Formation": engrave a spell by your own magic into basic smelting. The beginning of an abyss contraindication exploration.

First of all, my bow and arrow turned out to be awesome as a result of Early Arrow mastering a new smelting formation skill that seemed a little nasty.

"Black Horned Bow": A large bow with fine ground dragon horns. It is blackened by the effects of the spell.

The big black bow that I'm equipped with now, made of huge two horns of dinosaur-shaped bosses like Triceratops in the ingredients. Two-horned bows stained in a glossy black monochrome like lacquer paint are many times heavier to pull strings than those used in the beginning. Normal people wouldn't even be able to pull this bow. Hayashi couldn't pull off many centimeters.

But I can handle him perfectly. Whether his physical abilities are increasing as a 'archer' or the benefit of the 'bow-drawer', I am now familiar with a strong bow as strong as he is.

And the power of the arrows released from this' Black Horned Bow 'runs out to an intense word.

If you shoot a big pig storming from the front, you enter through the eyebrows, penetrate your body completely, pop your butt out, and a hundred meters stick deep into the trunk of a tree that was behind you. Approximately 100 meters or less, it's the power that penetrates the fur and crust of most monsters. On boulders, when it comes to hardness of the armored bear class, you can't penetrate it without using martial arts.

Miscellaneous fish like Goma can maintain immediate-death power if hit, even for an even longer distance beyond a hundred meters.

Just shoot an arrow normally, this much aggression.

But the true price of "The Magician", Hayashi, would be more of an arrow than a bow.

"Poison Arrow": A poison arrow with the addition of "Poison (Poison)".

"Violent Arrow": A strong poisonous arrow with the addition of "Viola Poison".

"Paralysis Toxic Arrow": A poisonous arrow to which "Paralysis (Parise)" has been added.

"Black Arrow": A blackened arrow.

'Blackening': basic erosion action by black magic.

First, the poison arrows got stronger. When it comes to "Fierce Toxic Arrows," even the big demons boast such intense toxicity that they fall in one shot.

But some demons seem to have resistance to poison, and it doesn't always work. However, just because it is resistant does not seem to prevent all poison. Even if Poison doesn't work, Paralysis works.

When dealing with a guy who is resistant to poison that neither works and whose defenses are also stiff, use the 'Black Arrow'.

Early Arrow's spell of 'blackening' can be enhanced by flowing magic into things. By her power, black monochrome-dyed arrows are far more powerful than normal arrows.

If you use this "black arrow" to unleash martial arts, Luke Spider with a thick crust can also be easily pierced. Apparently, the magic power granted by the blackening also has the effect of increasing the power of martial arts. Releasing "Meteor" with "Black Arrow" is the most powerful move I can have right now.

In addition to the arrows, some are like grenades, where the tip is not an arrow, but when it lands, it turns it into a ball that cracks with shock.

"Flaming balls": balls filled with igniters and flammable oils using demonic stones of fire.

"Smoke Ball": Ball sealed with "Black Smoke (Smoke)".

"Poison Smoke Ball": Ball sealed with "Poison (Poison)" smoke.

"Sleeping Ball": A fog-sealed ball of "Sleep (Siesta)".

These balls are tennis balls large, all made by her smelting. With the balls stuck together, penetration and flight distance drop significantly compared to normal arrows, but that's a good story if you drop them in the middle of a group of enemies. If you draw a parabola and burst in a good place, if you succeed, you can exhaust your enemies.

Especially "Sleeping Ball" is user-friendly because it is difficult for the target to notice the effect. Thanks to him, he was able to break into Goma's Negijo with ease.

Gogma, the big boss of the big goma, who was in the castle, also had a black horn bow, black arrows and martial arts, just one shot into the head and he got a cat.

Through the ordeal, we became stronger - yes, I thought up.

When we made the move from Goma Castle and started attacking a city of vast ruins, we met an unprecedented enemy.

"Damn, it's too incompatible..."

Soitz was a fully armed knight with an armored helmet. But there's no one in there. It moves only with armor, a demon to be called a living armor.

He possesses superior weapons and boasts incomparable combat capabilities to Skeleton. And most of all, what you should be afraid of is its sturdiness and toughness.

The skeleton also had 'poison (Poison)' through which the bones became brittle, but it did not work at all for living armor. No poison, no fierce poison, no paralysis, none of which works. He will have complete resistance to state anomalies in general.

Then push the force. That gobbly armor has a lot of defense, but my arrows can pierce it. Yeah, sure, my arrow pierced the living room armor. But that was it.

He doesn't have weaknesses like this. Even with an arrow poking at his helmet, the living armor keeps moving flat. Shooting dozens of arrows into his torso and turning him into a halibut doesn't even make him feel painful. Shooting him in the knee won't even slow him down.

Essentially, for me, who has won by hitting the lead and sniping at weaknesses such as my head, living armor, which can't go through much damage anywhere, has been the worst compatible enemy.

"Far arrow, let's run. That armor probably can't be defeated unless it's an attribute of light or something, and if we're going to stop it, we need to be enough to tear it apart."

"You can't just 'break' into boulders and crush him... do you have to run away"

Or "Meteor" from "Black Arrow," you might be allowed to half-destruct it. But Living Armor isn't the wacko who showed up as the boss. They're usually grouped together in multiple ways to roam the city. It was impossible to defeat everything.

"I'm coming, Far Arrow -" Black Smoke (Smoke) "!

Early Arrow rips apart the smokescreen for escape, while I shoot in a 'smokeball' against the living room armor that's about to strike this way too.

The dense black smoke drifting in Russia completely deprives them of their ability to detect. At best, the extent to which a guy equipped with a bow and arrow shoots at you in agony.

No, I don't have a wack to hit... I should have.

"- Ah!?

It was the worst unfortunate accident.

A single arrow that flew in from across the smokescreen accidentally hit Early Arrow. To escape, I run her out with my back turned, piercing her from behind. A bloody arrow is popping out of Early Arrow's flank.

"Early Arrow!? Oh, no..."

The moment I witness her with an arrow stabbed, my head turns bright white.

"And, Far Arrow... when it stops, no... come on, we have to run"

She was supposed to be under tremendous severe pain, but Hayashi appealed to her temper like that without screaming one. Sure, she's right. Beyond the smokescreen, a living armor is coming after us. If you're guzzling here, they'll catch up to you.

Oh, Early Arrow, what a strong man you are. Oh, my God, I just saw that hurt look, and he said he was going to be unable to think of anything.

Relax, if I panic, there's nothing I can do.

"Early Arrow, hold on tight!

"Yeah, I'm sorry, Far Arrow..."

I carried Early Arrow and left the scene rapidly with the full force of the disease. Fortunately, the moving speed of the living armor is not so great.

Besides, nearly a week has passed since we started attacking the city of this ruin. In the meantime, apparently, they're just patrolling a set spot, and if they come off there, they won't come after them, because I know.

Too far to go back to Fairy Square.

However, I am aware of several places outside the scope of activity of the living room armor, which are relatively safe, with good perimeter prospects and easy to protect.

In the meantime, I ran into one of them, a building on the banks of a large river, like a high-rise apartment, and climbed to the top floor.

For one thing, if you get this far, you can rest assured. As soon as possible, I need to treat Early Arrow.

"Ha... ha... and Far Arrow, I'm sorry, I'm Doji, so hit the arrow, hit me..."

"It's okay, it's okay, it'll heal soon, these wounds!

From Hayashi's face, her blood is drawn and she is bright blue. One arrow wound, I haven't even pulled it out yet, so it shouldn't be that much bleeding. But just looking at her pale and weak and crushing, my anxiety spreads more and more into my mind.

Scary, scary...... losing her early arrow is more scary than anything else.

Oh, shit, I should have kept the potion warm if this was the case!

My last boss made me struggle, and I suffered quite a few hand injuries, too. Indeed, it was a critical wound to live or die. By chance, Early Arrow used the potion, a magic healing pill she only got from the chest, on me crying.

Really, if this were to happen, I should have endured any serious injury without being sweet in her favor... but it's too late to regret it.

Now, when it comes to the medicine we have at hand, the only thing I've collected from the beginning is a four-leaf clover.

"Far Arrow... I..."

"Better not talk. Don't worry, I'll be around forever... the wound will heal."

He pulled out an arrow, put a clover in the wound, and the procedure was completed as far as possible.

So all I can do now is hold her white, thin hands and encourage her.

"Thank you, Far Arrow"

Oh, God, please... please, help me save Early Arrow's life... if she's going to be saved, I'll do anything. I can do anything, so, please, take Early Arrow...