Kono Sekai ga Game da to, Ore dake ga Shitte Iru

Chapter Four: Han named Reinhardt

After detaining the bandits so that they could not move (they would stick them out to the town guards as they were), a friendly Lizardman merchant,

"Matimade, Isioni, Nottaikanaika?

He asked me, so I was sent to accompany all the boats on the crossing.

No, well, I thought it would come.

This is the default route.

It's the same flow as the game progression from the start event.

It's just that since this world is no longer a game...... no, isn't it a little different?

Ever since I came into this game-like world, I don't think I should think of the behavior of the people who were NPCs as being game-like.

At least there shouldn't have been a thought pattern in place to target the players first against female bandits or to stiff and tailor enemies after steps.

You should think of acting completely different from the game when it has nothing to do with the event, and even when it does, it doesn't necessarily react the same way the game does.

You should throw away the idea that you're an NPC or a game character and think that you're dealing with normal people.

When I let him ride in the carriage thinking about that, Lizardman, who spoke to me earlier, sat next to me.

"Aligatow. okagede, tuscutta"

That's what Lizardman says with his peculiar faint, hard to hear voice.

Even at an earlier event, I would have called you "Tezdah Tekre," but I was also slashed when I first played, wondering if they made a threatening noise.

I'm honestly bone to listen to, but now that I'm used to the game, I don't have a problem.

"No, we're each other in trouble."

Return in unmistakable terms.

Then the Lizardman asks without heart or with a whisper.

"Sikashi, Sacchino, Tata Kaiha and Sugokatta.

Aleja, dregahontouno, skill, datanda?

To the words that followed, I didn't know what they said for a moment, but I immediately understood.

I mean, the Lizard Man in front of me thinks I used my skills to pretend.

It's rational thinking in a way.

In retrospect, NPCs in the game never canceled and used their skills.

If so, it is common sense in this world that skills cannot be used continuously.

That's why I didn't use my skills, I recreated movements similar to my skills in life.

It's certainly not strange to have that kind of tactic.

For example, if you jump back screaming "Steps," your opponent may attack you for post-move rigidity.

You can really use your skills there, or you can fight back normally.

Either way, it would be easy to win if you attacked an alarmed opponent who would be rigid and unable to move after his skills.

Of course, I actually just used my skills in a row, but I decided to let them use this mistake.

"Excuse me. That's my wife's hand.

It's not good when you know the seed, so why don't you keep it a secret from the others?

I used to face NPC in the game, but I always remember this guy being a strong match.

I managed to beat them because I knew how to challenge them indefinitely even when they died and the game moves I had begun to cancel my skills.

Well, cancellation of skills is a fairly difficult technique, and at its root there is a sense of modernity that is accustomed to VR space-specific manipulation as an absolute condition.

I don't even think it's easy for people in this world to use it, but for now, I decided to keep it a secret until the policy was in place.

"Hum, Souka.

I don't like it, Ansin, Citecrete, I like it.

Onjin, Komaracel, Tumorihanai "

The Lizardman merchant nodded generously to that word, which wasn't my lie but was limitless gray.

A little guilty, but I can't help it.

We then gently introduced ourselves to each other.

He said Lizardman, who was talking to me, was the leader of a line, and his name was Reinhardt.

It was such a cool name.

It's called a refreshing personality, it's called a cool name, what if this guy is handsome in the Lizardman world?

No, unfortunately, I honestly can't tell much about Lizardman's face.

I forgot to mention, in "New Communicate Online," a lot of sub-people usually live with humans, and Lizardman or something is at the head of that.

There is no supplementary explanation at all in the game or in the instructions for that background, but well that is the 'cat ear cat' quality.

That's the kind of worldview I've already broken off.

Incidentally, in addition to Lizardman, there are usually beasts and demons, and even though they are designed well, for some reason, only humans can make characters out of players.

Well, a cat ear clan with just cat ears on its head (?) Then I can make as many as I want.

By the way, the appearance of your own character is not the "New Communicate Online" body, but can be customized as you like with the dedicated character makeup software that comes with it......

In fact, I didn't use it because I could only use my appearance data in real life pretty much the same way, and the only thing I could do is essentially have the unfortunate software to choose between changing the color of my skin and hair or cat ears.

I mean, my appearance remains real, but by the nature of the game, there are a lot of western-style characters. Here, they don't see me as a human being in this country racially.

Reinhardt was gently rammed around the area.

I thought Lizardman wouldn't tell me that, but I honestly revealed that I wasn't from around here, and I also remembered the game settings and added that I had traveled all the way to this town to be an adventurer.

By the way, the game suggests that you "guide the town" from the other side when you say this, but that won't be convenient.

I felt clear talking to Reinhardt.

After all, the inhabitants of this world are not characters of the game.

He's a free will, a real person.

And well, that's what I was prepared to do, but the flow from it was pretty much consistent with the game.

The point of this event is the town tutorial, and when I accompany the Lizardman who helped me, he guides me through the town's facilities, but even in this world, Reinhardt guided me through the town of Lamlick.

Of course, I know all the facilities in town in the game, but I was grateful that you walked into which store to introduce me.

Whatever it was when it was a game, the clerks are real here, almost in the real world.

The first time, there were some shops that were difficult to get into, but thanks to the introduction, I stopped worrying about it.

At the end of the day, he even helped me check in at the inn, where he shook his hand and broke up.

He's the one who didn't even ask his name in the game world, but he's a really good guy.

I promised him a reunion and waved off the Leaving Reinhardts.

"Well, and"

I can go back to the inn and sleep like this, but I was walking around town and there was only one place I really cared about.

Anyway, I already took the inn room.

You won't mind trying another hard.

It's dark enough outside.

I don't mean to do anything dark behind it, but given what I'm going to do, it would be nice to take action at this time of year.

"All right!"

I nodded one and walked out into the darkness.