For example, suppose there are two weapons here.

Candle Sword [Sword]

Attack: 40

Weight: 10

Additional Attributes: None

Special Abilities: None

Knife. Knife.

Attack: 36

Weight: 8

Additional Attributes: None

Special Abilities: None

If these are used by the same character, which can do more damage.

If you simply choose to attack, the former, "Sword of the Candle", raises the armament.

In practice, however, the latter, 'knife striking', is often more damaging.

This has to do with corrections by type of weapon.

Perhaps because of a system of weapon synthesis, if it is a weapon of the same level, it will have the same attack power regardless of its type.

No matter how destructive the big axe, no matter how poor the dagger, there is no difference in numerical attack power.

But if you're actually on the offensive stage, there's a big difference there.

Even with the same attack power, the Great Axe does far more damage than the Dagger.

This is the correction by weapon species.

Taking the above two examples of weapons, the mechanism is that "swordsmanship", with the classification of "sword" in addition to "sword", is more aggressive by means of weapon type correction than "candle sword" classified as "sword".

Now, would it have been time for you to know what the hell you're trying to talk about?

Yes, how could this have used my skills to defeat a dozen madhounds at once?

And why can an agnostic fire be said to be 'undoubtedly the most powerful weapon in the same level band'?

It's about the karaki.

This is what happens when you sum up the main types of melee weapons and their characteristics.

[Handless]

Literally handless, that is, mastery of bare hands.

Lots of moves with knockbacks.

Sometimes they are stronger than poorer weapons at high levels because they require correction with character abilities.

[Knuckles]

A weapon that fits into your fist, and even with this, you can use your handless skills.

Highly attacked skills.

The correction value is low.

[Dagger]

Literally a short weapon with a blade.

Lots of tricky skills.

The correction value is low.

[knife]

Same length as a dagger because of its superior weapon.

Ninja, or little knife that NINJA is likely to use.

There are many skills such as concealment and assassination.

The correction value is normal.

[Sword]

Basic weapons.

Balanced skill configuration.

The correction value is standard.

[knife]

Same length as a sword because of its superior weapon.

It features a single blade and is thinner and lighter than a sword, but overall it is more difficult to obtain.

Skills that are more aggressive than swords.

The correction value is high.

[Gun]

The reach is long among the weapons available at the beginning.

Skills with a wide range of attacks in the Spike System.

The correction value is there.

[Trident]

Same length as a spear because of the spear's superior weapon.

As the fate of the top weapons, there are few stores to sell.

In addition to Spikes, you can attack a large number of enemies to learn the skills of the Slashing System.

The correction value is slightly higher.

[Axe]

... Axe.

Skill reach is short and slow, but powerful.

The correction value is also high.

[Axe]

Big...... axe.

Slow speed, but powerful skills.

The correction value is also naturally high.

[Grand Sword]

A giant sword the size of an adult man.

Combine high-powered single attack skills with defensive skills.

The correction value is very high.

[Big Machete]

Haunted weapon with a length of nearly three metres, hard to pull out of the sheath.

It's not until later in the story that you get a machete, all of which is rare and unique.

Even though I'm strong, I'm even stronger like an asshole when I use my skills.

The correction value is extremely large.

And if you'd given me this far, I'd have figured it out clearly already.

Just in case, cite agnostic data again.

Ignorant Fire [Sword/Machete]

Attack: 91

Weight: 8

Additional Attributes: None

Special Abilities: None

I mean, well, that's the thing.

This blade of agnostic fire, the place where classification should be [sword/knife], is a certain kind of bug item that has clearly set what was lost [sword/machete] as an unlikely setting.

... Yeah, well.

"The Knife" and "The Great Tail Knife", they look alike, I know how you feel.

Still, I'm not usually wrong.

Then what the hell happens by this mistake?

First, weapon correction makes the attack force unusually high.

In "The Knife" and "The Great Tail Knife," weapon correction is as different as heaven and earth.

However, the machete is difficult to obtain compared to the knife and can only be obtained at the end of the middle at the earliest.

Besides it's heavy for a long time, it has to be very hand-held by both hands but can't handle it, and it's hard to use in narrow places.

And then when I'm holding it against my hips, I get caught in the wall and I get plain frustrated.

But if you're agnostic, don't worry about it.

It's easy to use because it looks like a normal knife, and if you attack it, it gives you the ability to attack with a large machete.

Blah, blah, blah. It's the strongest.

On top of that, because it is classified as a machete, the skills of the machete can be used.

And in "Cat Ear Cat," the range of attack of the skill is not affected by the length of the weapon.

If so......

What an odd phenomenon occurs when you use a machete skill (for example, a machete's basic skill, "Yokogi") in an unwitting fire, even though you are shaking a knife for less than a meter for the purpose you saw, but its attack range is nearly three meters of machete's.

That is, this is who Invisible Blade is.

In other words, Ignorant Fire is an obvious cheat weapon with the ease of handling a knife and the aggressiveness of a machete, allowing you to attack the same range as a machete only if you need it more!

That's why

"And it's really amazing!

How dare you defeat that number of madhounds in one blow!

Train's sparkling eyes unnecessarily poke her in the chest.

Anyway, that attack is almost 100% weapon power, and even Train would be able to do the same thing if she knew the species.

Actually, I can't explain this to you as a bug move that uses an item missetting... etc.

It is a troubling place.

"Oh, I'm late to introduce myself.

I call it the Ena Trail.

Once an adventurer, a good weapon is a dagger. "

Honestly, I didn't even remember my real name.

"I knew you were Train."

"Oh, you know, trail, but..."

"No, this way."

Wave and deceive Train, who looks suspicious.

So I figured it out, but I noticed that she was, for some reason, staring at my face.

What the hell?

"Uh, what's up?

To my question, she answered nasty.

"Um, can I have your name, please?

That's what I'm going to say to the boss.

Oh, well.

That's the kind of reminder I got earlier.

(But what to do...)

It's a vague memory, but certainly depending on the conversation after helping Train, it should lead to an event where she'll be one of us.

Of course I didn't have to take him as a buddy unless the players invited him because there was such an event, but that's a story in the game.

There's no reason why she wouldn't just be one of us at her own convenience than she is a decent 'human' at the moment.

In the game, basically, I've gone through solos except when I need to.

Because thanks to the bug, it is indispensable for the means to defeat the enemy, and then the solo with no dispersed EXP will have more EXP available.

... It's not like I could never even make friends in the game.

No, this really is.

But this is a game, not a game.

It doesn't seem like a bad choice to be more careful and make friends and act together than you know what happens when you die.

Given that point, if this train, who is personally trustworthy, were to say that he would be the first of his kind, that would be something you wouldn't even wish for.

(Just, hey...)

On the other hand, I've been on an adventure all my life on my own, so I have myself to wonder if I should pierce that style.

There are many things I want to keep secret from others, so I don't want to poorly increase my people, and it's the power of the weapon in question that won Train's respect.

I guess it's not very fair to add more people to this kind of thing.

Finally, Train also has the bottom line of wondering if it would be better for me to take the train than for her to be one of us.

Doing so would still......

"Um... no, is that it?

Train asks me with an anxious look on my face.

Seeing that face made me unwittingly hardened.

"Ugh..."

This look on a girl's face is against the rules.

Honestly, I was thinking about escaping without answering anything, but if you give me this far, it won't be possible to go home without naming anything.

(So there's no choice, right)

No one, make excuses.

With a little backwardness, I made up my mind to let it flow into her gaze.

Make as serious a look as you can and speak slowly.

"There's one thing I need to tell you before I do.

I'm not as good an adventurer as you think. "

"Oh, but..."

Reflectively, I controlled her with my hand trying to return the words.

I know you're surprised.

But this place is true.

Keep talking, as you teach her to be surprised.

"In the first place, I'm not technically an adventurer.

It was just the power of the weapon that brought down the monsters, and I never held a sword until yesterday. "

"No... So, but then who are you?

I knew that kind of question would come.

But I was expecting that question, and I keep my mouth shut.

The only name I could think of to answer was one.

I make the best of my face and I raise my name.

"I, Reinhardt! A proud merchant, Reinhardt!!