Kono Sekai ga Game da to, Ore dake ga Shitte Iru

Chapter xviii: what you can do

Day three of game life.

It was a refreshing morning.

I remember doing quite a bit of heavy labor yesterday, but there is no fatigue left at all as to whether it is a game world specification.

I'm in the mood to open the door to the room.

"Good morning, Mr. Soma!

Um, I thought about you overnight last night, and you're gonna be tight from today to figure out who you are about Mr. Soma - yeah?!

I immediately turned my heel back and opened the window in the room and popped out.

As soon as we land on the ground, we use Heavenly Heaven to get up to the roof of a nearby building and move across the roof in steps.

There was plenty of fleeing like a spiral while I was there.

In just over a dozen seconds, you succeed in getting away completely from that train.

"Shit...!

I earned some distance and got off to the ground before I realized it.

I got away with something reflexively, but when I thought about it, I was planning to go around the store and shop today, so I had no problem at all with accompanying Train.

Instead, having escaped once made it difficult to face each other, making it difficult to reach the likely bowls, the store-lined front streets, etc.

It is a complete failure.

But isn't it true that if you open the door of a room and all of a sudden they talk to you, you run away at the level of your instincts?

"I mean, this is the kind of lodging I have to have for the rest of my life!

Although I tried putting it together somewhat like a cook, it wasn't something I'd be too proud of.

Besides, my history is pretty shallow because it's the result of getting into college and prioritizing games over people-to-people.

I'm not going to hold it for the rest of my life.

Or I didn't tell him when to wake up, so Train probably waited in front of the door the whole time, which is usually scary.

I'm also starting to feel like I was right to run away.

First of all, I feel like I've been getting into nostalgia all the time since we met, but I'm not going to add more people to it at the moment.

Now I want to try to strengthen myself while distancing myself from others as much as I can.

Now if Train can get a proper distance, I'd say that's a wish or a fulfillment.

That's how I change my mind and explore my upcoming plans.

We have a lot to do, but whatever we do, let's just do it in the direction of dodging Train.

Being wary of being asked again like before, I removed my conspicuous misrill gear and wore my beginner gear.

This should have greatly reduced the number of elements that identify me.

But I already know that if you stay on the field for a certain amount of time, you will summon nature and Train.

I know he's really hard to shake it off, but only this time, that's nothing else.

Because I'm not getting out of this town for a while.

- It is an absolute hikikomori declaration.

What a big deal, but the point is, I don't really want to raise the level of character until my weapon is more proficient.

I can increase my weapon proficiency efficiently using pine lights because my level is low.

It's a shame to fight outside and crush this benefit beyond the fact that no means exists to lower the level.

Well, there may not be that big a difference when the level difference of 240 changes to 200, but if there's anything you can do in town, you won't have to go outside even harder.

"... what you can do in town,"

Repeat the words that came to mind casually.

There was one sight that came to my mind vividly with the phrase that I could do in town.

There are three growing elements of the character in "Cat Ear Cat" to put it a lot.

Character level, weapon proficiency, and skill proficiency.

Naturally because it's an RPG, the level of a character increases if you defeat a monster and earn experience.

The EXP of a monster is multiplied by the EXP multiplier determined for each type of monster by the level of the monster.

Basically, the more powerful enemies and rare monsters, such as bosses, the higher the magnification and should be set as low as miscellaneous fish, but there's the 'cat ear cat' quality.

The setting around here is appropriate, so there can be clearly delicious monsters and obviously barren monsters.

Also, because items with HP have this EXP multiplier of 0, unfortunately, no matter how much you break, you cannot level them with items.

Attackers are definitely advantageous for raising the level in that sense, as experience is a specification to be taken altogether by a todome-stabbed human.

Conversely, healers can't gain any experience no matter how dedicated they recover their peers, making them the worst misadventures.

If "Cat Ear Cat" was an MMO, all the attackers when we partied, what a tragedy would have happened there.

It's a moment when I'm really glad 'Cat Ear Cat' didn't become an MMO.

It's a little off the record, but I'm not going to raise my character level so far, and I don't need to bother to get out of town because I can always do as long as I have Matsui to improve my weapon proficiency.

That means the only thing left to do is improve your skill proficiency.

What is skill proficiency, is proficiency set individually for skills such as steps.

A stamina gauge that consumes when you use skills, but this doesn't go up when the level goes up.

Then it doesn't matter how many times you can work out your skills in a row, it's the same.

Skill proficiency is what matters here.

If you continue to use the same skills, your skill proficiency will increase, your skill performance will increase depending on your proficiency, and the amount of stamina you consume will decrease.

Even though the maximum stamina value is the same, because the amount of stamina consumed in the skill changes, veteran players are able to activate the skill more often than beginner players, continuously.

And it's a way to improve your skill proficiency, but this is the simplest, and the 'number of times you've used that skill' stays proficient.

It has absolutely nothing to do with whether an attack was hit, whether damage was inflicted, or whether the opponent's level is high or low.

Whether you hit the boss or cancel or shoot empty, it goes up uniformly one by one as long as you use it anyway.

It is indeed a simple and lucid system.

But that's why it's also the area with the least way out.

Defeat high level monsters to level up at once, or keep hitting high level items to level up fast, what a backwash you can't use.

If you still want to be efficient......

"I knew I had to go to Mari Mi Dojo"

Put the cut conclusion into your mouth and exhale heavily.

To be honest, I'm a little bad at Mari Mi Dojo.

I have no special taste in interpersonal communication, and I have a plain high hurdle.

Especially if you think about doing that in real life, that's going to hurt your stomach.

"But well, why don't you just go"

That's how I point my way out of town.

There was no store over there, but it was old and big, the only church in this town.