The best-selling book popular a long time ago, The VR New Generation, has a passage like this.

"When manipulating virtual flesh in VR, we move it just like our own bodies, but they move it as if it were our own"

Although it is a word-playing, futilely elusive expression, it may not be an accurate representation of contemporary VR circumstances.

Like other great inventions, the world was changed only slightly by VR.

No, it's still changing.

But on the other hand, there are only a few human beings who have not kept up with the new technologies that VR has produced.

And it felt like a similar wall existed between me and the people of this world.

"How to use skills, is it?

"Oh. How does Ena usually use her skills?

Train and Ena got to level up to 66 in just half a day, but the battle isn't just determined by the level.

And a gamer who's not even a battle professional. What I can teach you is still how to handle skills.

But in this world, which is not a game in the first place, how are skills taken?

To confirm that, I first asked Ena about how to activate her skills.

As far as I'm concerned, I just chose this question as a mere story, and I never imagined that this part was different from the game...

"Um, nothing normal, I think.

Imagine your skills, just say your name in your heart... "

"Imagine skill?

An unexpected word came out and I heard it back reflexively.

While confused by my reaction, Ena gave me a polite explanation.

"For example, when I use a slash, I think of it as a 'slash' as I float a specific image of myself waving my sword.

If the image and name are correct, the skill will be activated... "

Are you saying something strange, in the face, Ena looked at me anxiously.

Apparently that's how to activate common skills in this world.

No, in retrospect a lot, I feel like I got a similar explanation for this in the game.

But the discomfort still persists.

"But isn't that the way you do things, sometimes you can't get your skills right?

When I asked, Ena nodded, naturally.

"Oh, um... yes.

It is often said that it is important to practice repeatedly so that you can have a proper image at any time because if you are not used to it, you will not be able to imagine the moves well when you are nervous or in a hurry...

But that's normal, right?

For Mr. Soma, isn't it?

She asked me strangely, but I wonder.

When I use a skill, I don't imagine movement, I just 'order' the skill name.

So I've never failed to activate a skill, and I've never practiced it further.

If what she calls' thinking 'is just thinking strongly, then maybe it's different after all.

"Focus" and "order" are basic manipulations in VRs that we modern people acquire as commonly as our native languages.

It is said that computers have been able to operate simplistically and intuitively with history, but in a sense its state of the art, VR, does not require extras such as a mouse keyboard to manipulate machines.

The VR machine is directly connected to the brain in the first place.

So you can do all the manipulation just by turning your mind to it and thinking about it.

I can 'focus' and select icons projected into VR space so that I can manipulate the pointer with the mouse to 'click' to determine the object, or 'touch' the screen of the touch panel to select the item.

I can 'order' the commands I want in VR space, like using a keyboard to 'punch in' letters, or using audio input to 'blow in' sentences with my voice.

However, there is a clear difference between mere attention and 'focus', mere imagination and 'order'.

If all the objects I noted were chosen one way or another, it would be extremely cumbersome, and if all the words I thought about became letters, my vision would be filled with letters.

Instead, I can say that the technology to avoid it is' focus' and 'order'.

But when they say what it is, it's hard for me to explain it, too.

Both "focus" and "order" are naturally made by our generation, so it's hard to explain when asked how they're doing it again.

If you are forced to put it into words, is that the best explanation to make you feel conscious, emphasizing that part and pushing it outside?

Of course, "Focus" and "Order", the basic operations of VR, are naturally also used in Cat Ear Cat, a VR game.

Use 'Order' for menu screen calls during the game, and 'Focus' for menu selection.

As I said earlier, I use 'order' for the use of skills and 'focus' for the selection of magical targets, etc.

These two technologies also work to make playing Cat Ear Cat fundamental.

However, the remedy for those unfamiliar with VR is mostly on VR software.

Turning on VR assistance on the settings screen should have allowed the game to be played without using "focus" or "order".

I don't know because I've never used it before, but maybe the way I use my skills when I turn VR aids on is something that Ena described earlier called 'Imagine and Remember the Movement'.

Well, I don't know if Ena's activation method is really a VR aid.

But at least I can imagine why characters in this world don't use 'focus' or 'order'.

Basically, there were no words in the NPC dialogue that could be associated with a certain metaphorical, this world being a game, such as' load 'or' log out 'to' menu screen 'or' save '.

In the same vein, he thought that technology rooted in modern computer culture, such as' focus' or 'order', would compete with medieval fantasy worldviews.

Except for the system messages, I remember they weren't used in any of the game descriptions or dialogues.

I think there were a lot of parts that needed to be decent before the worldview, but only the dedicated staff are doubly human.

Perhaps, but from the time of the game, NPC was set to use skills in a way that Ena would say.

I remember, but even in Grandpa Tuto's commentary on his skills, he said something like, 'To activate your skills, name your moves while drawing shapes on your head'.

If people in this world don't have the concepts of 'focus' or 'order', activating a skill in 'order' may be a standing position, so to speak, like using the back command.

Well, that's good.

Even though it's not a common method, I know I can use my skills as usual in 'Orders', so it's not harmful to me.

But......

(If that happens, it's going to be hard to teach Ena to cancel her skills)

I totally thought about it. Look at Ena looking at me with a decent eye, and I think so.

Difference between PC and NPC skill activation methods.

This seems like a small difference, but if you're going to manipulate fine skills, that little difference is going to be fatal.

Skill cancellation is a convenient technique, but it inevitably requires the technique to activate the skill at the exact time it was intended for.

If you don't activate your skills in 'Orders', that won't be possible at all.

At least, I don't think I can target a comma one-second cancellation point in an out-of-the-box way that 'remembers while imagining movement'.

Leaving aside whether to spread the technique of skill cancellation, I was going to try to see if Ena could master it for now, but it doesn't even seem like I need to.

You can say that all my skills utilization presupposes activation in 'order'.

Advice on how to use your skills will be difficult.

Because there's only so much I can do for Ena.

(I didn't really want to use these hands...)

But you won't have a choice.

I told Ena I wouldn't move while I was still staring at her.

"The next step is weapons training.

Ena, I'm signing you up for a duel!