"I take the duel of Soma Sagara and pledge to do everything in my power to compete for the martial arts!

As Ena screams, me and Ena's body are covered in a white film of light.

This is a testament to the establishment of the duel.

There is a noisy image when it comes to dueling, but this is more of a system to keep things from getting noisy.

A duel basically means no taking of life.

No matter how intense the fight, when the dueling opponent's attack reduces his HP to a certain value, the film of light is smashed and scattered along with the flashy effect and the duel ends.

The value of HP that determines the battle will vary depending on the pre-duel wording, and if you go up to 50% of your max HP if you 'compete with all your might', the duel will be over, for example, if this becomes' keep fighting as long as you can ', you will fight until your HP is 1.

Conversely, no matter how hard an attack you take, your HP will never drop further during a duel than that caused by the dueling opponent's attack.

HP will be zero, which means you can't die, so you can fight with confidence.

However, dueling is a function that only works between the parties, and there is absolutely no such function that no one else can interfere during a duel.

Attacks from dueling opponents are also the only ones that don't fall below the value determined by HP, and when attacked by characters or monsters that have nothing to do with dueling, HP usually goes to 0 and dies.

... Oh, I won't forget.

It was one of the essential queries of the story, The Duel of the Desert.

I duel HP1 on winning terms, but the moment I thought I won the duel by putting my opponent's HP on 1, there was the worst quest that the dueling opponent would die from desert terrain damage.

In the end, the quest took more unexplained skill in identifying terrain damage intervals and how to quickly heal them than how to defeat them, but well, that's good.

The development of the boulder Cat Ear Cat, the reputation of 'I hate debugging more than my parents' is not Dada, I can't believe it, but well that's fine.

Anyway, this means we can fight in peace without worrying about killing each other.

"Oh, you know, Mr. Soma!

Which weapon should I use?

Am I reluctant?

To Ena, who said that, I gave it back with an extra look.

"I told you this was weapons training.

You can use the weapons that Ena would like to use in the future. "

"Yes!

To my words, Ena took the knife she dropped from the armored knight after getting a little lost.

That is a weapon with a dagger and a kind of ninja knife, the 'Side Difference'.

No, I know what you're trying to say.

I don't know why western armored knights drop sidelines that are pure Japanese-style weapons in the first place, and I don't care what you think sidelines are definitely ninja knives, but I can't help it because that's the 'cat ear cat' quality.

But whatever your name is, that's an item dropped by a Level 70 monster.

Not as ignorant as a boulder, but quite high in stature as a weapon.

Coupled with Ena's attack power at level 66, there won't be a single person like me still in novice gear.

No, against her,

"Oh, Mr. Soma! Is that insane?!

Ena raised her voice of protest at the thing I pointed at.

"Is there a problem?

When she deliberately blurted, Ena turned her face bright red and shouted.

"Problem, it's huge!

'Cause that's obviously not a weapon (...)!

It is not impossible for Ena to be angry.

She'll think of my weapon as a sword or a knife.

Yet what I have is neither a sword nor a sword.

No, on the contrary, it didn't fall under the category of axes, spears, or any other weapon, because it was a stick of wood.

"That's okay, 'cause I don't attack from myself."

Not only can the addition of offensive power by weapons not be allowed without weapons, but weapon proficiency correction, on the contrary, does not even activate weapon skills.

Because you can't even cancel a step, you can't even use divine speed cancellation travel.

Still, it's what Ena needs to do with this guy.

"... I won't do anything about it."

"Superior! Come anytime!

The battle began with the reward of such a conversation.

As declared, see how I'm not moving from myself, and she takes the lead.

He said he wouldn't give in, but I guess he still finds it tempting to attack a person without a busy weapon with all his might.

the impending attack on a halfway trajectory. I

"What?"

I took it lightly with a wooden stick.

Still, there must have been a lot of momentum, but it didn't convey any shock to my hands.

It would be a game correction.

No problem with this.

"Ma, not yet!

Ena's eyes sharpen.

Even though she was named Running Out, even she's an adventurer.

Those who fought for a living.

It can't end to this extent.

abandoned reluctance. She pulled the sidelines once,

"Jump in, slaughter!

Do not hesitate to activate the dagger skill.

Until just now, I moved to a habit of hip-pulling attacks, an attack by skill in one flight.

Perhaps you thought it might not normally be captured by an attack.

The decision is correct.

This is also true in the sense of controlling the destination.

Jump-in slaughter is a fast attack speed skill among dagger moves, and probably also the strongest move she can use.

That means I'm not going to trim any further than switching to combat mode.

I can honestly admire that.

(But...!

It's not activated from cancellation. It has visible preliminary motion.

If you're screaming for the name of the move, it's even worse.

I just put a wooden stick on the track of that move.

"That's it!

That blow, which is supposed to be a special, can be stopped easily.

"Hey, hey!

Instead, I'll push back her rigid, hardened weapon after the move, as it were.

Ena lost her balance and stepped on if she was fluttering behind her.

(Yeah, you can go by surprise)

Fighting female bandits has been a squid sama kind of way, so if you think about it, this is the first time I've ever had a full-fledged interpersonal fight, but I'm doing it better than I thought.

Maybe it's a big deal that you can move the game as it is because you no longer have the fear of dying.

(Even for Ena, I need to stick it a little)

With a wooden stick on Ena, who has become a completely fighting human eye, I took care of my spare face and

"Come!"

shouted.

And how long has it been since the duel began?

"Why, how can you not defeat...!

I was still under Ena's attack without taking a single blow.

Why can I keep stopping Ena from attacking?

There's a reason for that, of course.

Firstly, the character's own performance differences are largely non-functional in this case.

Stamina and agility are parameters that do not fluctuate at the level, and Ena feels that both stamina and agility are higher than normal characters, but it doesn't make that much of a difference when she's not in train mode.

When it comes to striking, preventing, we can say that there is no decisive factor here.

The next thing I know, it's about combat technology, but this is about each other.

I was fighting and I realized that maybe the average adventurer doesn't really hone his skills for interpersonal fights.

Adventurers work themselves out mainly against monsters, and not so many are human-shaped demons.

At least if you're dealing with a monster, it's quicker to enhance your offense than to remember a feint that you don't even know might help.

So do I. I often rely on skills in combat, but Ena, a runaway adventurer, wasn't familiar with interpersonal manipulation either.

- So this result was biased, the difference between Ena, who is fighting this as reality, and me, who is fighting it as a game.

Understanding the specs of an operating character is fundamental to the game.

I know everything from the range of motion of the joints to the flexibility of the body to the maximum speed at which I can move my arms and feet.

And in that spec, this body feels no itch whatsoever in any unscrupulous movement.

Fierce moves don't shred stamina, but if you don't even use your skills, you hardly have to worry about me running out of stamina with the ring on.

Meanwhile, how about Ena?

Whether it's for gaming or not, VR's AI is excellent these days.

Human movements are being studied and exhausted, and they move as if they were people themselves.

Conversely, it means that even if it is specularly possible to move across human beings, it tries to fit that movement into the boundaries of people.

I don't know if it's because I'm trampling it or because she's really human in this world, but she's still using that body, too, like a real person.

That's the absolute difference between me and her.

Nevertheless, attackers and guardians have a minute to attack.

It's hard for me to keep attacking without fail at all.

Still, there's another gaming factor that's working out.

"How about this!?

Ena's sharp blow struck me when I broke down, but I took it by manipulating a wooden stick with only my wrist.

"Why!"

Ena makes a sad cry.

I barely made it to the tree stick defense, and my posture still remains completely disintegrated.

On a real scale, it shouldn't be strange to be pushed off by a powerful Ena attack, but it won't.

I've been spending some time in this world and I kind of get it.

Game law tends to take precedence over physical law, at least in the part about combat.

Therefore, even the power of an attack depends greatly on the numerical power of the attack, depending on the speed and power of the attack.

(The level is different!

He bounces off the sides with a stick in his hand as he breathes inside.

And for the first time since this battle began, I attacked from myself.

Kick the ground and chase Ena so she can overlap the impossibilities further from her impossible posture.

"Why!"

I hear it again, a cry that can be called Ena's sadness.

If I were real, I wouldn't be able to make that kind of unexplained move, and I wouldn't even think about doing it.

But if you're alive, it doesn't matter if your body makes a screaming move.

Movement that can sometimes be described as physically unnatural is fine if it is physically possible.

I'm sure of that.

I trust you, you can call it.

Because I want you to think about it.

That'll tell you soon enough.

It means that such an advanced program can't be planted in a 'cat ear cat' character that causes physical defects when you make an impossible move!!

"Yikes!

Now it was time to slap the sidelines off Ena's hand, which screams genuinely without a multiplier.

"... Phew!

If you keep moving so much on the boulder, will you not even have to use your skills to catch up on your stamina gauge recovery?

Your body is heavy as if you exercised intensely in real life.

Well, that's about enough for today.

I fell to the ground. As I offered my hand to Ena,

"I'm here."

"Yes?"

I declared the end of my training today.

After training in the name of duel, for a while.

"Mr. Soma, I knew it was amazing.

It's amazing... ugh!

Because Ena is still an adventurer, too, or she regrets not beating me.

Still, we didn't get any worse for each other, but rather we had a conversation more intimately than before the duel.

Through the fierce battle, wonders and the hedges that were between each other seemed to have come off.

That's a disingenuous story, but not only Ena, but myself, I felt her closer than I had before the fight.

"I don't know, something like that, it's sloppy!

Still seemed unreasonable about the outcome of the battle, and Ena spilled her stupidity on me again.

Well, I know what you want to complain about.

To be honest, I didn't think I could overwhelm Ena that far.

And bad for Ena, but I felt a little confident that I could fight all that.

Above all, I'm glad I found my fighting style of fighting in the theory of the game valid.

"It's not that human move!

And, Ena is still spilling, but that would be correct in a way.

And that's also her cause of defeat.

... Well, what is it?

Come to think of it, this is really simple.

- It was the natural story that the reality and the game, those who cannot discern it, will always be rewarded for it.

"Oh, speaking of..."

I was so obsessed with the battle that I almost forgot my original purpose.

"How many dagger moves do you remember now?

"Huh? Oh, uh, three, but..."

"You should try it later to see if you can't use the fourth move"

"Uh... okay"

Skills can't be that easy to remember.

You think so, Ena nodded with a strange face, but I was sure.

She must have mastered the fourth move, on the contrary, the fifth move, perhaps even the sixth or seventh.

(Tamaki Shishaw, thanks again for your help)

I was so crushed in my heart that when I stroked the stick of a tree that I had left to grip since the time of the duel, I carefully put it in my bag.

Back in town, he broke up with Ena that he was coming to his mother's place and decided to go home to the inn one foot away.

Today, it must have been because of all the tiredness.

It's a hundred million robberies to do anything, and I want to rest fast anyway.

When I returned to my room with my husband appropriately dressed for dinner, I slept like mud.

The next thing I woke up was the next morning.

(You totally overslept...)

As I reflect, I wake up physically,

"Iggy!

In the meantime, something like a strange current ran into my body, and I screamed strangely.

(What, this)

This nostalgic and abominable feeling that your body is hardened by the buckwheat.

It was very similar to 'certain symptoms', which I have experienced many times in the real world.

"No, no, it can't be."

Unexpectedly put it in my mouth and deny it.

If that were to happen, it should have already happened yesterday morning.

Because yesterday, that's why I extended Sishaw to his opponent...

but on second thought, when i was hanging up a shishaw of potatoes in the basement, skill was the main thing in the first half and chiseling in the second half, not so much time that i was moving my body alot.

That's a hell of a lot of exercise for real world standards, but yesterday's amount of exercise during the duel was further up.

I don't think so...

"Ah!

With the pain of running through my body, the word 'muscle pain' crosses my back of my brain.

This world is as close to reality as it is to the game as it is to reality.

The laws of the game prevail when it comes to combat, so I was able to move my body just like the game and fight just like the game.

But can you say that the real world 'specification' of 'tired when exercising intensely' belongs entirely to combat alone?

Does it not survive slightly in this world that is closer to reality than the game?

"... ah"

I was obsessed with thinking, and I made inconceivable mistakes there.

The sweetened body of control leans back alone and falls into bed.

(Not good!!

Whether you step on it to stop it from falling, or avoid it and fall into bed, you strain your body either way.

What the hell would happen if you were forced to move your body in this state?

In a sense of imminent crisis, I thought.

... Well, what is it?

Come to think of it, this is really simple.

"Migaaaaaaaaaaaa!!

- It was the natural story that the reality and the game, those who cannot discern it, will always be rewarded for it.