Kono Sekai ga Game da to, Ore dake ga Shitte Iru

Chapter 96: The View of Despair

- I don't remember how many monsters I dealt with anymore.

Bury a dozen enemies at a time with a horizontal giraffe from the cancellation of the step, disillusioning the enemy by connecting the moves from the step, sweeping the enemy with successive moves from Petite Projection, forcing himself into an oak attack to cancel his skills, inviting the quick enemy to attack to hide and prevent and force him to create a gap, and enhancing the pre-shot remaining months with power up to slaughter the powerful enemy.

Sometimes they get hit, but it can be said that HP is Bloody Stub, MP is replenishable by using Magic Steel, and in that sense they can fight semi-permanently.

To be honest, I just want the special ability of a soul eater to absorb stamina when attacking, but I make up for that shortage by pinching the air hammer in the muffle.

The endurance of the agnostic fire is fine because of its high original strength, and there is little wear and tear in the protective equipment with few bullets.

There are some nerve-cutting fights going on, but I feel like I could fight for anything or hours to come.

In other words, there is no noticeable wear and tear, and the battle can continue.

Overall, good.

Still...!

(- Not enough!!

If this isn't enough, I think so.

I have a lot of things that I haven't had enough of yet.

Not enough talent, not enough skills, not enough equipment, not enough proficiency.

But I know it's me.

What's really missing is not the character's performance.

(More, you should be able to fight well...!

I notice myself fighting in a way that is too crude compared to when I was playing the game.

The more I fight, the more I want to scream that it's not like this because I'm concerned about the unevenness of feeling when I was playing the game and when I was fighting best.

The angle of the steps is sweet.

The choice of magic choice is sweet.

Time-activated time reading is sweet.

The timing of cancellation is sweet.

That time I was fighting in the game like every day.

What I should have done then is not done to me now.

The feeling of the wind stroking your cheeks, the feeling of your feet treading on the ground, the pain you feel whenever an attack blurs, the fear that you may die, the sound of your heart striking an early bell, and your body screaming at a series of moves.

Everything that wasn't in the game drives my senses crazy and prevents me from exercising my sober skills.

- Remember, scold yourself.

About that time when I kept fighting for two or three hours in a hidden dungeon, with an agnostic fire that turned my offense negative, and full curse gear that increased my damage.

I turned the risk of death into a thrill and kept fighting for the sole purpose of fighting, back then.

Only the thought of being creepy and creepy solicits and blunts the body's beauty.

Still, every time you activate a skill, every time you unleash magic, the manipulation that stains your body comes back a little bit.

(Step Horizontal Giraffe, Step Horizontal Giraffe, Step Horizontal Giraffe Step Horizontal Giraffe, Petite Projection Air Hammer!

I approached him, I moved him, I jumped him, I jumped him in, I jumped him in, I jumped him in two steps, I was blown away, I chanted in two steps,

(High Step Jump Horizontal, Horizontal, Step Horizontal!

He rushes in, cancels, scratches it off, holds it back with an explosion, scratches the other way around, sticks it in the gap between the bodies, scratches it off and blows it behind him.

At that time,

(The guy...!

What I saw jumping backwards with an air hammer was a quick ring assassin glancing at my face from the shadow of a herd of oaks.

A quick monster, which has appeared since the second half of the fight.

A nasty opponent, but...

(Yokoyagi, Step Izumo, Step, Yokoyagi!

Clean up the surrounding enemies, then activate the remaining moon early, pull in with a long cancellation of the steps, and intercept them with a horizontal sword.

"- Huh?!

Quick-ring monsters have excellent avoidance capabilities.

Even the unseen slaughter that was unleashed senses it and jumps back.

but

(I can read it!

There just appears the rest of the moon that I just unleashed.

There's no way an agile monster can withstand that blow, and while I make sure that body breaks, I look for the next prey,

(... Step Yokogi!

Another blow fires a horizontal gizzard at a group of enemies, breathing where it was played with an airhammer activated by a reservation.

(Little by little, my senses came back)

Whether it was because of the proximity to reality, or confused at first with more enemy thought routines, the monsters each have their own unique action and speed of movement.

If you can read that, enemies with characteristic avoidance patterns like Quickling Assassin just now, for example, can easily snipe, and you generally know when to unleash any attacks.

Besides, I don't feel as much pressure from the surrounding enemies anymore as I did from the beginning.

Mitsuki and apples are probably doing well for me.

No more magic attacks, no more attacks from the sky.

I just need to concentrate on my own battle.

I thank my friends for what they've done so well, but forget about it, I'm immersed in the fight.

The important thing is not to put as much trouble into avoiding it as possible.

If you have more mobility skills even with the same number of skills, that's less enemies you can defeat.

If you value time efficiency, it is most efficient to pinch your mobility skills only once and use horizontal giraffes.

Explore the best possible positioning by making predictions of the opponent's movement so that there is no need to avoid it.

(Step Yokogi Step Yokogi, Step Yokogi, Step Yokogi, Shrink Jump Yokogi...)

He jumps in in a bunk step and slashes the front, backsteps and snaps off the right side, jumps to the side and now slashes on the left side, the body disappears and enters the front of the big space at once with a shrink, floating a little in the jump but sideways with a cancellation, slashing off a new flock of enemies.

So,

(All right, just the timing!

The air hammer is activated at a Dompisha time, carrying my body back.

There are constant particles of light on the battlefield as they continue to defeat their enemies at a pace of about ten for a second.

As I lay it aside, I raise my pleasure in my heart to the operating technique that keeps me up and in tune.

But I won't distract you there.

Checking the position of the surrounding enemies as they chant their magic, and thinking about their next standing around.

Just looking for a safe place is not enough yet.

While flying around the battlefield to avoid being completely surrounded, it deliberately jumps into those with many enemies to maintain a constant loose siege in order to increase the annihilation efficiency.

If a monster only comes from one direction, it does weaken enemy pressure, but it also reduces the number of monsters that can be defeated for that matter.

The best way to do this is to deliberately surround your enemies so that they don't run out of places to dodge them.

(Yokohama, Step Magic Steel, Step Yokohama, Step Yokohama...)

I slashed the right side, then jumped diagonally to the left to replenish the MP from the redcap elite that came in front of me, slashing off the herd that approached me away before the attack came, then proceeded diagonally as it was, slashing every last redcap I still had left on my eye and throwing it away and ending the combo.

So while they still fly me with the right airhammer at the right time, I tilt my inner neck.

(... weird)

From earlier on, strangely bad gathering of enemies.

Plus, I barely see a high level monster.

- I don't know, I have a bad feeling.

I haven't felt any particular enemy pressure since I went this way.

That's as if the monsters who felt something were away from this place...

(No, I think too much!

Now is the time to fight the enemy in front of you.

I shake off my anxiety and try to chant the magic I need to use next,

"... Ah, what?

That, the movement.

From the start of the fight, my combat manoeuvres, my skill combo, which barely stopped,

"What... what is this?

- So, it stopped perfectly.

Strength falls out of hands and feet.

Let him hold his leg as he is and fall.

I don't know why.

"Wait, please..."

Not yet, I can do it.

Just a little at last, even though things are just getting better.

"Is there such a thing..."

A fine voice leaks.

'Cause I was fighting normally until just now.

Normally, you could have fought, but how could you...

(... no)

The truth is, there were signs.

I was just pretending not to see it.

I was just deceiving myself that I should still be able to fight, that it wasn't over.

(What other, other places people...?

Still not convinced, I throw my gaze around.

But...

I look forward.

There's still a monster advance and the city folks fighting, and there's the sound of anger and the sword trident.

I don't know exactly what the war is, but it's not going to be settled soon.

I look at the sky.

There are still constant thunderstorms in the sky, shooting down monsters going in the sky and sealing their movements.

I feel the number of enemies is decreasing, but it's still going to take some time to wipe them out.

I look behind.

The number of guard units was visibly decreasing and the war situation seemed to be progressing with a stream of Mitsuki dominance.

But Mitsuki said he'd rush right to my place, but as far as the number of those enemies is concerned, it's not going to be over for a while yet.

- It just strongly impressed my own despair, its irrationality.

"Why, why..."

Words that leak out of your mouth, cursing irrationality that you don't know how many times.

Still an uncontrollable internal pressure explodes.

"What the fuck!!

It's the first time I've felt in this battlefield, despair.

I exclaimed toward what could be described as an irrational sight.

"How come only my place has all the monsters wiped out? Whoa!!

............... is that it?