Kono Sekai ga Game da to, Ore dake ga Shitte Iru

Chapter 102: Labyrinth of External Sacrifice

Unlock the divine speed cancellation trip that I wasn't going to use as much as possible in the city, hurry to the liquor store.

There are also countless quests in "Cat Ear Cat" that disappear over time, as well as those that go on without player participation.

I can't take it back if that happens.

I'm going for the liquor store at full speed, meaning I don't mind leaving you two behind.

I made it to the liquor store safely, even though I was about to run into people several times along the way.

Looking back, the two women seem to be following each other barely, albeit in a state of procrastination.

I'm willing to wait for you, but securing a sticker is a prerequisite anyway.

I immediately put my hand on the door and jumped inside the tavern.

(What do you say?!

Throw your gaze at the bulletin board on the wall feeling like prayer.

Seeing two (...) stickers still there, I exhaled greatly relief.

Each piece of paper stretched out there calls for participation in the quest.

One is the Monster Crusade Quest, The Demon's Labyrinth.

And the other is the NPC Rescue Quest, The Sacrificial Girl.

I don't hesitate to take the Sacrificial Girl quest and take it to the counter.

Quest "Sacrificial Girl".

Events and quests I've never completed are doctrines I don't look online, but I have some knowledge of this quest.

When this New Communicate Online was still being promoted as a real online game, a quest called The Labyrinth of Sacrifice (tentative) was introduced.

I think it was something like, diving into an underground labyrinth and rescuing a girl who was exposed to sacrifice of an evil ritual, out of the hands of an evil man.

It is the name that has changed, but from the content it would be the story of this "Sacrificial Girl".

The footage of the underground labyrinth, which is neither ruins nor caves, is still in me, along with the excitement I felt when I saw it.

And another memory that bothers me.

It was written at the Quest Introduction, 'I can't survive just being strong!! Mandatory game over when conditions are met too!? I also remember the phrase'.

I'm not sure I remember exactly to the word, but there will be no mistake first of all that there is a forced game over on this quest.

Finally, I actually have another preliminary knowledge of this quest.

Unconsciously, I saw online writing about The Labyrinth of Sacrifice.

Indeed, opinions like 'I've never seen a story that won't save me any more', 'This quest is less than garbage' and 'The story is well done. I think the story' bumped into opinions like 'I enjoyed it a lot' and eventually came to a conclusion like 'The staff who made this should go to hell'.

Something's coming to an oblique conclusion, but it's a common story in this game.

Anyway, don't leave the quest unattended like there's a forced game over.

"Excuse me. I'll take this"

I showed my masters the "Sacrificial Girl" sticker.

"'Sacrificial Girl'? There's only three of us left.

I'd like the three of us to register if we can... "

the words of a master with a sinister face, whispering,

"It's okay. Me and... please register with them"

Behind my back, I arrived late at the tavern, indicating two girls.

Write the names of the three of you and complete your quest participation.

You seemed right to bother leaving one of your people, remembering that there were both three left in the quorum for the quest.

From the mouth of the master, this quest may not have been received without the three of us.

(That's a relief)

At least, this no longer makes it possible for this quest to proceed automatically.

I don't think it's normal to start on your own without the player's knowledge and force the game over on your own, but I can't say enough if it wasn't this game.

Danger buds should be crushed at least a little faster.

I also wanted to take another 'Demon's Labyrinth' quest, if I could.

"Master, we're gonna do this quest!

It was Abel Beat Cliff's threesome I met when I first came to the city that showed up at a time like I read the voice of my heart.

As they grinned slightly, they were offering the Master the 'Demon's Labyrinth' sticker.

(That's how it works...)

I was alone in my heart.

I mean, this is a selectable quest for both.

This "Sacrificial Girl" and "Demon's Labyrinth" will surely only receive one or the other.

Conversely, if I had taken The Demon's Labyrinth, it would have been a stream of these guys receiving The Sacrificial Girl.

(Reasonably, I thought both rewards were too good)

This quest has a participation level of more than 50, but the rewards presented were good for it.

If you think of it as a bonus quest thing that only one of you can take, you can be somewhat convinced of that too.

When I was convinced by myself that way, Abel and I noticed this way and whistled.

"Ooh, if you think of someone, you're just a chick adventurer out of Ramric!

"How can a chick do a quest when she hasn't even removed her shell?

"Ha ha ha ha!!

I've been throwing up some temple stirring complaints that are common in chimpy characters.

Awesome, gloomy.

Honestly, with my strength right now, I should be able to kick these guys in the ass, but that doesn't mean I have an ex or a kid after my quest.

When I hold my mouth and stand still,

"It's time to get around it. Big men come together and peach Kupertik depressing."

Behind me, from inside the tavern, there was a woman's voice.

(That guy...)

The Lord of Voices is a brown, short-haired, bandit-style woman.

Probably a high level adventurer.

I've never talked to him directly, but I think he's about as good as I've seen him.

"What the hell!

Beat looks back at her and yells,

"I'm Paula. You don't know that, do you?

During that moment, she was packing her distance and poking her nails at the throat of the beat.

"Hey, hey..."

Instead of beats that are completely rigid and can no longer move,

"Damn it, Beat!

"Konno fucking Ama!!

Abel and Cliff put their hands on the sword, but

"Don't you dare!!

A giant emerged further from the back drank and the air in the field stopped.

"Paula, that's the end of you shagging.

And I'm not impressed with you guys going to the village together. "

Abel reacted to the words of a giant, palatable Paula companion and a bumpy big body adventurer.

"Together, we're going to the village, so...?

In contrast, the adventurer laughs.

"What, you didn't know?

The two quest destinations are the same, both northwest, in the village of Saiga "

We then moved to the north gate of the city and went for Saiga Village on board the cow truck that the client side had prepared.

In this case, a cow car is a six-passenger car pulled by a cow monster, and we were supposed to ride with Paula's group to the village.

Well, I'm thankful they didn't make it the same as Abel's group.

It seems that Paula and the others were also quested for "Demon's Labyrinth," not "Sacrificial Girl," but both quest destinations are in the same Saiga village.

It was only natural that we would be on the same path along the way.

The question is, how did two quests occur simultaneously in the same village?

"In the first place, evil people are people who worship and serve evil gods, obey devil orders, and serve demons.

When they take action, demons are often exposed at the same time.

In this case, I suppose it means sacrificing a girl in the gap that's making the demon rave and calling out the demon. "

That's how Paula explained it to me.

Even if the same village is the starting point, the quest for The Demon's Labyrinth is on the west side of the village.

Apparently, the quest for "Sacrificial Girl" begins on the eastern side of the village.

If you think "Demon's Labyrinth" is a positive move, that's a twitch fit.

"I think you know how high a demon can be summoned with the sacrifice of just one girl.

That's why you don't have a wack to kill a girl, does it?

I fully agree with Paula.

I'm just curious.

"You know a lot about evil people and demons."

That Paula is making a somewhat circumstantial statement?

As you'll see if you try a little, this game has a lot of quests and events with bad character.

As a matter of fact, I can also imagine her being the leader of a cult, a development like that.

"Ah, ha. Right.

As for the wicked, I did some digging.

... I've been attacked by evil people in my village. "

"What?"

But he stepped through an oversized mine because of it.

"Not just me, but all of our parties are.

Randy, the big boy, was murdered by an evil man. "

That said, she pointed to Randy, the axe warrior next door,

"Marna over here was killed by a demon manipulated by an evil man."

Next showed the opposite side, the wizard girl, Marna.

And at the end of the day, point your finger at yourself and say.

"I was attacked by the wicked and killed by all my parents, brothers, friends and acquaintances.

… so I was wacky to take this quest "

All I can do is apologize.

"Yes, was it? I'm sorry I asked you something weird."

"Nothing, fine.

We know best the despicability of the wicked.

I don't think it's a bad idea to suspect anything. "

I laughed lightly at my words, then turned to the truth, and Paula bowed her head to me.

"Flood of monsters and rescue of sacrificial girls.

Whichever fails, there will be victims.

If you are a monster, we will destroy you responsibly.

So, maniac.

I'm sure you'll be able to help the girl who's been taken. "

As planned, we broke up when we got to the village.

Travelling in a cow truck seems to be part of the quest, so I can say that the conversation we had earlier is also part of the quest.

In other words, Paula's readiness and predicament are just some of the scenarios that gamemakers have in mind.

I just have something to stick up my chest, even if I know so.

(This quest is an absolute success!

An aggressive sense of purpose, not such a passive and self-righteous motive to crush a compulsive gameover, was only born in me.

In all, about twenty people took part in the quest for "Sacrificial Girl".

All of them, including us, were first led to the house of the village chief of Saiga village, who was replacing the girl who was taken away.

The village chief was an old man.

As is the outfit imagined by 10,000 people when it comes to fantasy game villagers, it presents a neckline with red jewels from the neck as the only characteristic.

"He was a forgetful adventurer two years ago."

According to his story, even two years ago, cults stormed out near this village and the adventurers who came from the city risked their lives to defeat it and save the village.

"That kid's parents, they were gone then.

Yet now even that child... "

The village chief shook his hands with regret and began to tremble.

Is it because I'm too twisted that I find someone too good to be suspicious the other way around?

A glimpse of sight in the meantime was decorated with a painting of a village-like person and a little girl in the middle of the room.

This must be the daughter of the village chief.

The two necks are fitted with blush red necklaces.

Maybe it was made of a set from the beginning.

"I'm sorry, I messed up.

When they kidnapped their daughter, they stuck to an underground ruin near here.

Apparently, they're using it as a root castle to perform evil rituals at night. "

The recovering village chief pointed in the direction of the village outward.

"Over there, there is the entrance to the ruins underground.

I want you to go in there and rescue your daughter, who was exposed to the infidels. "

"Right here."

It was outside the village that I was guided.

There was certainly an entrance door to the basement.

The door looks a lot older, rather obsolete, but some of its surface is glowing.

Is it a magical power?

The light also appears to shape some pattern.

If I were to denote it in shape, here's the thing.

+ | L

I'm not sure what that means, but it's kind of weird and powerful, just to look at.

Staring at it, the village chief spoke to me.

"Do you care?

"Ah, yes. What is this?

To my words, the village chief smiled a little,

- The beheaded cleric.

I said those words away.

"What?"

"... no, I'm just kidding"

He laughed lightly at me when I was distracted.

This guy surprisingly has room for his daughter.

"Nor do we know what this symbol means.

However, some of the ruins in the basement seem to have the same thing, so why don't you check it out?

So the village chief gave a strangely deep grin that just AI couldn't do.

I wonder why.

That's when I accidentally felt a chill running around my back and I shivered.

Without looking back on me like that, the village chief's explanation goes on.

"This is the entrance to the ruins, but there is only one thing I want you to be aware of.

This, inside... "

Saying, when the village chief opens the door,

"Wow!

From inside, purple smoke has already erupted.

Doesn't look very good to me.

"In this way, I am full of rage.

If you continue to be distracted, you will gradually be deprived of your strength and eventually you will die.

This is also why we have been abandoning the ruins near the village.

However… "

From his bag the village chief took out a large, rounded object, knitted in black grass.

Don't get lost with it, put it on your neck.

"If you wear this' Wraith Grass Decoration 'around your neck, knitted with a special method, you can prevent frustration.

I've got 20 of these just for the number of people.

Be sure to equip yourself before entering the ruins "

To corroborate the words of the village chief, the villagers who followed us pass on 'The Grass Decoration of Destruction' to all twenty participants.

Naturally, I got it, too.

(You mean use neck accessory frame)

He wears a stamina up neckline, found on this previous adventure.

I don't really want to take it off, but I'm afraid of continued HP damage.

Above all, the quest content is unlikely to advance without equipping.

I reluctantly removed the stamina up necklace and equipped it with the 'Wraith Grass Decoration' instead.

"Could you put it on?

Its grass decoration has tremendous effect, but it has little endurance because it is made of grass.

Never let them get damaged. "

Listen to the village chief,

(This is a hassle)

I took care of the hard work ahead and made it small and evil.

For example, just imagine if the necklace was broken in the back of the labyrinth, and you can see how bad this sucks.

Even a complicated labyrinth.

It's not easy to get to the inlet, and HP keeps decreasing while you wander.

Even if the Evil One doesn't do it, he dies because of his temper, for God's sake.

Or if you were acting in a group, there might be disputes between your peers over the remaining necklaces.

It's not funny how items that are supposed to save lives ended up losing lives.

In addition, the enemy is a man of intelligence, even though he is an evil man.

If the necklace is known to be a weakness, there is ample chance that they will be targeted there.

"You can't survive just being strong"

Let's just say it's a development that proves the word.

"There was a large international door behind the ruins, and behind it, they said, there was what seemed to be an altar.

If a sacrificial ritual were to take place, it would probably be there.

Maybe my daughter has already been taken there "

Look around us, the village chief said.

"Best regards, my daughter"

We even took him inside the ruins.

Behind the door, down the stairs leading to the basement.

There was a light purple smoke stuck inside, but thanks to the grass decoration, there is no damage, and the amount is not enough to block sight.

At first it was going quite surprisingly, but if I got used to it, I could walk normally.

"Oops..."

When I got down, I saw the same text glowing on the wall.

+ | L

The more I look at it, the less I know what it means.

(beheaded cleric, hey...)

If you think so, you certainly don't even look like a person who got knocked down and lost his neck.

Besides that, there seems to be as much room for that if you want to interpret the face of a man who meditated on one eye or some sort of crest.

I can't judge you by this alone.

(Well, if you go in the back, you'll find some hints or another pattern)

With that in mind, we decided to go back for now.

But against my expectations, we haven't discovered anything for a while.

Aside from the girls and altars that have been exposed, I can't even find a cult or a new pattern.

Just from time to time,

"Again, this..."

The same pattern that was on the door, doesn't make sense, is just glowing on the wall.

(Do you want to split up and look for clues?

But if evil people attack me when I'm not hardened...)

I'm gonna stop and think in my ear,

"Lucas!!

Urgent screams jumped in.

When I looked at the voice, a black shadow was probably sneaking up on the man called Lucas, the man who was at the edge of the group.

The man was also caught in the voice, trying to turn around with a fluent voice,

"Hmm, what the hell..."

That became his last word.

In an instant a silver light flashed from the black shadow that approached him, slashing Lucas' throat.

"Become...!?

Lucas is struck by a steeple and falls slowly.

And there's something black behind it,

"Kiyegah!"

I gave him a deafening cry, which didn't make sense as a human language.

(This is what this guy...)

I haven't encountered a single person in the game called the Evil Man.

So vaguely, I imagined a man in a comedy wearing a cloak of black clothes.

But with the war, I know.

Dirty, dirty, over such a thing lightly, wrapped around the whole body with a cloth sprinkle that I hope is dirty, unusual appearance.

A sharp glance of madness, leaking from between the reddish cloths.

Yellow, dirty, random pile teeth that always emit a deafening sound.

In dull shades, the only sharp light emitted, a fierce blade of both hands.

(This is the devil...)

There was a presence there that only allowed people to have physiological disgust.