Kumo Desu ga, Nani ka?
72 Leveling results
It was a poisonous connection, and the poison synthesis rose considerably.
Toxic synthesis also reached level 7, with more types that can be generated and more items that can be custom.
"Poison Synthesis Menu"
"Weak, Poisoned, Strong, Spider Toxic LV3"
"Damage Amount Adjustment, Duration Adjustment, Contact Damage Amount Adjustment, Synthetic Amount Adjustment"
In line with the level of poison attack, spider poison turned into spider poison.
Addiction, strong poison is also added, but this was simply more powerful than weak poison.
Still, the spider poison is more effective.
Unfortunately, it's going to be spider poison only in action.
Other customization features added, but the contact damage amount adjustment will allow you to adjust the amount of damage dealt just by touching it, as its name suggests.
Whereas the amount of damage adjusted is the amount of damage infused into the body, this one is the amount of damage done from outside as well.
Spider Toxicity did not need to be adjusted because both damage exceeded the limit of the adjustment.
Synthetic volume adjustment was a function of changing the amount that could be synthesized at once, but increasing the amount of synthesis also increased MP consumption.
It's convenient to do it all at once when leveling, and if you can't even use it the wrong way, you seem to be able to suffer the other person with tons of poison or something.
Sink in the Poison Swamp!
You think you can drop a ton of poison from the top while you say something like that?
Other than poison-related skills also increased considerably.
MP and SP each succeeded in acquiring relevant skills.
MP is recovery speed and consumption easing.
The effect is that, as the name suggests, it naturally recovers faster and consumes less.
SP's recovery rate and consumption easing as well.
However, as far as recovery speed is concerned, it seems to apply to yellow stamina gauges, but consumption easing applies to both yellow and red.
If you go all the way, the yellow stamina gauge is slowing down, and the red one seems to be slowing down.
The effect of binge eating does not diminish in the red, so the results of the appraisal show that.
Destruction enhancement can be a skill quite close to irregularities.
The effect is that when destroying something, the damage is corrected.
This includes organisms.
This means that the attack in general will be intensified.
Corresponding resistance is destruction resistance.
I worked hard to get them because I thought I should keep them myself, just because they are both scary skills.
Slash enhancement and poison enhancement are each enhanced attacks of the corresponding attributes.
Thread slashing and poison are simply enhanced.
Fighting is an unusual skill, a skill that consumes red SP and raises the bottom of the physical system status.
This is a so-called boost skill, but I use a lot of red stamina.
The red stamina is my lifeline, and you don't want to use that much pakapaka.
Fuel consumption isn't very good, and it seems better not to use it unless you can get cornered.
Empowerment is a similar skill to fighting, but this one can be reinforced by objects.
If I were to use it, it would be yarn.
However, let's not use this too much for the same reason as the fighting method.
The best yarn-related harvest was gaining a skill called yarn talent.
This is a handy skill where bonus correction is applied to the entire yarn.
The power of the yarn, the maneuverability of the yarn, increases me.
It's just a simple positive effect, and it does the job exactly for it.
The throw and hit were also plain bottomed up.
3D manoeuvres, I didn't do anything in particular, but when I was coming and going between the home and the ground, the level went up subtly.
Parallel thinking and arithmetic processing didn't go up much.
Well, there's no choice in this.
Let's wait for it to come up slowly.
Instead, the concentration and predictions rose considerably.
Forecasters don't care, the concentration is just a little more to level 10 at level 9.
Given the trend so far, either evolution or derivation occurs at level 10.
Concentration can be quite useful, and there are expectations of its evolution, or derivative skills.
Magic associations are unchanged.
Resistance also gained new destructive, strike, and slash resistance by whipping himself.
And I finally got the fire resistance of the memorial.
I've done this far and finally level one.
The HP recovery rate isn't going to get much better, and the outlook could have been sweet.
So, I also bottomed up all five sensory systems.
Taste enhancement was also taken away.
After all, as long as I'm in this labyrinth, it doesn't seem to help.
Stat-based skills were also improved.
As a result of having exposed myself to poison-related attacks, I gained new skills to bottom up the resistance of law enforcement.
And then the resistance increased considerably the moment poison resistance became fiercely poison resistant.
I don't know what the causality is, but maybe more resistance increases it.
Status-related struggles include wasting heaven, rigidity, and robustness.
Didn't quite get up there.
What a waste of time, I ran in quite a bit and finally got to one level.
These three were found to be considerably harder to raise compared to other status-enhanced skills.
Well, given the effect, it's a top skill, and naturally, it's natural.
I found out there's something about the evolution of skills, and maybe other status-enhanced skills, too, if they get to level 10.
If that's the case, I'd like to evolve it soon.
I guess the unfortunate thing is that the appraiser level hasn't risen yet.
At this time, the scope for acting has been limited, and I think it has been less proficient.
When that happens, it may be time to embark on a mid-tier offense.
For once, terrain damage can be offset.
I went near the magma once and checked, so I'm pretty sure.
But it's only offset, isn't it?
If HP decreases due to other factors, the only way to recover is to level up.
If you're thinking about safety, you should improve your skills a little bit, but I also want to earn proficiency in appraisals.
Hmm.
Distressed.