Kumo Desu ga, Nani ka?

106 eel again

Wow.

Here or here.

A huge magma lake stretching out on one side in front of me.

And there's no way.

Did this go the wrong way?

And, I thought, this middle layer has a structure with one large passageway that's pretty wide across it all the way.

I think it's wrong to call it a aisle because it has about a kilometer of that width.

That's why we have to cross this Magma lake to move on.

Fortunately, there is no way, but there are small islands everywhere.

With my jumping power, I can fly between the island and the island, or I can go down the worst ceiling.

This is me, so I can break through, but not for humans, right?

I figured the human limit would be to the upper echelons.

You can't normally think about and attack a labyrinth that unfolds across an area of scale beyond Hokkaido.

That's not even the power of a brave man, a hero, or an epic.

I don't even know if there is such a thing.

Sometimes a beautiful young man liked by an admin gets special powers or something.

Wow, that's sloppy.

If that's what you got, give it to me, too!

No, right, it's obvious, right?

Ah.

I kind of escaped reality.

I mean, we can break through, so we can just cross over and make it conditional.

What's going on here is that demons are lurking around.

This magma lake is quite deep, as is its breadth.

Deep down, it will be about 200 meters deep.

If a magma is so stuck, which one doesn't get cold and stiff?

I think so, but this is actually how you form a big lake.

So, in that big, deep lake, full of demons.

I wish this was a miscellaneous fish, but some of them are mixed up.

There's an eel-like fish shadow in my area of detection.

I'm fucked.

I just want to ignore the demons and go, but in my previous experience, I'm going to get tangled up in these dangerous zones.

Bad scaffolding.

There is no escape.

Boschute if it falls.

Many strong enemies.

I won't open it.

I won't open this.

My sense of danger is responding to the bin.

But you can't move on from not breaking through here.

What's this labyrinth now?

You don't want me to attack you, do you?

You want me to die?

God says, the statute of death here.

Administrator, you did this!?

Har.

All right!

Let's go.

As far as possible, the battle is in the direction of avoidance.

Operation, let's go cancer, change, come on.

So first jump to the nearest island.

Magnificent landing.

Eels that appear Zabar all the time where they did.

Ouiiiiiiii!?

But it's not the time to panic yet!

Eels are powerful enemies, but I should be able to take them down now!

But is it safe to get away here?

Physician, magician, what do you say?

[Scaffolding is narrow and tight. One vote to get away]

{Agreed. You don't have to bother fighting on a disadvantaged field.}

All right, let's go!

[Yesser]

{I'll support you}

So run!

And I thought, something's wrong with the eel.

You're supposed to be aware of our presence, but you never try to attack us.

No, he's solidifying in the position he tried to attack.

Hmm?

Intelligence officer, what's this paralysis?

Oh, that's it!

Yes, he was. He was.

I was getting a paralyzed evil eye when I got to level 5.

At first I was going to make it the evil eye of death or the evil eye of petrification, but I knew I'd stop and take the evil eye of paralysis.

The reason is that I experienced paralysis myself and realized how dare it.

That sucks.

I can't move.

I almost died because of it, or HP wise.

The evil eye of death can also be if it takes offense, but I'm afraid it's going to damage me too due to the corrosion attack specifications.

Besides, if you use it on the miscellaneous fish, you won't be able to eat it because it won't leave any carcasses.

The evil eye of petrification is the same reason.

I just can't eat stones.

Besides, I know petrification is because I was hit by a petrified lizard, but, uh, sure, the trouble is troublesome, but it takes a lot of time for it to work.

It would certainly be an unpleasant effect if it came from the other person that part of the other person's body is petrified, but from me, it doesn't have any advantages.

If you can't use some of it, then you'd rather have a paralysis where you can stop all of your body.

So the second evil eye decided to be paralyzed.

This is also the same as the evil eye of the curse, consuming MP during activation.

But even if activated at the same time, it can be more of a positive balance of payments due to the exquisite and saturating effects of the magic.

Oh, it's a stock of satiety, but, uh, what a natural stock of automatic recovery.

Super convenient.

Thanks to this, HP is saving up a bit.

The HP is worse in heat damage though.

The MP has cancer, so I try to use cancer for that matter.

I had the ability to use MP to temporarily bottom up my physical abilities, so I tried to circulate magic in my body and gained a little skill.

I'm always activating this now.

With the same effect, the fighting method of consuming SP instead of MP is sometimes activated in consultation with the stock of SP.

And then the magic revolves around shadow magic, and the magician always activates something.

Now I'm poisoning the eel with magic.

The eel was poisoned in a state of paralysis as it was, and further exhausted in cursed, jittery shredded quotes.

"Experience has reached a certain level. Individual Zoa Ele has gone from LV6 to LV7."

"Various Basic Ability Values Increased"

Skill Proficiency Level Up Bonus Received

"Proficiency reached a certain level. Skill" Yarn Talent LV3 "has become" Yarn Talent LV4 "

Skill Points Earned

"Experience has reached a certain level. Individual Zoa Ele has gone from LV7 to LV8."

"Various Basic Ability Values Increased"

Skill Proficiency Level Up Bonus Received

Skill Points Earned

It was also the sinking of the meat because of it, so I managed to pull it up to land using yarn.

I quickly replaced the yarn burning in the fire and finally felt it.

It could have been harder this way than the battle.

I had no idea that all those struggling eels could be so easily tailored.

I'm getting stronger too.