Kumo Desu ga, Nani ka?

123, we've got Dragon Power! Uhahahahaha!

It's time to look forward from Ri and Rock Shadow.

Much further ashore, there are about seven demons hanging around.

Precious food and experience.

That demon is a red dog.

It's a red-colored dog and has absolutely nothing to do with a Navy greatness.

The Red Dog is sleeping and hanging out.

But only that dog, the dog, has a sharp sense of smell, so they'll notice before they get close.

Intimidation off for now.

I noticed that turning off intimidation returns a slight but covert effect.

It makes it harder for them to notice.

Well, I really can't hide altogether more than I have the title of the fearful.

Because it's a level that turning off intimidation makes it harder for people to feel it.

Red dogs are highly capable of fighting enemies, and they're not noticed because they're pretty far enough away to be peeking at them telescopically right now, but if they get close, they'll notice them one of these days.

When it does, it escapes as it should.

Red dogs are rare in the middle class and do not possess swimming skills.

So there's no escaping into the magma.

But it's troublesome when you can get away with being scattered.

I'm not going to let one get away with it, but if I can get away with it in the opposite direction or anything, it'll take extra effort.

We have to hunt well so we don't.

Hmm.

Here, let's try that skill we got before this in action.

So dragon install!

Dragon power activated.

Oh, by the way, you've activated the magic fight.

The status jumps at that moment.

Run out to the red dog at once at an enhanced speed.

The Red Dogs noticed my presence on the way, but it's too late.

Drop two necks crisply with a shaken sickle of both hands.

I go around in front of two people trying to escape and drop my neck as well.

The other three are trying to escape in the opposite direction, but I just spit out the braces.

Brace follows his aim and crashes into the ground in front of three red dogs, causing a severe explosion.

The red dogs flipped with the shock.

Clean up the gap without missing it.

Mission Complete.

Huh.

This is so easy on me.

Okay, I'll have it while it's fresh.

Hehe.

Dragon power, that's just dragon power.

An increase in status incomparable with dragon power.

Even though that's just amazing, dragon power has two additional effects.

One is a brace.

Only when you are activating the dragon force will you be able to spit out the braces.

There are two types of braces that can be spit out: a single shot type like a fireball and a range extinction type that scatters the braces extensively.

If you're powerful, unfortunately, it's not that high.

After all, it's just part of the power, and it's not far to the main house dragon.

Well, even so, it's powerful enough to know because it's as good as an eel.

I didn't bother to let the Red Dog hit me directly because I thought if I let him hit me directly, I'd disappear.

You can't just erase the meat.

By the way, this brace, apparently, will be the most suitable attribute of the person to use, and the brace I throw up is like a composite attribute of poison and darkness.

It creates pure destructive power with dark attributes and erodes the target with poison attributes.

Considering that, pure destructive power beats real dragons, but it could be winning by idleness.

The second is the same power that interferes with magic as dragon scales.

This one doesn't work as well as the dragon in the main house, but I think we can do enough to attenuate the power.

I can't try it because I don't have any demons to use magic on. Hey.

Pure stats increase, means of attack can be used, and defenses increase.

It's such a nice skill, Dragon Power, but it has the disadvantage that consumption is not stupid.

Using both SP and MP is the same as when it was dragon power, but it consumed more.

MP is okay.

But the loss of SP is not a good idea.

I tried it this time with intent to try it out, but it's a little too expensive to use in a miscellaneous fish fight.

Performance-wise skills against the boss class.

Hmm.

By this time, the operation of SP has become quite cutthroat.

Nothing. It's perfectly fine for what I'm doing normally, but it's not enough if you want to earn proficiency in your skills.

To space manoeuvre. To dragon power. To fighting.

I wish it was SP automatic recovery or skills, but I don't - this is it.

Eat a lot of meat.

In contrast, there is more MP.

It also activates the magic fight while on the move, or the Magic Officer No. 1 and No. 2 are hiatusly magically rambling, but still enough to slightly outperform the recovery in consumption.

No matter how hard you consume it, wonder if you wake up asleep, full recovery.

You can consume a lot of magic like abyss magic and other assholes, but if you do that, there will be a natural mutation around me in the labyrinth.

Akanye, that.

That's an absolute collapse flag.

Besides, sometimes it's low-level spatial magic that's now concentrating on raising the level.

Spatial magic went to level two.

Exactly the only skill that has claimed a lot of skill points, and leveling up is slower than any other magic skill.

The magic I learned at level 2 is coordinate fixation.

The magic of just fixing the selected range in the level 1 coordinate designation.

When I say fixed, the line that exits with the coordinate designation just stops on the spot, with no material effect at all.

This is the same as the coordinate designation, and it's a pre-stage magic that uses a high level of magic.

However, this coordinate fixation helps whereas the coordinate designation did nothing at all.

They can shoot other magic and skills at fixed coordinates.

In this case, the hit rate to that coordinate is 100%.

Now that the hitting skill has been kansted, it's an effect I don't even think I need very much, but it's decided I'd rather have it than not.

I just want to get to the level and learn to teleport quickly.

There's plenty of MP, so hang in there, Magic Officer One and Two.