Kuro no Maou

Lesson 88: The Village of Alsace

The villages in the western part of Daedalus territory and along the northwestern streets, counting in turn from the eastern village of Iles, are the villages of Quaal, Hejito, Wat and the westernmost village of Alsace.

Krono took about twenty selected adventurers to the village of Alsace, which became a line of defense.

Adding adventurers from Hejito and Wat villages along the way, as well as adventurers from the destination village of Alsace, eventually brought the number of Adventurers Alliance to as many as 103.

There was already a messenger sent out to each village by the village of QUAL to inform them of the state of emergency, so it didn't take as long as Lily did when she bothered to persuade the Nahad village chiefs.

Again, against Krono, the leader of the Adventurers Alliance, the fact that all the Rank 4 adventurers were working together around here, starting with Vulcan Power, a well-known party, put him under command without any particular backlash.

Rather, it wasn't the adventurers that were the problem.

"Why are you in Alsace!? The Adventurer's role would be in the Lord!!

He was Nakim, who became the leader of the vigilante regiment of each village joint, just as Krono became the leader of the adventurers.

Nakim's voice echoed in the lobby as Chrono stepped into the Alsace Village Adventurer Guild.

"Now, you're afraid to realize that you're the only one fleeing..."

The dialogue continued cursing Chrono so much that there was no room to pinch his mouth as it was,

"Shut the fuck up, I'll only give you ten seconds, so get the fuck out of here right now."

Lily tapped the word into Nakim's brain with the intrinsic magic (extra) of psychosensitivity (telepathy).

"Yes, well, then, good mood, Lily. Come on!

Nakim left the guild with a happy look on his face somewhere.

"Did he make me an eye vendetta?

"Ugh, maybe so"

"... Did you ‘say’ something, Lily?

Suddenly he changed his attitude and left, I was guessing Lily did something telepathically.

"Yeah, I don't have time for it, and I politely hoped to pick it up."

Well, thank you.

I didn't even know what dialogue I let him hear.

"But it would be a lot awkward if the vigilante and I weren't working together that much, and we'd have to talk about it somewhere."

The role of the Adventurer is to fight and stop the enemy at the rear.

In contrast, the vigilante guards the evacuating villagers on the road, and policing is its job.

Basically, the two will never be together, but we should naturally avoid making bad mistakes and causing extra trouble until all the villagers are behind Alsace.

"Well, no, now I need you to talk to the Alliance Master here and help me fortify the Alliance."

Chrono walked into the conference room where the Alliance Master would be waiting to serve his purpose in coming to Alsace.

Evacuation of the villagers has been going well so far.

Because the section from Iles to Alsace is easy to travel in large numbers because the streets are quite well maintained, and the spacing of each village is only about a day's walk away from adult feet.

But the journey beyond the Galahad Mountains to Sparta, ahead of the village of Alsace that we are about to go, is not that easy.

In addition to being a bad road with no streets maintained between Alsace Sparda across the border, the frequency of monsters also increases dramatically because they are far from people's living quarters.

There are no villages where you can rest on foot for another day, so you need to camp.

When camping, the preparation must begin before the sun sets.

For various reasons, such as safety, securing water fields, and taking some time to find the right terrain to camp, we did not begin preparations in the evening in time.

Until now, we have a village, so we have been able to walk until near dusk, but from now on we will be greatly limited in the time we can allocate to travel.

Under these circumstances, it is said that the distance that humans can move on to a day is approximately 20 kilometres.

Assuming a regular person can only go for 20 km, let alone hold children, the elderly, the sick, etc., that distance would fall significantly.

As a matter of fact, no one knows how much time it will take to escape the Crusades.

Chrono is long, minute by second, and there is a pressing need to stop the Crusaders here.

And the measure for this is the defense plan that was recently decided by Quaal's guild.

"- With that kind of wacko, the Alliance of Adventurers wants to lay defensive lines in this village and buy time for the villagers to evacuate"

In a conference room on the second floor of the Adventurer's Guild, Chrono gives an overview of his defense plan to Bean, the Guildmaster of the village of Alsace.

Bean, a middle-aged dwarf, replied with pleasure as he stroked his depressed and lush jaw.

"Uhm, uhm, all right, I'll spare your cooperation, just say anything."

"Thank you"

"Having said that, are you sure you want to make such an ombolo guild a fort?

It can be reinforced to a certain extent, but I don't think it looks like it could be expected, as it was originally a wooden building, with low fundamental endurance. "

Bean may say so, but with that in mind, Chrono affirms.

"It's OK, I'll stiffen this guild to stone overnight"

"Interesting, there seems to be some way"

"Yes, but besides the sole, you have to apply a variety of hands to make it easier to protect around the guild.

I'd like carpenters and construction workers to help me fortify it. "

There are several high-ranking adventurers, but no one has civil architectural skills in boulders.

It was only natural that we needed a professional person to plan, direct and supervise the works, so to speak, a person in the role of engineer.

"I'm a dwarf too, it's essential for someone I know who's good at those things, let me take care of them"

Bean took Chrono's offer pleasantly in two replies.

Are you just acting as Alliance Master? I don't show any bare gestures that I care about my evacuation being delayed by fortification work.

Chrono was a mind-boggling thought, wondering if that must be the one adult responsibility.

"Best wishes.

However, the enemy's unit is expected to arrive here in as little as three days. "

Because it took just three days for Chrono to arrive here in the village of Alsace from Quaal.

Only the adventurer who owns the horseback came three days in advance, which means that the enemy can get here in the same time if they advance only by horseback.

It's hard to imagine enemies coming in with only cavalry without waiting for infantry, but sometimes just in case.

"After that, it's not weird when the enemy comes into an avalanche anymore"

By the third day, we need to be as defensive as we can be to intercept any enemy cavalry that appears.

Bean understood Chrono's explanation and returned another pleasant reply aloud.

"Be good, by the 28th of the month of Xinyang, I will make this village of Alsace a great fortress of intransigence! Ha-ha-ha!