Kuro no Maou

Episode 125: Shooting Each Other

Today Simon wasn't on the roof, he set up 'yatta glass' in a one-room window on the fourth floor of the Alliance.

The room is positioned in such a way that it can be seen from the Rhone River to near the main entrance of the village of Alsace, which is also the sniping point of the outfit after the roof.

Since even the Mage Squad is approaching across the river in this attack, there are no artillery shells on the roof, but it is not difficult to imagine that a wide variety of attack magic will fall.

A trained archer or magician can deal with one or two shots of junior attack magic, even if they are imminent from overhead.

Simon, however, is inferior to his stature even in an elf inferior to his power, and he does not have the high magic qualities that an elf should be proud of.

Being on a rooftop with nothing to prevent it from up there was just a danger to Simon, who had nothing but ordinary, people-like power except the skill of sniping.

Therefore, this room is assigned to him as a place that is quite safe and suitable for sniping.

Ensuring safety, that said, the Crusaders' Mage Squad, which outnumbered this one by just the number of magicians, also knocked harsh attack magic into the small windows that Simon snipes.

"Ugh, hot!?

A flying fire arrow (Ignis Sagitta) hits a flame just outside the window.

I was unluckily broiled by that fever and a burn specific pain ran on Simon's white thin arm.

"Ugh... kuh..."

Once you let go of the gun and dive into the shadow of the room.

Fortified by the blackening of Chrono, the guild is utterly unshakeable no matter what attack magic is fired in this moment, even if there is only one piece of wooden wall.

Simon does not worry at all about being attacked by pushing through the wall, but fishes a spatially magical (dimensional) pouch as he continues to work on his arm's healing.

Pouches with more than this apparent capacity, or backpacks, bags, etc., are mostly owned by adventurers of rank three or higher of what is expensive.

There is no way that a Rank 1 Simon can be purchased, but this is how he possesses it because he was once sent as a separate.

From such a used pouch, Simon takes out a small bag.

"I don't know what to do, this is the last of 'Fairy Spirit Medicine'..."

When the burned arm is swayed with glowing powder, the pain instantly pulls off and regenerates as if the rotten skin has rewinded time to its original luminous soft skin.

With a tremendous healing effect, The Fairy Spirit Medicine is a magic fixture (magic item) that is no more thankful for Simon, who is exceptionally vulnerable to pain compared to a resilient adventurer.

But the next time you get hurt, all you have left is your normal potion.

When it comes to potions in the 'healing' system that instantly heal wounds, there is as much difference between heaven and earth as there is between 'fairy spirit pills'.

With a painful arm, Simon remains anxious to see how precise he can continue sniping.

"... but I have to, we're all fighting"

Pushing and killing an overwhelming number of enemies spreading beneath his eyes, all of his anxiety, fear and negative emotions about the invisible battle ahead, Simon takes the gun again.

"So I'll do my best, good luck - I'll shoot the enemy."

At the end of the gunpoint of "Yatta Glass" to be erected, there is one magician with an interrupted shield just in time.

Simon pulled the trigger without hesitation and took the life of another enemy.

"Damn, what's going on, why doesn't that black hall (Black Box) fall!

The captain of the 5th Mage Squad screams as he sideways watches his subordinate Mage bleed out of his chest and fall.

Sorcerer troops descending from Icada and expanding into the shallow waters of the river were carrying out intensive artillery fire in order to silence the fierce enemy shooting carried out by the Black Hall (Black Box) and the Alsace Village Guild, which is hated, but were unable to put one of the various scratches on its black outer walls by the firehand.

"Captain, once we're focused on defense, let's wait for the arrival of units six and seven!

"There's no other way, switch to dual shielding -"

Guilds protected by robust black walls shoot more enemies than overhead. There are only a few battle towers and opponent magician units, but there is no other way to defend yourself than by defensive magic in a riverside where nothing is shielded.

The defensive magic is not universal.

Activation requires the magic it deserves, and it's hard inside to constantly deploy, as it is today, plus cover a wide range of troops whole.

If defensive magic is all-purpose enough to handle any phase, we don't need castles, walls, or other equipment in the first place.

It is never easy to strike and fall from the front against an opponent who boasts a robust defensive structure like this black hall (Black Box).

"Absolutely, both the Normas of the Heavy Knights, how long will it take to kick that demonic bunch and break the main entrance!

We're not just going to maneuver the Sorcerer Squad to fall the Alliance, we're only aiming to cover frontal breakthroughs by infantry and heavy knights.

This is why they are sniping at enemy archers and sorcerer alliances and shifting enemy attacks away from the infantry.

Most importantly, the captain is irritated by the fact that they thought they could destroy this black hall (Black Box) with their own attack magic, so it's like they can't do damage to the Alliance.

Not to mention the fact that Cotto didn't carry it well, and the Allied Assault hasn't gone any further than he thought, even the regular operational action is lagging behind.

We have no doubt about our victory, but we cannot remain calm in the face of the obvious struggle.

"In a few moments, the infantry and the heavy knights will surely break through those poor fences, after all, it would be better if we were not forced now to be thorough in our support"

"Well, you're right, you can't lose your life in a skirmish like this."

At that moment, a black bullet strikes the captain's head.

"Ha, captain!?

A large-calibre blow that strikes through the eyebrows and chooses large enough to eject blood and its contents from the back of the head leads to death with no room for healing.

"Come on, aim for that window! Don't let the guy lurking over there shoot you!

After the captain's death, the deputy who took over command skips the instruction, identifying the location of a sniper boasting a threat hitting accuracy that comes in shooting bullets with just a few shield gaps.

"Too much damage, break through that fence quickly..."