Lazy Dungeon Master

A little renovation.

We decided to keep the mysterious sisters Setuna and Nayuta until we had instructions and instructions.

I also thought about gathering information from Mr. Haku and Itetsu, but unlike Lynn, it's not that urgent. You should gather your own information here rather than make borrowings. Regardless of the condition that the obtained DP is zero, it is more likely that 'toy' or something has nothing to do with the dungeon.

So for the first time in a long time I decided to put my hands in the dungeon.

It's a dungeon, but let's take a look at the status quo.

From the entrance, the entrance area, the maze area, the former mysterious air area, down the spiral staircase and the warehouse area. And it's divided into three parts from the warehouse area.

It's a new mystery solving area that leads to the arena and boss room, a meadow area for the end-of-the-life camp, and a boxyard area in Feni that leads to Locco's built flame cave.

By the way, boss, behind the room, there's a hidden ceiling in the core room, and there's Nerne's lab, but that's another story.

Okay, here's this renovation, but two things to make this one.

First the warehouse.

Until now, I have used the warehouse area as an alternative to storage, but this is not very good because adventurers will come into the warehouse area in the future. So now I'm going to build a decent warehouse where no one comes. "Warehouse area (true)". This warehouse shall be completely isolated from the outside world. Just like the Gorotsky Human Ranch I'm leaving to Ray.... Blah, blah, blah, blah. You don't need it anymore. I've got a village and I earn a lot of money there. Besides, if we had another facility to build this time, it would be increasingly unnecessary.

So one more point. This one renovates the old riddle solving area.

The old riddle solving area that has been intact since it was destroyed by Lynn.

There's just no one here right now, so this is your chance to renovate. I'm going to install a gimmick here that I came up with before.

That said, we don't create jamming facilities. Create a small room on the sidewalk in the shape that you discovered a hidden passage. But here, what do you care? I can't make a big room because it's in a critical position in "Flame Cave". So, what is that little room?

It's a DP collection room.

When I say DP recovery, I don't mean killing people. Basically, it's just a 'barn'. One or two people set up more than one toilet room. By locking people in here each, their daily DP is multiplied by six combined with the lockdown effect × the lockdown effect.

So, what are we going to do with this barn? We're going to have adventurers come in here.

No one enters such a suspicious little room for free. So pay the reward.

Reduce DP income with items containing money. Even so, only a small part of it will be returned.

Originally, 300 DP a day if the one with 50 DP a day is caged in a cage. That way, even if we give back about a hundred DP a piece of silver coin, this one can afford to make money. Well, 10,000 yen a day caged. But I'm not doing anything just because I'm here, so can I have 50 copper coins? Perhaps I could do it higher at first because it means a new opening event.

So after the renovation, I brought Nik for a test run.

Whether you report it to the Alliance or not, it doesn't actually report a lie if you use it, and you need to use it yourself for once.

If you know how to use it, no one can use it. Enough tragedy for Uzomzo in the Devil's Sword Trial Room. Besides, this time it's a substitute I don't know how to use unless I know more than a trial room. I need to report it.

Destroy the walls that are hidden rooms and create a path to the DP collection room.

There's a room lined up like a private room in the bathroom. Each one is a bunker, but he disguises himself as a regular door to protect his privacy.

Note that the doors in use show red marks, but naturally they are all empty rooms now. Exactly toilet style.

"Come in, then."

"Yes."

Enter the small room with Nik. There are only two hourglass-shaped timers lined up beside each other and doors that are locked by the trick. Kind design with red button for emergency escape as well.

So, once I set the money or item in the back, it only drops into the payment port when the timer is 0 just over time.

There is no such thing as a daily DP sensor for payments. So the Rays are supposed to work hard manually in the back. Even so, I've decided not to let them out without being here for more than twelve hours, so I can check them once every half day, and the payment calculation is an easy job I can do between receptions because I use the Golem calculator. The basics are money, occasional items.

I have enough money to run the inn. I also save for my guild, but don't blame me. I don't use it.

Flip both hourglass timers. The hourglass is small, but there's a golem trick in the crease, and the sand falls off in 12 hours at a time. There is only one hourglass where sand falls at a time. So now it's 24 hours. If you want to extend, flip the fallen hourglass even further.

I'm going to make it as easy as possible because I don't seem to remember the adventurer when it gets too complicated.

This time I plan to relax for 24 hours as a test.

I lay Offton in a private room. Designed to lay critical. And I lay down as usual with Nik in my pillow.

Let's say we eat the rice that's in [storage] when we're hungry. Suyah......

Shit, there was no toilet... this is a serious flaw.

Nick woke me up, too.

This time we got Rokuko to retrieve it once and for all, but humans can't stand the toilet for 24 hours...

You want me to put some jelly in the room for filth disposal? Not Bottler, Tuborer? Oh, shit. Jelly is a monster, so I couldn't get into the safe zone. What am I going to do with the bathroom?

... do you want to remove the safety zone? I can't replace the bathroom.

Twenty-four hours somehow passed while the toilet rest pinched for now. Three pieces of silver coins fell with Charin at the receiving end under the hourglass at the same time as the lock on the door opened.

Sounds like the trick is working properly.... By the way, I'm not taking my share into account this time. I have zero DP.

In the meantime, as this will do once and for all, let's also ask the Adventurer for his opinion.

"So I built this kind of facility, what does Dr. Strawberry think?

"Why, Doctor... well, ae, but I don't make a lot of money first. I was wondering if I should normally make enough money to get in here."

It is a quick no-go.

If you ask me, if you have the strength to break through the labyrinth area, you'd make more money hunting iron golems.

"It's only a penny, and it's plain tight to be trapped in a small room with it. I don't know if I'll do anything for 12 hours on my own."

"... you can sleep in something else, okay?

"Only your husband can sleep that long. Twelve hours is too long. You shouldn't take off the safety zone. Yeah, or you won't be able to rest in the dungeon."

... If you ask me, I'm like my own house, but for the rest of us, it's twelve hours in a dungeon where we don't know when or what's gonna happen. Don't you have to be in a safe zone to rest your mind?

"I think I'm in trouble with the bathroom."

"Put the toilet out on the bump, 'purify' it and do the fly."

"Oh, is that okay?" Purification. "That's convenient."

It's just a 'purification' all-purpose theory. Can the toilet also be 'purified'...

"Well, I've earned evil, but occasionally clams come out, except when it comes to it. Your husband has an array, right? I did it to Brother Uzomzo during this time."

"Well, do you feed on golem blades"

"Let it go. You can get the Devil's Sword just after 12 hours off, maybe. It sounds like a lot of good stories when this happens. - In fact, the Devil's Sword can be traded in gold coins, right?

"Kukukuku, strawberry. Is the Lord evil, too?

About your husband. Oh, my God.

Cook, me and the squid laughing at each other.

Spraying the Devil's Sword makes it less valuable is a problem, but the demand seems to be still high, so to this extent, it doesn't seem to be a problem.

Besides, the golem blade is close to the normal sword, it's expendable. If you put magic into the core stone, it will heal somewhat, but then it will break, so you can have a second and third bottle. There seems to be a lot of other demon swords like that, so this is not a problem.

And I went to the guild to report that I had found a new facility.

When I turned the hourglass, I was trapped, but I pressed the red button and it was immediately exited.

That I waited until the hourglass fell off and I got the silver coin.

The hourglass shall be twelve hours in one and twenty-four hours in two.

The above information resulted in an information fee of ten silver coins.

The next day there was a request for an investigation there from the guild, and several adventurers headed to the DP collection room with spare time tools.

As a result of a few days of research, it appeared to have been successfully recognized that "if I waited half a day or a day, I would receive money and items". Apparently some of them were lucky enough to get the Devil's Sword. He bought food and went in for the second time quickly.

Second result? It was 20 copper coins.

That's how this little room was to be called the 'Inn of Greed'. Because a lot of people spent twelve hours sleeping locked up at some point.

The possibility of obtaining the Devil's Sword without risking it made it a facility for people to enter there and bring DP there.