Lead the other world.
Magic Introduction 7 (from 5-26 to 34 stories)
Death Fantasma (used by Warlord Nevillos in 5-27 stories)
Attributes: Darkness
The lowest condition used is that the evil heart of the magical user is very high. The magic of calling and freely manipulating reapers with the Great Sickle reinforced with dark attributes.
The strength of this reaper is about greater than or equal to the S-rank and less than the SS rank, and the speed and strength of the reaper is also considerable.
The difficulty of acquiring is SS.
Axel Time (used by Ars in 5-28 stories)
Attributes: Hours (Special Attributes)
One of magic when the world is rare. Magic that can increase the speed of the user's movements, the processing power of the brain by two, three, four times...... and so on.
The burden on the user is very high, and the higher the magnification, the greater the burden on the flesh.
The difficulty of mastering is s.
Blizzard Alma (used by Takumi in 5-28 stories)
attribute: ice
The magic of flying blades of pale ice attributes. I can cut what I touch with a blade and make it ice. It is a powerful and effective attack magic for monsters of S-rank for appearance.
The difficulty of mastering is A.
Blazing Lamp (used by Shadow Kondo II in 5-28 stories)
Attributes: fire
Attack magic that emits a mass of flames.
Power depends on the amount of magic in it, the speed depends on the quality of magic. It is powerful enough for some users to turn their eyes into burning fields in an instant.
The difficulty of mastering is A.
Waterfall (used by Verde in 5-29 stories)
Attributes: Water
Magic capable of releasing tons of water from the magic formations that emerged by chanting.
It is user-friendly because it can be used for a wide range of attacks and also for defense in attacks. However, it is very difficult to adjust the amount of water released, which can cause more damage around you than necessary.
The difficulty of mastering is S, but the difficulty of being in complete control is higher.
Hydrolic Rise (used by Verde in 5-29 stories)
Attributes: Water
Magic that increases and immobilizes the gravity of what is touching the water.
During the construction, the ground and water, water and shadow II gravity were increased to seal the movement of shadow II. I can't use it without the water around me.
The difficulty of mastering is A.
Aqua Impact (used by Verde in 5-29 stories)
Attributes: Water
Magic that emits shockwaves of water attributes.
User-friendly magic for adventurers with excellent magic and water attributes who can simultaneously attack and defend.
The degree of difficulty to acquire is C.
Avis Impact (used by Warlord Nevillos in 5-30 stories)
Attributes: Abyss
Magic that emits a shockwave of abyss attributes.
Excellent at attacking and defending at the same time.
In the first place, the difficulty of mastering Abyss magic is very high, so the difficulty of mastering is SSS.
Tempest Blast (used by "Fighting God" Kujo Musashi in 5-31 stories)
Attributes: Wind
High-powerful wind attribute blades generate swirling tornadoes and freely manipulate magic.
It is very user-friendly to use as a defensive magic that can also defend against wide-ranging and wide-ranging attacks in attacks.
The magnitude of the tornado depends on the amount of magic, and the power and number of blades depend on the quality of magic.
The difficulty of acquiring is SS.
Tempestfield (used by "Fighting God" Kujo Musashi in 5-31 stories)
Attributes: Wind
Magic that generates a wide range of high-power storms, fan-shaped or hemispherically shaped around magical users.
It can prevent counters, ranged attacks, and widespread attacks.
The difficulty of acquiring is SS.
Strength (used by citrus fruit in 5-33 stories)
Attributes: None
Brave's top compatible magic that can greatly increase the target's muscle strength as well as slightly increase the target's endurance.
The difficulty of mastering is s.
Water Spike (used by Verde in 5-33 stories)
Attributes: Water
Magic that grants a water attribute that increases penetration to a weapon.
Instantly increases the power of an attack against a single point.
The difficulty of mastering is B.
Shining Arrow (Citrus used in 5-34 stories)
attribute: light
Magic that creates bows and arrows of light.
The power of bows and arrows varies greatly depending on the amount and quality of the user's magic power. The arrow of light lands at an unstoppable speed in the target place before the user releases it, but it has the disadvantage that it takes time to form a large gap when standing up.
The degree of difficulty to acquire is C.