Lead the other world.
Magic Introduction 12 (7-36 to 44 stories)
Sealing “shadow change" (used by walnuts in 7-36 stories)
Attributes: Darkness
You will be able to sink into the shadows, connect your shadow with a shadow that is within a radius of three meters, and set up a trap that looks like you made of the magic of the dark attributes where you were. The trap changes its appearance when it is touched with hostility toward something, the magic of enclosing and restraining the first one touched with a strong membrane of dark attributes.
From the inside of the membrane is a higher quality magic than the user, and cannot be broken without a magic that consumes more than twice the magic put into this magic.
During the making Gilua was captured once, but instantly broke through the back of the invisible membrane from the walnut.
Mastery must have the magic of dark attributes and must have mastered ninja.
The difficulty of acquiring is SS.
Death Hall Nation (Gilua in 7-36 stories? used by)
Attributes: Abyss,?
Magic emits a pitch-black aura with enormous negative energy from itself.
Those surrounded by a pitch-black aura are forced to show nightmarish sights over and over again, increasing the evil emotions of those who have received them with their users.
Normally, this magic lasts until my ego collapses once I receive it, and I never stop until I feel nothing in person.
It seems that those with dark attributes are more effective, and those with light attributes may never be able to use light attributes again when they are received.
One of those supposedly contraindicated magic that falls into a rather dangerous category among the other's spirit-shaking magic.
How difficult is it to learn?.
Time Freezing (used by Ars in 7-38 stories)
Attributes: Hours (Special Attributes)
The magic of stopping when life in sight does not reside in solids.
If you used magic on the Devil's Sword as you were making it, it would be just a sword with a good flavor that cannot be activated and slashed.
However, the stronger the power resides in the subject, the greater the amount of magic used and the amount of magic used to maintain it, and the greater the difficulty of applying magic.
The difficulty of mastering is s.
Levin Explode (used by Claire in 7-39 stories)
Attributes: Fire, Thunder
An installation-type composite magic that allows thunder to create massive bulbous flames inside and cause explosions at whatever time you want.
It is very difficult to regulate the amount of magic that can be included and maintain its shape. Sometimes, if you misallocate it at all, it only consumes magic and develops.
But only with great difficulty, its power is immense, so much so that the explosion bounces off the dragon's scales that thunder burns the meat inside and kills a dragon with one magic and one powerful power of unity.
The difficulty of learning is SSS.
Mistral (used by Claire in 7-40 stories)
Attributes: Water, Wind
It is said that the giant tornado that once suddenly appeared in heaven also did everything possible to destroy it and that there was nothing left in its shape in that place where the tornado took place.
The name of that tornado, which appears in such a myth, was called 'Mistral'.
Magic that generates a giant tornado enclosing an invisible blade mixed with the magic of a misty water attribute and the magic of a wild wind attribute.
Users can change the shape of the tornado or adjust the speed at which the tornado moves.
The difficulty of mastering is a myth.
Stantime Tempest Soul (used by Ars in 7-40 stories)
Attributes: Hour (Special Attributes), Wind
The composite magic created by Ars, which multiplies the magic of tempesto soul, a wind attribute magic, with the magic of tempesto attributes.
Those that touch the storm will be chopped into blades of wind that blow without escaping because they can feel it and slow it down when it flows.
However, because of the mixed magic of temporal attributes compared to "Tempest Seoul", the power is reduced and the consumption of magic is increased.
The difficulty of learning is SSS.
Gaia Mahato (used by Weiner in 7-42 stories)
Attribute: Place (Special Attribute)
God, who created the earth in this world and created nature, seems to have been able to use an unknown power with infinite possibilities created by nature.
We can draw the unknown power that the land where the user is hidden and turn it into our own power.
The flesh of the user will never cease to perish, and every strength of himself will be greatly strengthened beyond his limits.
The size of the land covered will vary depending on the maximum amount and quality of the user's magic power, as well as the extent to which it will be enhanced.
Only Weiner can use it now, but he has not been able to use the true power of this magic yet. But he doesn't know that.
The difficulty of mastering is a myth.
Divine Sanctuary (used by Lumiere in 7-44 stories)
Attributes: Saint (Light Sect Attribute)
The magic of light spreads around the user, creating a junction filled with the light of the sacred attributes.
Bounce everything back inside the junction except what the user authorized. It can restore magic as well as all wounds and fatigue of those who enter the interior with permission, including the user.
It can disable all magic below the user's magic quality. Magic that hits the top compatibility of the 'Seiklid Sanctuary' of the same sacred attribute.
In fact, the wall of light that suddenly appeared at the end of the 3-32 story was due to this magic used by Lumiere.
The difficulty of mastering is a myth.