Lead the other world.
Magic Introduction 13 (7-45 to 52 stories)
Creation (used by Claire in 7-45 stories)
attribute: creation (special attribute)
The magic of creating something that you have thought of with your head from nothing, or of changing the shape of something that you have already created with this magic. This magic Claire can be used without using magic, but using magic increases the speed at which she creates it.
It also takes as long as the things you create are complicated, and it consumes more magic.
Acquisition difficulty varies from S to SSS.
Life Creation (used by Claire in 7-45 stories)
attribute: creation (special attribute)
Magic that allows you to create and serve life from nothing that you know everything about.
However, you can only create life that is less powerful than you, and you can only create monsters that are at most SSS-ranked.
If you dwell on magic in the created life, consume your magic for an additional amount of time.
The difficulty of learning is SSS.
Divine Tenrum (used by Lumiere in 7-45 stories)
Attributes: Saint (Light Sect Attribute)
The magic of lodging three pairs of feathers on your back with strange powers made of the magic of holy attributes that can be used like a part of your body.
You can also unleash magic bullets with purifying powers that shake the magic of Holy Attributes into the spirit and reduce their power, or move freely through the air.
Once used, the feathers won't disappear unless you lose consciousness or you disarm yourself.
The difficulty of mastering is s.
Grand Cross (used by Viner in 7-49 stories)
Attributes: Land (Special Attributes), None
Magic that enhances the magic of local attributes with a procedure that uses unattributed 'potential rises' that elicit the potential of the subject, releasing a magical blade of enhanced local attributes of a cross shape.
It is the most powerful of the attacking magic of the local attributes, with the exception of the mythical class.
This magic magic power feels weighty and varies in weight depending on the amount and quality of magic used.
The difficulty of learning is SSS.
Judgment Radius (used by Lumiere in 7-51 stories)
Attributes: Saint (Light Sect Attribute)
Magic that shakes the spirit of an organism hostile to itself, touching the sacred attributes pouring out of the magic formation, reducing its power.
Also, the greater the hostility directed against itself, the more potent it becomes, and the creatures that have shaken their spirits and lost themselves and lost their power become particles of the magic of the sacred attributes and vanish.
The difficulty of acquiring is SS.
Judgment Explode (used by Lumiere in 7-52 stories)
Attributes: Saint (sectarian attribute of light), fire
The magic overflows with the light of the Holy Attribute with purifying power from the magical formation depicted with the magical power of the Fire Attribute that emerged with the magical chant, instantly exploding up the efficacy of its purifying to burn it down with intense light.
However, it increases in potency, but when powerful defensive magic is used because it is an instant that the effect takes effect, it may not reach the target by simply striking out the magic.
The difficulty of learning is SSS.
Magic Creation (used by Claire in 7-52 stories)
attribute: creation (special attribute)
A magic that embodies its own magic in the form it portrays in its head.
You can freely change the magic power you use, creating everything from simple and small to advanced large-scale.
But even massive magic can only create SSS-class magic.
Acquisition difficulty varies from E to SSS.
Wall Sanctuary (used by Richt in 7-52 stories)
attribute: light
The greatest defensive system magic of light attributes, except for the mythical class that forms the barrier of magic of light attributes.
By additionally consuming your own magic, you can strengthen the fence wall and maintain it. Therefore, as long as there is no overwhelming difference in power, any magic can be prevented.
The difficulty of learning is SSS.