After Esther gave us supplies and blood, we headed to the Adventurer's Guild.

On the road, like, "That's from the Duke's house of examples..." or, "Exile, right? It feels good," I heard all sorts of pussies, but it came through sassy.

Esther was only facing it, but the masses who aren't parties are such things that you don't have to worry too much about...

Walking long enough, he arrived at the Adventurer's Alliance.

In the meantime, register your adventurers here, and we'll see what you ask for.

The receptionist's disgusting face as he heads to the reception counter...... the beauty in the corner is ruined.

Ignore me and speak up because I'm not as honest a person as I am fond of women who don't like me, and I just need to be able to register.

"Excuse me. I'd like to register an adventurer."

"Yes,...... this will be the signup form.... Yes, the registration fee will be 1 silver coin.... Yes, I received it.... create guild cards, so drain a drop of blood here............................................................................................................................................................................................................................................................................................................................................................................................................................................................................................

Wow... thanks for the super administrative response.

... Killing is leaking from Esther...

"Please"

I want to go home before Esther explodes, but I don't know because I have to hear this explanation.

"(Abstract: A Quick Talk Bar Reading Description was given)...... Adventurers will have a rank from G to SS, starting with a G-rank. If you accept a request, you will only receive requests up to the same rank as your own. Also, if you don't take a request for a month, for example for a G-rank, take a request on a regular basis because the Adventurer card will be disabled. Once you receive a request and earn a certain number of Rank Points, you can increase your Rank. However, when you are above the D-rank, you will have a rank-up exam every time. And the adventurer is basically self-responsible no matter what, so if he gets injured or dies while on request, he can't be held accountable in the guild. However, this shall not apply if it is determined that there was a problem with the request. … requests usually have a request, a nomination request, or a special request. Usually the request is a request that's on the bulletin board over there, and the nomination request is a request that the other person is nominating a specific adventurer. And special requests are those that are sent out in the event of a disaster, such as stampede, and if you don't take them, you will be penalized. When you take the request, strip the requisition on the board over there and bring it to the reception. However, anything that says Constant Request will be treated as Request Achievement simply by bringing the Crusade Proof site to the reception. If you fail to make another request, you will be asked to pay 30% of the compensation as a penalty, so please check the deadline and difficulty carefully before accepting the request. … The Adventurer Guild has branches all over the world and is on par with the country. So even if, for example, a country is at war with a country, it is possible for adventurers to move the country. High-ranking adventurers are also treated on an equal footing with nobles. And there's no tax on adventurers. Instead, the Adventurer Guild is taking 10% of the fee from the requisition fee and paying part of it to the state. Adventurer cards can also be used as ID cards and benefit from free immigration fees in many countries. … There are many details in this booklet, so look through them even when you have time"

The receptionist looked like a noodle and said the explanation all at once.

It's time for Esther's face to suck.

Next thing you know, the fuel is going to explode.

Let's hurry and retreat.

"Okay. Thank you."

So I leave the counter and head to the board where the request is affixed.

Fortunately, there are no adventurers who are likely to come upon this occasion.

Decent adventurers will be at work, and none of them here will come near you freaking out about Esther's killing.

... I can still hear your pussy, but if you care, you lose!

The board had a request on one side.

In the meantime, classic monsters that look weak like goblins, cobolts, slimes, etc. are always the subject of a request, so aim to rank up while you're on the move!

... Even the G-rank has a one-month respite until the card expires, so the submission of the Crusade Proof site is after the exit from the country.

I checked the request and leave the guild because there's no point in being here any more.

On the way home, ask Esther to buy ten blocks (one silver coin) of Wolf's meat.

Wolf's meat is delicious for the cheap, so I'm willing to pack it in a pot with diced steak and throw it in the item box.

The taste of portable food sucks, and it doesn't taste like dried meat every day... This world's preserved food is too harsh for my tongue as a former Japanese & aristocrat.

Upon his return to the mansion, he thanked Esther and returned him to his room, where he quickly began his sword training in the backyard.

Practice while reading the swordsmanship guidebook and by evening the level had reached 3.

Given that the level of mastery I've trained over the years is 1... I was reminded once again that the difference in qualities is absolute, and I also feel subtle...

After that, the meat bought by the break was turned into a diced steak and roasted, stuffed in a jar and preserved, then swung the sword for another three hours to raise the level to 5.

To practice any more sounds like it will be after tomorrow, I will put an end to the practice of the sword and eat the last supper in this mansion.

My father seemed to be back from the army, too, and met me in the dining room.

"Jink. I know you do, but by tomorrow..."

"I understand."

"............... right...................... By the way, I heard you were training your sword today?

"Was there a problem?

"................................. no, no problem"

"I beg your pardon at this. For tomorrow, there's still work to be done."

"....................................... Oh"

That's what I say and leave the dining room.

... You've had a bit of a bad aftertaste dinner.

Well, I just couldn't help but care less, so let's just split up and get ready for tomorrow.

Take out a set of adventurer gear (special grade) and cape, Mithril sword, and use grant magic 3 to enchant the clothes you will be wearing tomorrow.

I can't enchant things once again, so applying a low level enchant to special gear is quite unbearable...

When Kechi died, he had no ex or child, so he had no choice but to do it lavishly.

· Adventurer's Clothing (+3 Body Enhancement) (Treasure Grade)

- Adventurer trousers (+3 physical enhancement) (treasure class)

· Adventurer's Boot Right (+3 Body Enhancement) (Treasure Grade)

· Adventurer's Boot Left (+3 Body Enhancement) (Treasure Grade)

· Adventurer Chest (+3 Body Enhancement) (Treasure Grade)

· Adventurer Gloves Right (+3 Body Enhancement) (Treasure Grade)

· Adventurer Gloves Left (+3 Body Enhancement) (Treasure Grade)

· Adventurer Goggles (+3 Body Enhancement) (Treasure Grade)

- Cloak (+3 Body Enhancement) (Treasure Grade)

-Missrill's Sword (Swordsmanship +3) (Treasure Class)

The equipment that was special was transformed into a treasure class that ran out of equipment, and in total, it succeeded in enchanting.

... It's something that if Enchant is this convenient, equipment alone is likely to determine the battle... In fact, I hardly see any Enchanted weapons in this country.

There is no such thing as a user of grant magic in this country, and there are supposedly only three (other than me) people in the world.

And the only enchants that a granting magician can grant are skills that the granting magician can use.

Moreover, since there are limitations at the skill level, there is hardly any enrichment equipment with enhanced combat skills.

Enchant is a complete seller market due to the small number of granting magicians.

Even if the skill level of the martial arts system is so high, we don't have to bother trying because the granting magician will never have trouble with his life...

Apparently there's only one magician in the past who could have used Demon Stone to grant Monster skills, but it seems too rare a case and the details are unknown.

... Even in that state, the enchanting effect makes the granting magic as famous as the majority of the people know it.

The only Enchanted weapons I've ever seen are my grandfather's and father's spears and the Orihalcon spears Esther brought to me yesterday.

If it flows to the market, it will be armed with an enchanted weapon that the aristocrats will buy at a high price… I think it's cheesy.

And then healing magic?

Although it is more imperative than moving dangerous places, there are no ex-girlfriends or children if you are neglected due to lack of sleep, so only learn < Recovery Magic 1 > while reading through the basic edition of the Apocalypse that Esther has purchased.

Even Recovery Magic 1 can be called, so it's a big difference between "there is" and "there isn't."

Jink (14)

Level: 9 (74/90)

Occupation: Adventurer

HP: 90/90

MP: 22/43

Skills: Swordsmanship 5, Skill 1, Body Enhancement 25, Grant Magic 3, Alchemy Magic 2, Appraisal 6,

Courtesy 3 · Recovery Magic 1

Gift: Item Box (Extra Large)

Other: Title (Non-Land Falls) - List of Qualities

Jink's father.

Gordon Nonland (35)

Level: 189 (245/1890)

Occupation: General of the Army of the Kingdom of Rosarta and Duke of Nonland Head of household

HP: 1890/1890

MP: 36/36

Skills: Skill 92, Bar 62, Body Enhancement 35, Courtesy 9

Gifts:_

Other: List of titles and qualities

List of qualities

Martial Arts

Swordsmanship C, Pokémon B, Bar B, Body Enhancement C, Martial Arts E ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~

Magic

Fire Magic F · Water Magic F · Wind Magic E · Soil Magic F · Recovery Magic F · ~ ~ ~ ~ ~ ~ ~