We confirmed Mikael's death, and we took him to a base controlled by Count Brand.

The rest of the burn, I had Marimo eat every coffin, so Mikael wouldn't come back as a zombie.

At best, make friends with Herbert in the afterlife.

The remains of the two escort knights, used to fortify the enchanted dragon, were carefully buried after burning.

I hope you'll be happy in the next life, my sweet boss.

"I wonder if I should have kept those people's bodies in a magic bag too and let Marimo absorb them"

"Brother?

"Yeah, it's nothing."

I regret that I was manipulated by Bernhardt to now bury Esther's grandfather and father's head.

When I think about Esther's feelings, I should treat them politely... it looks like they were untrained Taratara, and they don't have a zero chance of resurrecting in an unexpected way.

I used it as bait for Marimo and just wiped it off my neck.

I can't tell Esther about this, even if her mouth is torn.

"Master Jink! Welcome home hero ~!!

"Thank you! I am proud to have fought with you!

Entering the city ”Thymai” managed by Count Brand received a warm welcome from his allies.

Warm words and loud applause pour down on us.

"Yo, hero who defeated Alpha! That is so cool ~!!

"I believed Master Jink would do it! Thanks!"

I'm used to being scorned by a lot of people, but I've never been praised so far, so it feels kind of awkward.

Jink (15)

Level: 304 (2109/3040)

Occupation: Adventurer (S)

HP: 3040/3040

MP: 7135/7135

Skills: Swordsmanship 175, Skills 1, Body Enhancement 163, Martial Arts 41, Fire Magic 63, Wind Magic 127, Water Magic 205, Soil Magic 169, Recovery Magic 174, Grant Magic 151, Sign Detection 14, Alchemy Magic 127, Courtesy Magic 6, Appraisal 10 (MAX)

Gift: Item Box (Extra Large)

Other: Title (Belly Black Prince, Prince Bracon, Mental Breaker, Bad Eater) - List of Qualities

Through this stampede crackdown, my status has grown considerably.

The workaholic qualities will influence and will be the result of working almost without rest.

If I don't level up myself, strengthening with grant magic is inefficient... and I have to work hard to make my people stronger.

Particularly impressive was the fact that water magic exceeded level 200.

Because it is user-friendly and my own qualities are high, I rode a large platform if I liked using it.

"I've got a title I don't need."

Purgatory, messenger, Bernhardt and because of crushing scum, it came with the title "Bad Eat”.

Anyway, I would have liked a cooler title... but it's better than Esther's, so let's not be foolish.

Ian (19)

Level: 291 (2893/2910)

Occupation: Butler (Master: Zink) - Adventurer (A)

HP: 2910/2910

MP: 4505/4505

Skills: Swordsmanship 106, Body Enhancement 71, Wind Magic 218, Water Magic 48, Soil Magic 85, Arithmetic 42, Speech 51, Courtesy 26, Material Appraisal 10 (MAX), Dismantling 37

Gift: Item Box (Medium)

Other: Title (Prodigy of Quorta, Black Staff, Belly Black Merchant) - List of Qualities

Ian, a workaholic just like me, works too hard to get a lot more MP.

In order to expand the variation of grant magic, the skill level also grows faster for those who specialize in wind magic compared to me who develop diverse skills.

Because you are in charge of troublesome negotiations with the great man... and you are plainly upgrading your speaking skills.

Is that also why Ian got the right title, "The Belly Black Merchant”?

Nina (13)

Level: 240 (1034/2400)

Occupation: Made (Master: Zink) - Adventurer (A)

HP: 2400/2400

MP: 2079/2079

Skills: swordsmanship 62, physical strengthening 52, shielding 113, wind magic 21, water magic 19, soil magic 30, agriculture 2, cleaning 25, laundry 21, cooking 199

Other: Title (Mental Crusher, Maid Warrior, Cisco Cook) - List of qualities

Marina (10)

Race: Fairy Race

Level: 138 (1024/1380)

Occupation: Slave (Master: Zink)

HP: 1380/1380

MP: 5085/5085

Skills: Fire Magic 21, Water Magic 23, Wind Magic 74, Soil Magic 52, Summoning Magic 40, Cooking 1

Gift: MP Increase (Large)

Other: Title (Healing Fairy)

Nina and Marina have grown stronger... and forced leveling at stampede has been a great food for us.

Marina's growth, in particular, was something to keep an eye on.

"Dear Sylphide, turn to Koch!

"Princess, I want another mock fight!

Esther (13)

Level: 289 (856/2890)

Occupation: Adventurer (A)

HP: 2890/2890

MP: 3816/3816

Skills: Skill 235, Bar 108, Body Enhancement 70, Recovery Magic 45, Fire Magic 34, Wind Magic 161, Soil Magic 58, Stress Resistance 1, Courtesy 5

Gift: Item Box (Small)

Other: Title (Lonely Spear Princess, Neck Mowing Princess, Silfed) - List of Qualities

It should be noted that Esther's ”Princess Escape Plan” ended up failing as expected.

Rather, it could have gotten worse than before......

Sylphide, the new Ada name, said the way he fights with wind magic came from looking like a fairy.

Naturally, a pretty lady fairy.

"I should have fought bravely. Why do you say" cute "..."

Now it's time for an ambitious call, Esther, who I was hoping for, is dropping his shoulders on the soldiers cheering.

"I don't care. Esther is brave."

"Thank you for your concern, brother"

I feel sorry for Esther for continuing to call me "princess” and even gaining stress tolerance skills... no matter where she comes from, she can't help it because she's cute.

Fan club faces aren't offensive, either.