Legend of the Asura

Chapter 55: The Eye of Shura

Two Necromancers were killed quickly, and the owners of the footsteps appeared before them. A group of soldiers dressed in heavy armor with shields and hammers.

Death Shield Guard: Level 38, Life 5500. The gas of death is transformed into a shielded guard that can use all the skills of a common shield guard of the same rank.

Talent: Death Body: Death System Resistance 30%. Immunity from immortality. Attacks have an extra 1% Immediate Death status. Increases the chance of immediate death by 2% when HP is below 20%.

Skills: Hot Blood Strike, Heavy Hammer Strike, Guardian Song, Heavy Shield Strike.

“Ding, Congratulations to the soul of the player, your skill ‘Eye of the Spirit' has been upgraded to level 2 while evolving into a fully formed 'Eye of the Spirit'. ”

“Ding, your ‘Eye of the Soul’ and the power of Shura combine wonderfully to generate the exclusive skill ‘Eye of Shura'. ”

Evolution, integration? The wind rushed to see the attributes of the 'Eye of Shura'.

Eye of the Soul: The ancient spiritual system magic that has been lost is now in an un-awakened state and can only produce some effects.

Effect: Open Sky Eye: Insights into everything around you, insights into monsters up to level 30, players, and basic attributes of NPCs, with a chance to spot vulnerabilities. No magic consumption.

Eye of Shura: The magical 'Eye of the Soul' of the ancient soul system is a variation of the power of Shura and has strange abilities. EFFECT: With Shura's killing heart, he gives an arrogant and intimidating look, reducing all target defenses in view by 10%, and has a certain chance of falling into a state of fear, using a high probability to plunge the player into an "endless state of fear”.

Powerful skills.

Found a weakness?

Once again, the wind sees the properties of the Necromancer and Shield Guard.

Necromancer: … Fears light and fire damage, light resistance - 50%, fire resistance - 30%.

Death Shield Guard: … Fears light and fire damage, light resistance - 50%, fire resistance - 30%.

The reopened sky eye accurately discovered the weaknesses of these monsters, and the discovery of the wind surprise led to the appearance of a clear red blood trough on the monster's head.

As the atmosphere of death grows stronger, the dying spiritual system is afraid that fire characteristics will also begin to emerge.

“Fear of fire, no light attack, fire tied to one, unfortunately not a mass attack, but enough. ”

Five Death Shield guards dragged their armor up and protected the Death Mage behind them. The wind despised the speed of movement of some of these large iron blocks, and a dragon flame struck the front shield, then quickly retreated.

2010, -4008, -4002.

Shieldman's life and defenses are powerful, but he is still being killed by seconds with the bonus of a fire attack!

Wind confidence greatly increased, avoiding several attacking sickles of the dead, and again, dragon flame struck out continuously.

- 4000, - 4020, - 1998, - 2004, - 1998, - 4032… Even if the ratings vary greatly, the very high rate of assault with impunity is still high, with almost half of the attacks occurring.

198, MISS, 204.

Dead Shield's attack scared the wind away and quickly resolved the remaining Shield Guards.

Attacking the most powerful magicians causes around 150 damage, while having strong defenses and 10% rebound damage, these attacks should not be too high for shield attackers that outweigh the Necromancer - and without the skill to use them.

The wind has forgotten its 55% super resistance to death.

“Looks like you need to be more careful. If Shura can't keep up with the speed of his response, he's going to force me to take my pills...” The wind is not worried about the danger. With more than 8,000 lives and nearly 300 speed of response, it won't be easy to die.

He's more concerned about the money to buy drugs.

The wind did not perceive the tremor of the sword in its hand.

“Why! Why the magic of the soul, it's the magic of the old man, why it's on Brother Wind. ”

Xuan Wan's thoughts were mixed up, trying to avoid the memories that kept her from touching.

After a long time, Xuan Waner finally calmed down and exclaimed: “Perhaps it's because of the body of chaos, but that's okay, I can no longer see Brother Feng's thoughts, otherwise, there is always a guilt. ”

The wind starts to rush back and forth on the third floor of the cemetery. If you run into a single person, kill them quickly. If there are too many, solve them one by one in a guerrilla fashion. Move those people behind you at only 20 shields. The guards scream. The Necromancers are even worse, and at the speed of the Wind 60, there's nowhere to hide.

“Shouldn't we go to the fourth floor... second-degree killing is very unproductive.” As we become familiar with the way these monsters attack, the wind is becoming less challenging.

The first floor of the Reaper cemetery is smaller than the first, the entire third floor, only a few halls are so big, the entrance to the fourth floor is in front, the wind clears the surrounding constant surge of shield guards, slowly moving towards the entrance.

The entrance to the fourth floor was glowing green and the wind took a long breath, lazy to climb the stairs and jumped straight down.

This is a turquoise space, only half the size of the third floor of the cemetery. At the same time, several dark green eyes immediately stared at him and quickly jumped at him.

Ghost Sawtooth Tiger: Lv51, HP 14000, Skill: …

Ghostly Tooth Beast: Level:??????? Life?, Skills

“It turns out to be a monster of more than fifty levels…” The wind returned quickly, but the Spectre Tooth Beast was fast, and several landings had caught up with him, and a "serial stab of teeth” struck with a whirring wind towards the wind ready to leave.

658, -622, -643.

“Ding, you are in a state of battle and cannot leave the scene. ”

“My day, infinite space door! ”

……

“What a retard. Grade 21 actually wants to pick up more than 50 monsters. Luckily I ran fast.” Returning to the third floor of the cemetery, the wind seemed depressed to see nearly 2,000 HP destroyed by one move.

At level 50, players can make two turns, and their strength will increase dramatically. Similarly, level 50 is a watershed for monster power. After level 50, monster power as a whole rises to a new level. Level 50 monsters are definitely several times more powerful than level 49.

The wind exhales all the discomfort in his heart to the Wizard of the Dead and the Shield of the Dead.

The wind swung like death, harvesting more and more lives. It has to be said that while the Death Cemetery environment is repressive, monsters are more powerful than other monsters of the same rank, and corpses cannot be collected, refreshing is surprisingly fast, and the space is relatively small and the monsters are dense. Often the wind has not cleared the front, and new monsters have been painted on the empty ground that has just been cleared.

Familiar with the way these monsters attack, more than half of them escape easily, and the magician of the Necromancer's 1.2 second infliction time makes him avoid one by one. He began to hide relatively carefully until he killed in and out of the monster pile as he wished.

Big three floors of a Reaper cemetery, stirred by a little human being, the ghost crying wolf howled, the chicken flying dog jumped.

When I was repairing level 21 every day, I could only be cautious enough to stay in the second floor of the cemetery.