Legend of the Asura

Chapter 237: Shuro Level 52 Full Properties

Person Name: Wind Soul

Profession: Shuro, Demon Warrior, Dragon Theft Saint, Storm Ripper

Gang: None

Rating: 52

Reputation: 17990. Gold: 95920.

Basic Properties: Power: 920, Body: 769, Agility: 1395, Spirit: 1186,

Fixed Attributes: Luck: 72, Enlightenment: 50

Life: 27903

Magic: 32862

Attack: 5991

Magic Attack: 2729

Defense: 2800

Hit: 3095

Evasion: 1954

Speed: Normal

Movement speed: 138

Reaction: 147

Pets: None

Contractual summons: five-line Saint Kirin of the Underworld (small), Phantom Dragon of the Yin and Yang (star).

Ride: Purple Eyed Cloud Winged Tiger

Fire Resistance: 155%, Water Resistance: 80% (105%), Wind Resistance: 75%, Thunder Resistance: 155%, Earth Resistance: 45%, Light Resistance: 75%, Dark Resistance: 75%, Death Resistance: 65%.

Automatic recovery: 1474, Automatic recovery of magic: 1701

Skills:

Eye of the Soul: The ancient spiritual system magic that has been lost is now in an un-awakened state and can only produce some effects.

Effect: Open Sky Eye: Insights into everything around you, insights into monsters up to level 30, players, and basic attributes of NPCs, with a chance to spot vulnerabilities. No magic consumption.

Huo Luo:

Shura's Hand: Passive Skill, Primary. Shurokho is proficient in using any weapon and turning it into his own murder weapon. Effect: Attack +20% when using any weapon.

Shura's Body: Passive Skills, Primary. Shura can wear gear for any occupation and increase its resilience with the help of Shura. Effect: +20% Defense when wearing any equipment.

Shura's Return: Passive Skills, Primary. Effect: Automatically restores life and magic per second, the amount of response is equal to physical and mental, respectively.

Eye of Shura: The magical 'Eye of the Soul' of the ancient soul system is a variation of the power of Shura and has strange abilities. EFFECT: With Shura's killing heart, he gives an arrogant and intimidating look, reducing all monster defenses in view by 10%, and has a certain chance of falling into a state of fear, adding more to his "endless fear” on the player.

Abyss of despair: Shurotech. Shura, who is in despair, will forsake all in exchange for a powerful attack. After implementation, you will enter the state of 'crimson desire'. Life, magic, defense, magic attack, evasion and hitting all six attributes will be converted into attack power. Maintain time 1 minute. Within 1 minute, all six attributes will be transformed into 1. Skills will not consume magic. Registration will decrease after use. 3. No experience will be gained during the effect period.

Shura Broken Soul Strike: Shura's Exclusive Skills. When faced with an enemy that is powerful enough to be insurmountable, Shura burns his vitality and ends it with the impact of vitality. Effect: Explodes 90% of HP, inflicting a fixed damage equal to 90% of HP on all enemies within 10 meters of their own surroundings, hits them forcibly when activated, ignores all defense methods, HP below 90% cannot be activated, no skill cooldown time.

Demonic Martial Arts:

Ice Brilliant Break: Advanced Demonic Martial Arts in the Water System. All enemies in front are attacked by hard ice, which is condensed by the power of blasting water as it unfolds. Attack 200%, attack range 5 meters ahead, with 200 damage to the water system, 15% freeze effect, Spend Magic 80, unskilled cooling time.

Water Flower: Advanced passive auxiliary skills to harness water system energy around the body and empower users. Effect: +15% HP, +15% Magic, +15% Magic Attack, +15% HP Response Speed, +15% Magic Response Speed, +15% Water Resistance, +30% Frozen Resistance, +45% Cold Resistance.

Windstorm: Windstorm Advanced Demonic Martial Arts, Strikes enemies in a straight line with a huge blade with a weapon in your hand, dealing 250% damage, comes with 200 Windstorm damage, 15% chance to add Sleep, 30% chance to blow. The attack ranges from 20 meters wide to 3 meters long, consuming 90 magic and cooling skill for 10 seconds. It takes one second to accumulate the wind element before starting.

Wind Spirit: Advanced wind system passive assistive skills to summon wind spirits to possess with wind system capabilities and enhance users' abilities. Effect: Dodge +15%, Hit +15%, Move +15%, Wind Resistance +15%, Sleep Resistance +30%.

Incendiary Strike: Fire Advanced Magic Technique: Single attack, infused with the energy of fire, instantly phagocyzes the enemy four times, each attack at 100% of the normal attack, with 200 fire damage, 15% burn effect, consumes magic 90, unskilled cooldown time.

Fire Flame: Advanced Fire System Passive Assistive Skills to form a Fire Dragon around the body with fire system energy to enhance the user's abilities. Effect: +15% Attack, +15% Fire Resistance, +30% Burning Resistance, +45% Heat Resistance.

Soul Rizzo: Advanced Thunderbolt Demonic Martial Arts. When deployed, activate the weapon with thunder, issue a wire that wraps around a single enemy, preventing it from escaping, and have a chance to pull it closer, dealing 300 lightning damage per second during wrapping, and have a 15% chance to add a 'Paralysis’ status, with a 100% chance of decreasing its target speed by one level. The winding lasts up to 10 seconds and can be interrupted at any time. Spend 90 magic, cooling time 10 seconds.

Lightning Wall: Advanced lightning system passive auxiliary skills to create a lightning junction with lightning system energy to empower users. Effect: Reflects 15% damage, Mine Resistance +15%, Paralysis Resistance +30%.

Earthquake: Earth-based advanced magic martial arts technique that hits the ground with a weapon in your hand, causing a massive explosion of earth-based energy that shook heaven and earth, with an attack power of 250%, accompanied by 200 earth-based damage and a 100% knock-off effect, with an attack range of 10 meters around you, consuming 90 magic, and a skill cooldown of 20 seconds.

Barriers to soil: Advanced passive assistive skills of the soil system, laying a barrier of soil around the body with soil energy to empower users. Effect: +15% Defense, +15% Earth Resistance, +30% Petrochemical Resistance, +45% Defense, Strike Off, Blow Off Resistance.

Ring of Light: Advanced light system passive assistive skills to illuminate a ring of light around the body with light system energy to empower users. Effect: Automatic HP +150, Automatic Magic +150, HP +15%, Magic +15%, Light System Resistance +15%, Total Abnormal State Resistance +15%.

Holy Light Circle: Advanced Light Demonic Martial Arts. Light tornadoes are formed around themselves when deployed, rotating all enemies within 3 meters of their own attack. They can move freely and attack with an attack power of 130 of ordinary attack, while adding 200 light attribute damage. Holy Light tornadoes last up to 5 seconds, do not accumulate damage against the same enemy, consume magic 90, and have no skill cooldown time.

Dark Rings: Advanced Dark Rings are passive assistive skills that illuminate a dark ring around your body with dark system energy to empower users. Effect: Extra 7% Curse Status, +15% Dark System Resistance, +45% Curse Resistance, Bloodthirsty Status Disabled when attacking.

(Cursed effect: Cursed luck - 20. It puts almost all players, NPCs and monsters in a terrible state of bad luck. The curse lasts more than an hour. Unable to lift. The specific effects of bad luck are: no assault, no loss of money, no equipment. The probability of being hit increases dramatically, and the probability of MISS increases dramatically. The frequency of monsters using stunning moves has increased dramatically, the success rate of full life skills has increased by 0, and they are extremely susceptible to traps.

Dark Phantom: Advanced Dark Demonic Martial Arts. Empower the weapon with dark, bloodthirsty power while attacking and absorbing enemy life and magic. Effect: Single attack with 250% of Attack for normal attacks, plus 200 Dark Tie Attribute Damage and 8% Curse Effect, and converts 50% of damage into own Life and Magic. Spend 90 magic, cooling time 10 seconds.

Ring of Death: Advanced death is a passive assistive skill that empowers users by placing a ring of death around the body with death energy. Effect: Immediate chance of death +3% upon attack, Death System Resistance +15%, i.e. Death Resistance +30%, Soul Loss Resistance +70%.

Prayer of Life: Advanced death is a passive assistant skill that will be followed by prayer and blessing from the Goddess of Life. Effect: +750 HP, +15% HP, +150 HP Auto Response, +15% Total Abnormal State Resistance.

Demonic Martial Arts: Yuehua Tianlan Cutting: Advanced Demonic Martial Arts, Elements of Explosion Seven Series Energy Formation Yuehua attacks all enemies within 30 meters of itself, with an attack power of 1500% of ordinary attack, and an additional 500 water damage, 500 fire damage, 500 wind damage, 500 thunder damage, 500 earth damage, 500 light damage, 500 dark damage, 100% chance of having a silent effect, consuming magic 5000, cooling time for 1 hour.

Feilong system:

Flying Dragon Claw: Passive skill that grants the user the tearing power of the Flying Dragon Claw. Attack increases by 10% in battle, Crit increases by 10%, and chance of tearing a wound +10%.

Feilong Cloud Explorer: Divine level stealing technique, created by Bashu thief Li Cold Sky in that year, the skilled person seems to have an extra invisible hand, can explore and retrieve whatever he wants. Effect: Monomeric close theft: 1 to 5 items can be randomly stolen at a time. The success rate depends on the other party's grade and grade. At the same time, the higher the item grade, the lower the success rate of theft. The basic success rate is luck × 5. The success rate of theft of known items is doubled. The probability of not being discovered during theft = luck × 5. Spend Magic 10, no skill cooling time.

Flying Dragon Streamer: Divine stealing technique, the secret skill of Flying Dragon Theft, can only be understood by the highly enlightened Flying Dragon Theft Saint, it is said to be a stealing skill that can frighten countless high hands and hands. Effect: Monomeric theft. Forcibly steal the equipment that is being used by the other party directly at the time of implementation. The success rate depends on the other party's grade and grade. At the same time, the higher the item grade, the lower the success rate of theft, the more fortunate the base success rate is, and the probability of not being discovered at the time of theft = fortune × 5. It is rumored that this technique can sometimes even steal the other party's backpack directly. Spend magic 20, no skill cooling time.

Shadow: Divine speed enhancement technique, exclusive escape skills of Feilong bandits, instantly increase the speed to the ultimate. Effect: consumes 30% magic, moves instantly to the original 1000%, can be moved by people for 30 seconds, can be applied three times a day.

Tracking: Flying Dragon Theft Holy Ultimate Traction Skill, carried out in close proximity to the enemy's figure, leaving him nowhere to be seen. Effect: Moves instantly to the position of the specified target shadow. Conditions of use: The other party is in a shadowed state. Range 10 meters. Spend magic 50, no skill cooling time.

Phantom: Li Gangkong's own phantom figure, the legend can only be understood with great enlightenment. A ghostly figure after a move can wander around the enemy's sword shadow unharmed. Effect: Evasion +70%, duration 3 minutes, skill cooldown 1 hour.

Shadowless: Feilong Thief's proprietary stealth technique, you can hide your invisibility at will. After the rumor has spread, the following monsters of the fairy beast will never detect its whereabouts. Effect: Invisible. Invisible. Invisible skills can be applied once without showing up. Invisible processes consume 100 magic per second. Move SPD - 20%. Invisible state automatically disappears when attacked or when magic is insufficient. Skill cooldown time is 1 hour.

Shadow Fixing: The ultimate escape skill of the Dragon Bandit. Only the highly enlightened can understand. With a deep understanding of the shadow technique, he can cast a short blade in his hand to settle the shadow of the other party, making it impossible to move. Effect: Throw a short knife in your hand to anchor the shadow of the enemy monomer so that it cannot move, while changing the knife is not limited to 3 seconds to replace the weapon. Conditions of use: The other party is in a shadowed state and the duration depends on the other party's ability for at least five seconds. Spend Magic 800 without skill cooling time.

Storm system:

Storm Arrow: After launching, stormy arrows are fired with the power of storm. Legend has it that the fastest arrow speed in the history of Tianlong Mainland. Its launch speed is enough to make heaven and earth discolored and ghosts shocked. Even Tianlong Goddess dare not face its rays. Due to the insufficiency of the storm, it is currently only partially effective.

Effect: Shoots a level of 10 arrows per second to attack the enemy. Each arrow's attack power is equal to a normal attack, plus 30% repellence and 20% throughput effect. It can be used for both centralized and sweeping attacks. It can hit the sky, ground, and water, and consumes 1000 magic per second after launching.

Storm Arrows: Countless arrows are fired into the sky with the power of a storm, falling arrows that will tear apart all the enemies around them like a storm. Due to the insufficiency of the storm, it is currently only partially effective.

Effect: The falling arrow attacks all enemies within 20 meters of itself, dealing 300% of Attack. It takes 3 seconds to fire the arrow into the air before launching the skill. The skill cooldown time is 10 minutes.

Intangible Arrows: When a Storm Ripper attacks, it automatically forms arrows with the force of a Storm according to its intent, each with an attack power of 100.

Puppet Succession: The Moon Pursuit Messenger understands life saving skills with his amazing gift, and those who are not highly enlightened cannot. After deployment, summon a double to draw the attention of the enemy within 30 meters of themselves, the double cannot move, cannot attack, life and all defensive attributes are the same as the user and can be summoned 10 times a day.

Equipment:

Sealed sword: Unknown grade. Requirements for use: None. Attack speed: Normal. The owner has been identified, cannot be traded, cannot fall, cannot be discarded, cannot be stolen. The golden millennium ancient sword, legend has it that the gods of heaven have given the Emperor Huang the sword to defeat the Goddess of the Unseen. Its inner power is infinite. It is now in sealed state to kill the demonic sword. The seal has been lifted: 47.

Effect: Attack +800, Attack +20%, HP +800, Magic +800, Four Basic Attributes +80, Luck +10, Hit +20%, Block 15%, Fracture 5%, Fracture 5%, Death 5%, Destruction 15%, Destruction Strength Increase.

Skill: Xuan Xuan Sheng Yan: auxiliary skills, Immortal level, burning the user's fighting spirit with the sacred Xuan Xuan flame, greatly improve the user's ability within a certain period of time. Effect: +100% Attack, +100% Crit, +100% Defense, +100% Hit, Duration 40 sec, First 4 sec user will be in Invincible Defense. Can be used once a day.

King's Landing Empire: Xuanxian type 3 authoritative style, erupting the power of hegemony, ignoring the heavens and the earth and everything, devastating attack on the enemy as King's Landing Empire. Effect: Single Attack, Ignore Defense, Attack 5000%. Immediately deters enemies within 10 meters of each other from moving and attacking. Can be used once a day. Due to insufficient user capability, after use, it will enter a state of weakness for 3 hours. HP, magic, attack, defense, dodge, hit drop by 50%.

Dou Rotation Star Shift: Xuanxue Type 3 Reverse, Holy Defensive Counter Skill. By laying a bouncing junction around your body that seals everything, you absorb all the damage that hits the junction and give it a bouncing force five times stronger. Boundary duration is one second. Can be used twice a day.

Huo Luo Fan: Artifact, Requirements for Use: Huo Luo occupation. Originally Rocha's fairy mask was a vision of good and evil, then baptized with the blood and murderous breath of 10,000 people, gradually evolved into the illusion of the artifact Shura.

Effect: +100% HP, +100% Magic, +3 for the four basic attributes, +10 for movement speed. The mortality rate is +3%. Defective state resistance +30%, death resistance +30%, lucky -3. Deals (50% of Attack) bonus to enemies.

Skill: Soul Soul Absorption: Passive Skill, automatically absorbs the killed person as the enemy's soul and seals it in Shu Luo Fan, Max Absorption: 50.

Spirit Break: Summons and directs Soul Soul absorbed by Shura Fantasy to attack, which can be concentrated or dispersed, each Soul's Attack Power equal to twice the user's Attack Power. Up to 5 Souls can be summoned simultaneously at a time. The number of Souls can be summoned: 3550.

Shu Luo Pluto wave: Active skill, sends out Hell Pluto waves to attack surrounding enemies, inflicting 100% of enemies within a range into at least one of Poisoning, Blindness, Fear, Confusion, Stun, Paralysis, Freeze, Sleep, Petrification, Duration depends on the enemy's ability, Spend Magic 300, Range of Attack = Player Level 2, Can be used twice daily.

Shura Inverse: Artifact, Requirements for Use: Shura Occupation. Originally Rocha's fairy dragon scale gloves, after being baptized with the blood and murderous breath of 10,000 people, gradually evolved into the inverse scale of the artifact Shuro.

Effect: +200 Defense, +20% Attack, +50% Hit, +50% Attack Speed, +30% Death Resistance, comes with 30% tear wound when attacking, 3% Immediate Death Effect.

Skill: Hand of the Dead: Assist skill, Black Death Gathering hands to bring enemies into the abyss of death when attacking. Effect: Increases the chance of instant death by 30% when attacking for 15 seconds, consumes 1000 magic, and cools skill for 1 hour.

Dead Spike: You can fire Shura Spike from Shura Reverse at any time to attack the enemy. Each Shura Spike has the same Attack Power as an ordinary Attack. The attack distance is 10 meters and the direction of attack is specified by the mind. The maximum number of Fir Spurs that can be fired per minute is Level 5, consuming Magic 20 per activation.

Snow cape: Premium fairy, Conditions of use: None. A cape made of golden snow wolf skin that blends with the power of the dragon, it has an unparalleled power of inspiration.

Effect: Defense +80, Agility +300, Agility +20%, Health +300, Power +30. Move SPD +10, Wind Resistance +20%, Lucky +3. Attack with Wind Attribute Damage of 100, 10% chance of triggering Sleep Effect when attacking.

Skill: Spiritual Wind: Speed up user movement with wind force, increase movement speed by 50% after implementation, duration 1 minute, consume magic 40, skill cooldown 30 minutes.

Dance of the Spirit: Floating the user's body with the force of the wind, it can float freely in the air for less than three meters after implementation, for a duration of 30 seconds, consuming magic 100, skill cooling time of 1 hour.

Wind Shield: Summons the Wind Spirit to cover the user's face, preventing him from seeing his face, while nullifying all other people's insightful information skills, consuming magic 50 and using it three times a day.

Tianshui Spirit Belt (Headband): Lv50 Fairy Equipment, Requirements: Lv50 Any Occupation The headband contains the divine power of the Heavenly Water Fish Emperor, and it exudes the power of a faint spirit. Effect: Defense +200, Health +30, Agility +30, HP +300, Move SPD +5, Evade +10%, Water Resistance +20%.

Additional Skills: Beep Watermark: Increases Defense by 10% after deployment and rebounds enemy damage by 10%.

Imperial Armor (Armor + Pants): Lv50 Fairy Equipment, Requirements: Lv50 Any Occupation. A mantle containing the divine power of the heavenly water fishes, it contains powerful water system energy. Effect: Defense +600, Health +100, Strength +100, Spirit +100, Life +600, Magic +600, Move SPD +10, Water Resistance +20%. 5% chance of fully immune to attacks.

ADDITIONAL SKILLS: Destruction of Water Blue: Extreme skill, the water system energy in the explosive armor attacks all enemies within 30 meters of itself before the water magician's occupation can be used. Skill cooling time is 10 hours.

Water Spirit Boots (Battle Boots): Lv50 Fairy Equipment, Requirements: Lv50 Any Occupation. Boots featuring the divine power of the heavenly water fish emperor, the light spirit is incredible. Effect: Defense +180, HP +300, Agility +50, Evasion +100, Move Speed Decrease Status Disabled, Move Speed +10, Water System Resistance +20%

Additional Skills: Spirit Dance: Walk on water.

Tianlong Secret Order: Special Items, Tied to Master: Wind Soul. No trading, no falling, no stealing. The Tianlong dynasty gave the token to those who made the Qi Gong every 30 years, and with this token will receive great honor and power.

Effect: Right to a Secret Order: Token holders can receive 5 free services at various stores in Tianlong Imperial City, after which all services are discounted by 50%.

Wisdom of the Secret Order: Luck +5, holding a token can be captured by any PK in the city without being captured by the guards, killing does not increase the value of the crime; can slay the treason of the adulterer and get the reward of the Tianlong Dynasty.

Prestige of the Secret Order: Prestige +1000, with an opportunity to deploy an army of no more than 1,000 troops to assist in the battle once a day within the city.

Guardian Chain: Spiritual apparatus that automatically protects the player from descending attributes for any reason, can be used once and completely damaged after use.