Legend

0312 words

The majority of the bandits have been torso and neck amputated and have fallen to the ground and are out of business. In that, the man with Paul Axe in his hand, who was also about his length, had his gaze on Ray with a strange face.

"So, Miloir, who are these people?

"Egret, it's you. Tell me that the first time you notice."

"I don't care. I don't want to bother to distract you like that during the fight. Besides, that monster... when you see him nostalgic for that kid over there, he's a taemed monster, isn't he? It's the first species I've ever seen."

To that word, Miroir sighs again.

I knew it wouldn't be difficult, but I still didn't think I knew a high-ranking monster named Griffon.

I tease Ray, who is interrogating a bandit who was still alive, happy or unhappy, and his gaze toward Seto, who is standing near him.

"That's a Griffon from Rank A Monster. Look, you don't have to do this badly. There's no way you can fight Griffon."

"... well, I agree that you don't get your hands on it badly. But the kid over there is more dangerous than a monster like that Griffon, right?

"Really? Sure, I used to use the power of misdigits in my current battle, but I'd still be more scared of Griffon if I did."

Even as I put it in my mouth, I felt honest that if I tried it on Miloir, it would be Ray. Make it Seto, both of them.

As a woman, she is shorter than herself, one way or another, and the way she wears a robe only looks like a wizard apprentice child. But the giant sickle the child wielded blew up several bandits in one swing. He needed to be captured alive to extract the information, so he hit him with the patterned part, but it was true that if he had used that giant blade, his spine would have gotten cold. And I don't have to tell you about Griffon.

"So, who are you after all?

"He sounds like a guild adventurer."

"... what? Why would a Gilm adventurer be in a place like this?

With Miloir and Egret, this is a long way from the city of Gilm. Sometimes it's just a place off the street, probably about 20 days away from the city of Gilm.

However, that is only the number of days it takes to go down the street, and it is also about half a day away if you try to be able to fly the sky so that you can shortcut mountains and forests by ignoring the streets like Seto.

"I don't know. But you know Egret, right? Just looking at her like this, she's extraordinary."

"Oh. I saw a bit of it when I was getting into it during the fight, but I do get quite an arm on it...... dude. Whoa, whoa, whoa."

Nodding at Miloir's words, Egret glances at Ray with a startling look on his face. Speaking of what you did, it was simply Ray storing the death size in the mistering, but Egret, who doesn't know it, turns his gaze to Miloir.

"Maybe it's a porch made using space magic? No, but it doesn't look like he's got one of those."

"Maybe you're in that robe, too? 'Cause, you know, it's not gonna be a lot of awkward when people find out you have such fancy magic items."

"... well, sure"

Although I didn't realize I just had an item box, it's definitely a pretty expensive magic item even for a porch using space magic. Therefore, Ray was Miloir, who decided that he would be placing it in the robe.

Underneath those two comes Ray, who broke a bone in his neck and wiped out all the bandits just after he got the information.

Regardless of the adventurers with considerable experience like ourselves, even though a child as young as 15 years old as Ray is not in battle, he is somewhat surprised that he has committed the act of killing a bandit without changing his complexion, but he is not particularly hostile... No, he is not particularly comfortable because he is in a position to be joined.

"Did you hear where the bandits were in Azito?

"Oh, they're about an hour from here in the woods over there."

"An hour. Even if I make an aside in such a shallow place, I'm going to find it soon."

Miloir exhales and opens his mouth as Egret whines unexpectedly listening to Ray.

"In the first place, this is a place off the street. If you think about it, you can't help but think that an hour's distance is enough."

"Is that so?... Oh, you're late to say hello. Thanks for joining us this time, I'm Egret."

"It's Ray. I'm an adventurer in the city of Gilm."

"... that's it. I don't doubt it, but why would an adventurer in the city of Gilm be in a place like this? Can I see your guild card, if that's all right?

I don't doubt it. That being said, Egret's gaze looks sharply at Ray.

Of course I don't think I can win if I'm going to fight. But still, when I tried to fight it as hard as I could, I was hardening my resolve...

"Oh, I don't mind"

That said, Ray gives me a guild card out of the robe lightly and receives it reflexively.

Turning to the guild card while confused by unexpected developments, it does say there that it was issued in the city of Guild, and.

"Rank C!?

Unexpectedly shout at the unexpected high rank.

When it comes to Rank C, it is considered a veteran among one serving. If that's the rank the boy in front of you deserved, the answer was yes and no.

(On the outside, you don't look very much like a Rank C Adventurer. But on the contrary, considering my strength when fighting bandits, I'm definitely an expert)

He whines inside and shows Ray's guild card to Miloir, who is surprised by the rank C, before Egret and Miloir also pass their guild card to Ray.

But Ray tilts his neck when he sees it. I understood that the two people in front of me were highly combative in earlier battles. So I wasn't surprised that both of the two people in front of me were rank B and high rank adventurers, because I didn't recognize the name of the city where the guild card was issued.

"Where's the city called Rhush? I've never heard that before."

"Uh... from here on out, it's all the way west. A city far enough away to travel fast and take about six months."

"... how could such a distant city adventurer be in a place like this?

Contrary to Egret's earlier suspicion of Ray, this time sending Ray a suspicious gaze at the two people in front of him.

Next to that, I guess I felt signs of Ray. Seto was also sinking his torso gently so that he could be attacked by two people at any time.

"Hey, wait! Nothing. We're not suspicious."

"I don't think a suspicious guy would call himself suspicious?

At that time, what was passing Ray's brain was that the two people in front of him might be bounty necks.

If an adventurer commits some sin and runs away as is, he can be multiplied by his guild for the prize. Basically, they need to be captured alive, but in the case of the murderer, it's not unusual to talk about life or death. I thought it was such a bounty neck, Ray, but if you try Miloir and Egret, it was a good place to be guilty. But it's also true that we can't help but suspect, to a certain extent, that it's true that our guild cards actually contain the names of cities more than six months each way.

In this case, the bad luck would have been that two Miloir and Egret had not worked in the guild of another city since they left the city where they registered their guild. The guild card now reads the name of the last city to work for the guild. I guess with that, there was nothing Ray would have suspected of, but unfortunately these two had no proof because they had been sprinkling with casual two-person journeys since they left the city of Rhush.

But naturally, I'm not going to get killed here even for two, so I desperately think of a way to survive.

Having said that... it's basically more than Miloir's job to think about it, though Egret would only have tried to prevent it somehow if Ray or Seto attacked him.

And eventually Miloir shines his face and opens his mouth to see if he finally figured out a way not to have to fight Ray in desperate battle.

"Yes, then you can go with me to a nearby city! If you go to the guild, you'll soon find out we're not bounty necks!

"Oh, right. Sure, then there's no problem. What do you say?"

Egret just says it's a good idea too, but Ray shakes his neck sideways small.

"I'm on my way to Emosion right now, and I'm traveling on Seto in the first place. Basically I was thinking of going straight without stopping in the city..."

"So, but then what do you do at night? I don't care how many griffons you say, Emotion is that emotion, right? We're still a long way from here, aren't we? In the meantime, are you going to stay in Nojuku?

"There's Seto, and you don't have to worry about Nojuku."

The thing about the magic item tent was Ray telling him that without saying it to his mouth, but rubbing his face as Seto rattled his throat about what he thought.

"Grrrrrrrrrr"

It's like these two are not enemies. It was Ray tilting his neck for a moment at that attitude, but he breathes a small sigh and stores the death size into the mistering.

"... Huh?

Until a few seconds ago, we were willing to be hostile to ourselves, but Miloir raised our voices out of the blue when we suddenly changed that attitude.

"Thank you Seto. Anyway, now I'm going to take your word for it and hang out with the nearby city."

"Ah...... oh! Right, well, you finally understand that we're not bounty necks."

"You idiot! It means we're on hold!

Miloir punches Egret in the head with his bare hands, but still gives him a relief look. In fact, if we stopped in the city and went to the guild, it was obvious that we weren't the prize neck.

"Anyway, we'll talk about that later. Try to head to the bandit Ajito. Luckily, the bandits are here, so they're all here, so they don't have anyone else in Ajito."

"... have we all attacked? Again, you're a reckless imitator. Normally, I think I'd leave something behind."

"Apparently, as a band of bandits, it was small. They've been here lately, too. … then you don't seem to want to get into it so much."

Ray exhales while explaining what he interrogated and heard out of the bandit man.

Although this case was originally irregular. Still, it was Ray's honest feeling that he wanted some fruit anyway.

"Gru."

Did you feel pity for Ray like that, bring the spear Seto is falling to the ground with you?

For once, the bandits also took care of the weapons they used. I can't say very much about glowing... but still a spear that seems to work fine for normal use.

"Sorry."

Say thanks to Seto, Ray for storing the spear in the mistering.

"Hey, Ray. You've been using that for a while now... could it be a magic item using space magic? I remember hearing it was pretty expensive."

"No, it's an item box"

"Ha!?

To Ray's words, to which I replied lightly, even Miloir, not just Egret, who asked, gives a startling voice.

The kind of porch that uses space magic is also very expensive, and ordinary adventurers can't handle it... No, it's so expensive that even adventurers who are said to be top notch can't handle it. When it comes to item boxes that have also become its original, there are very few that exist. If they told me I had that item box, I couldn't help but raise my voice to amazement.

"Hey, dude. It's really an item box!

"Oh.... I'll tell you what, they're registering magic so they can't use it other than me. It also has self-defense features in the first place, so don't get any weird ideas, okay?

To be precise, Ray tells you that it's more of a magic that Ray used than a self-defense function, but he decides that he doesn't even have to bother to put it in his mouth and tells it to the end.

But unexpectedly, Egret and Miloir snort lightly.

"That's right. If you steal people's stuff, it's no different from these guys."

"Right. Let's just go to Asia."

You shouldn't steal things from people, but you have no problem stealing from bandits. The two words I tell you that way are not so far off Ray's mind, and I'm a little off guard.

As it turns out, there is little gold in the bandit's Ajito, and it ends up being a lonely result of just some weapons being placed.

Still, Ray, who got a few spears, didn't complain in particular, or the Egrets, who got swords and whatnot as their share.

However, if Ray was unhappy, he would have been asked to carry some of that sword into the mistering.

Thus, three and one headed to a nearby city for the Adventurer's Guild.