Legend

0412 words

Small room on the 9th basement floor. There Ray and Elaine and the others were coming down.

After eating lunch on the 8th basement floor using a magic tent, he headed straight to the stairs and came down to the 9th basement as he defeated the monster he encountered.

Naturally, the 9th basement floor is just as cavernous as ever, and Elaine sighs small when she sees how it is.

"Put this hierarchy in. We're two floors away. Probably will be free from this cave tomorrow...... what do we do? It's been a long time since we had lunch, and I think it's time to get back on the ground."

"Mmm, right. Just give me a minute. Surely this hierarchy..."

Elaine retrieves the map from the magic porch to Ray's words.

Turn your gaze to that map and nod convincingly.

"Again.... This hierarchy is pretty easy. There's no such thing as a divide, it's really straight up the stairs."

Ray listens to that word of Elaine and leans his neck unintentionally.

"Is that... made up as a dungeon?

"Grrrrrrrr?"

I guess Seto, who was listening to the two of us, thought the same thing. Ringing my throat to agree with Ray.

Even as she smiles bitterly at how one person and one person are doing, Elaine shows a map to Ray all the more evidence than theory.

And Ray, who looked at the map, exhales unexpectedly.

In fact, the map shows passageways in a straight line from the small room where we are now, and only the staircase leading to the 10th basement floor lies ahead.

"... what do we do?

"No, even if I ask. That's what Ray, who's also an adventurer, thinks?

To Elaine's words, Ray thinks a little.

I don't have a clock, so I don't know the exact time, but I still know the time after lunch and how much time I feel.

(Probably between 3: 00 and 4: 00 p.m.)

According to Ray's physical time, that's about the time, and if so, if there's nothing wrong with the map I borrowed from Elaine, I'll be able to clear the basement 9th floor without any problems.

… but only if the map is correct and the hard to find trap is not set.

(Does the monster have anything to do with this later?)

Whimpering inside, thinking about risks and returns...... eventually making a decision.

"All right, let's finish exploring today after completing this basement 9th floor"

"Are you sure? I think it's going to be pretty critical, considering the time."

"Oh. It's summer now, I guess. More monster ferocity at night, but now we can still afford a little"

"... ok. If that's what Ray says, let's follow suit. Fortunately, there's plenty of room for me right now."

Elaine nods again at Ray's words, and goes straight out of the small room.

Of course I keep my weapon in place so I can respond immediately when something happens.

Keep it up Ray and Elaine look at each other's faces and nod, and keep moving out.

One, two, three... That's all we can do, but there's no way the enemy will come out happy or unhappy.

Ray and Elaine, Seto and Yellow, two and two go on as they are wrapped up in sinister silence.

"No enemies coming out, huh?

"Oh."

"Grrrrrrrrrrrr?"

Elaine answers Ray's words, always questioning the absence of any sign of an enemy coming out, and Seto, who had heard it at the beginning, also leans his neck small again.

Keep going, eventually for about an hour. Ray and Elaine remain unaware of the exact time, but still know the approximate time in physical time. All that time, I keep going without any enemies in the end... eventually Ray learns to be suspicious or opens his mouth.

"Isn't that strange?

"What?

"This passageway. I don't mind that it's one main road, but still nothing happens at all while all this time goes on. It would be nice not to have enemies. It's a little harsh, but it could be a coincidence. But this passage is strange. I don't know what to say... yes, it's like when I dived into an altar of inheritance before..."

"Huh!? I see, indeed. There doesn't seem to be enough of a trap to be seen or even the passage itself that follows is a trap? Then it's a trap using spatial magic... but you think you have a hand like Lord Grimm?

Elaine inherited the Enchanted Dragon's Demon Stone, but still fears Grimm's appearance past the back of her brain.

Fighting properly doesn't make me feel like I can win.

But Ray shakes his head small against Elaine like that.

"I just don't think there are that many of those monsters. But this dungeon is still growing. Or maybe it has something to do with the anomalous species we fought several times. As for the big hole, the Grimm wizard is actually the enemy of this dungeon... but I hardly feel any danger for it."

"You don't know what's causing it after all."

"It will. … However, we will still have to destroy the base place to leave this dungeon"

Ray groans as he remembers what happened on the altar of inheritance, and Elaine frowns slightly when she hears it.

No, or was it Ver's appearance that betrayed us past that back of the brain?

Even as he thinks that way, Ray quickly focuses his magic by death-size to the ground.

"If you're just going to destroy the base place, you can do it the same way you did before."

"Please."

Nodding at Elaine's short voice, he spins a spell.

"Flame, burn as you show the red flame. Turn it into a carpet of my own will."

A fiery solidification appears at the tip of the Death Size Stone Poke, slamming it to the ground and crushing it to complete the magic.

"Thin!"

Following activated magic, the crushed flames are passageways, walls and ceilings. Keep going as you spread thinly over all of that.

For the first time I see its magic. The yellow is touching the flame with a short hand that is burning intriguingly, but its flame temperature is about 20°C and does not cause burns.

The flames continue to spread as they are, burning up to the end of the aisle, to the invisible part of the ray.

And...

Pickle, Pickle...

Such a sound echoes around you, and at the next moment the sound echoes around you as if the glass were smashed.

Nothing unusual is happening anywhere. But still, it was clear that something had definitely changed.

"You figure it out?

Whimpering, Elaine touches the wall. In terms of the feeling I touched, it is not particularly different from what I said earlier. Even though I said so, there was still something that I could definitely feel was different from earlier.

Next to Elaine like that, Ray grins again, just as he touched the wall and relieved himself a little.

"The trick itself didn't seem to extend under Grimm's feet, either, in strength."

"... apparently so"

Elaine and Ray muttering in a breath of relief.

Given the out-of-standard nature of the existence of Grimm in the first place, it was Ray's honest feeling that it would be difficult for a monster of the same level to exist that way. Fortunately, there was also a relationship with Zeppyre. Grimm treated me favorably against Ray. But that is only an extremely rare exception.

Because the usual rich hate the raw ones, or think only of them as bait to suck out life and magic.

"It's true that we've managed for now, and let's keep moving forward. I took my time in this hierarchy by accident. You should get down to the 10th basement and then just get back to the ground. We won't have much time until night."

"Right."

Elaine nods at Ray's words and goes down the aisle where the trap supposedly used spatial magic has been lifted.

"Even so, it's very subtle"

"What?

Elaine listens back as Ray whines as he warns of traps and monsters.

It's more than just a one-time trap conversation, though, with vigilance.

"I think it's true that the nucleus grows more than the altar dungeon of inheritance. But why would you set a trap like this on the 9th floor of the basement? If I were the nucleus of the dungeon, naturally that powerful trap would be the lowest level of the present...... was it the 33rd floor? Set it up there. This 9th basement is where the beginners and intermediates come in, if I may say so. Whatever you think is troublesome was the name of a party called the edge of an elite tree? They're the ones."

"… there are a few things that can be considered, but the worst chance is that the nucleus of the dungeon is threatening us. … but even if there is a will in the nucleus of the dungeon, it is unclear whether it is the will that we can understand, but I don't think it would be strange to be able to confirm the threat of an adventurer entering the dungeon beyond the nucleus of the dungeon."

Ray listens to Elaine explain and frowns disgustingly.

It's not surprising that they are so blinded to the nucleus of a dungeon that it becomes a labyrinth city.

Once again Elaine continues her explanation with a small grin on her mouth as she looks sideways at Ray like that.

"Or simply, if a trap like the one before is not so important to the nucleus of the dungeon. … No, more precisely, should there be more powerful means"

"I mean, it's not that bad, so you think we just stumbled into a trap? That sounds a little harsh..."

"I guess. I think so, too. But once and for all, it is possible. There are a few other things I can think of... but these are the two things that seem likely to come to pass."

Whimpering, Elaine looks around unafraid.

(I didn't tell Ray... but there's one more possibility. It is also possible that the user of space magic is interfering with our dungeon strategy. In that case, the question arises as to why we should be disturbed. And if they're using spatial magic, there's no doubt the wizard is near here... no, is that too much of my thinking?

I don't feel particularly strange exploring the signs around me either, and Elaine decides that she cares too much for herself and goes straight down the road with Ray.

(... have you been there)

1 The figure of the Rays proceeded behind the aisle of the main road, and when he was invisible, the man exhaled unexpectedly in relief.

Absolutely fine. Because although I understood that, I still found that the strength of the two and the two I saw up close was not comparable to my own.

It's not skill or anything that made me safe. Only thanks to a magic item called a robe of cover-ups that hides your appearance and signs, given to you by your boss.

An undoubtedly super first-class product, made by Esta Knoll, an alchemist who once belonged to a gate called the Demon. However, it is a magic item that is difficult to use in many ways: if it moves at all when the effect is activated, the effect of concealment will expire instantly.

That's why the performance of the cover-up is first-class, and Ray and Elaine, of course, have the performance of deceiving even the five senses and sixth sense of Seto, the griffon.

(I would never do a job like this again. Just because you can use space magic, you're going to trap all those monsters... and it's seriously going to be out of style.)

He's a man with all sorts of whining inside, but that's just inside. If you move more than a certain amount, the effect of the concealed robe will immediately expire and you will show up. If that happens, it's not necessarily because you can't see or perceive the Rays from where you are already.

(Even so, is everything hostile to that deep red? I guess it's something I don't understand that's the bottom line... but it's still a bit of a use)

The order a man receives is to use space magic to get him lost when Ray or Elaine arrives.

I didn't have to be on this basement 9th floor to set that trap, but I didn't have time for it this time anyway. Therefore, the only way to trap using spatial magic was on the ninth basement, which had various conditions in place.

(In the first place, try the dungeon and come to the basement 9th floor in a few days or something... what speed are you diving at?)

While whining about stupidity in his heart, the man remained on the spot long before his buddies picked him up, wondering if Ray and Elaine and the others would show up as soon as they still took off their covered robes.

"You're so light."

"... oh"

To Elaine's whining, Ray accidentally leaks a voice of consent.

Eventually, after falling out of the loop space, we arrived at the stairwell leading to the 10th basement floor without a monster, or a trap.

"After all, not a single monster showed up."

"Grrrrrrrrrr"

To Ray's words, a shame and a throat ringing ceto.

Looking at one of those and one, nature and Elaine's mouth have a smile on them.

These were the days I was looking for in Eggzil.

... It's never about dealing with Vihera like a thief cat against Ray.

That's how they thought, and the two of them went down to the 10th basement to escape to the ground with the magic of the transfer.