Legend

0418 words

"I mean, when you walk in the desert like this, it's not a plane, but if you walk near a peak where the sand is hardening to some extent and it's easier to walk, it's less physical. If you're an adventurer who's just arrived at this hierarchy, it's normal for you two to get used to the environment of desert first... no, I don't have to tell you two. Normally traveling the desert plane."

While walking in the desert, say what precautions Preades needs to take in operating on the 11th basement floor.

"And Ray with the item box doesn't mean much, but if the water runs out in this hierarchy, it's deadly. It's just a cactus growing in the desert that replaces it. Normal deserts also have poisonous cactus, but fortunately all the cactus grown in these basement eleven levels can be used to rehydrate."

Otis, the archer, takes over after Preades' words and tells him so, continuing his words as he lowers his voice one step.

"However, when it comes to cactus, we need to be careful from the 13 basement levels. Sometimes a monster is posing as a cactus, so if you approach a detour, you'll be attacked defenselessly."

"Pseudomorphic to a cactus?... Well, in my case, I don't have a problem with water because I have magic items starting with item boxes... but I don't want to get near the detour without them"

He frowns grudgingly at the wind carrying desert sand, and wears a dragon robe hood deeper to block the sunlight shining with his intense self-assertion.

Yellow still exists in Ray's nostalgia like that, but I guess it's comfortable in a cool environment and a certain rhythm in which Ray walks. I was sleeping in circles without a rampage.

"Item box. Hey. You can't just not believe it because you actually saw the three sandworms disappear instantly."

I pinch my mouth like a wizard shar accidentally in Ray's words.

It was a shawl that was scattered surprises in the presence of Ray, Seto, and Elaine, but after seeing the sandworm stored directly in the item box with its eyes, it was returning to its normal state of surprise and paralysis.

"Well, in fact, Ray's item box has been sparsely helped so far."

"I guess. In the first place, it's normal for a normal party to strip down only the material of the monster you defeated. It's impossible to imitate a whole 3 sandwiches that exceed 5 meters in length at least... and a bunch of parties, acting in dozens of people. Especially in this dungeon, the speed of movement is directly linked to life and death."

"We usually have a porter, but that porter doesn't feel like a professional porter, he's a warrior."

Preades tells him to blur as he bears the spear pattern he had on his right shoulder.

Even in person, they still don't think they can bring back all the materials they can take.

"No, but it helped me to meet Ray and Elaine and the others here. We're not the only ones who would have missed it without stripping away the material from the corner sandworm because of our warrior anxiety."

Yes, Ray and Elaine were currently acting together with the Preades party, as Otis said.

A major reason is that as for the Preades side, Otis had no hand in missing out on the sandworm material, as he had spoken. As for the Rays, they took it in return for not being so different in the direction of the stairs leading down to the 12th basement, for the sandworm that the Preades couldn't bring home, and above all for giving us the information we needed to attack the desert hierarchy.

"And the desert hierarchy is basically free of traps, so you can rest assured of that area. That's why we didn't bring bandits today."

"Hmm, that would be appreciated information. Me and Ray are pretty confident as warriors and wizards, but we still don't get to do our job when it comes to traps."

"Huh? But then how did you get down here? Even though the cave hierarchy has a pretty dangerous trap."

Hear Elaine's words and Otis opens his eyes small.

But at the next moment I nod back as I was convinced.

"Oh, I see. You hired a holy light bandit or something? It does get a little expensive, but you're basically sure of your arm."

"No. Because Ray doesn't like religion, unfortunately we have nothing to do with it."

"... then how?

"I have a little handover for you. About a few floors, but I was able to act with a bandit I knew, so I was taught just how to identify the trap in general, and then when I found the trap, I avoided it without disarming it."

The only reason I don't give the name of Bühne is because I thought of the existence of the Frauto family.

Next to having some noisy conversations with women that way, Sharr repeatedly asks Ray questions.

"Hey, how does the magic build image go? And in terms of magic operations…"

"Whatever they say. Basically, I can only answer as I imagined."

"Huh? That's a little impossible, isn't it? Normally, you can't manipulate more than 50 flaming arrows... and you can't manipulate them the way you want, right? 10 bottles are exquisite no matter how hard I try in my case. Besides, the more arrows you increase, the more accelerating you consume magic. Then don't use an arrow. I'll use more ruinous magic."

I can see Ray's answer wasn't what I expected, even if it's wearing a coat that's pointy in the mouth.

"That being said, it's only a difference in imagination. It's pretty close to power when it comes to magic operations."

The wide variety of flame magic Ray uses in the first place takes cues from things like comics, novels, animations, and games that he reads when most of them are on Earth. It's not that hard to unleash the same magic in the lay just because you've read or seen pictures, letters, or videos in person.

Of course, not everything stays the same, but some changes are being made.

And in terms of magic, even Zeppyre, who had become a state of soul and had diminished emotions, has a surprising amount. Let its magic power say something, build and unleash an imaginable magic maneuver.... is Ray's magical process, and it's quite difficult to use the same magic as Ray's on a normal wizard than it is possible to do with two of its images and magic power together.

"Hey, Shar. Don't push yourself too hard. But we're in a position to be sweet with Ray and Elaine."

"... I get it. But, okay? Next time I'll teach you exactly how to think about your magic. Okay?"

"When you get a chance."

Otis is embarrassed about Schaal's attitude, but Schaal himself tells Ray where the wind blows.

Though Ray's attitude toward it was unscrupulous.

As we go on through the desert in a lively conversation like that, we eventually see the corpse of a sandworm falling into the desert.

"Oh, you're apparently safe. Good."

"Over time, we'll feed other monsters, or the adventurers will find Sandworm's body and strip the material themselves. I can't complain more than leaving the body on the spot and running away."

Preades exhaled in relief after seeing the bodies of five sandworms lying in the desert, similarly thanking Otis for their good luck as they nodded again.

Sharr was still pointing an untrained gaze toward Ray, but prompts Preades as he takes out his knife for dismantling just quickly.

"Look, Sharr. We're just going to strip the material. We've got five of them, so we're all going to have to work together."

"... okay."

"Then we'll keep an eye on the surroundings. And Seto."

Seto, who was wary of his surroundings over the sky, but he must have understood that the Rays had stopped walking. Coming down toward the ground with wings flapping.

The fine sand of the particles splashes around with the wind pressure of its winged wings, but fortunately there was no such thing as sand hanging on those on the spot, thanks to a proper idea of the direction of the wings.

"Grrrrrrrr?"

What's the matter with you? and Otis can be seen unexpectedly in the adorability of Seto, who squeals his throat as he leans his little neck.

But there are many people who behave like that against Seto, so Ray whispers in his ear as he strokes his head without looking particularly concerned.

"Preades and the others will strip away the sandworm material, so we're on perimeter alert."

"... or something, but the real deal is, you want to see how the material is stripped?

"Well, I won't deny that"

Heading to Elaine, who has pinched words, Ray nods without a body or lid.

I accidentally laughed bitterly when I heard that word, Preades, but it is also true that when I am concentrating on stripping the material, my vigilance about my surroundings is neglected. Given that, there was nothing to complain about if safety was ensured by things like watching and remembering ourselves strip away the material. No, I'd even say it's a ning-roe cheap purchase.

(Anyway, that deep red will follow me to the escort. The same is true of the safety promised)

Rumors and aliases alone would not have allowed Preades to trust Ray's fighting power so far. But Ray's combat power is beyond question, as he sees first-hand the killing of two of the three struggling sandworms.

Not only that, but also because some Elaine freely manipulates a very rare weapon: a griffon, a ceto or a concatenated sword.

"Then study hard. But with that said, don't ask for perimeter alert."

He intentionally told him so in a mild tone, prompting two Otis and Shahl to move quickly and only to dismantle the sandworm.

Every sandworm has a body length of more than 5m, and stripping the material takes a lot of work. So the first thing to do is cut the tip of the tongue, which is also the crusade proof site. The next thing you do is strip the material. First of all, out of the fangs growing in your mouth, only fangs that are more than a certain length are cut clean using the spear that Preades had, not a knife for dismantling.

Even armor is a chewing fang, so you can't cut it with a normal knife for demolition. Naturally it is a fang that boasts so much hardness that it is impossible to even cut it in the first place if you are a warrior with bad arms.

A short distance from where Preades is cutting his fangs, two Otis and Sharr are working together to tear Sandworm's belly and remove the demon stone from his heart.

The next thing you do is the tip part of the foot growing from the belly part of the sandworm. This seems possible with some power, and each of the three cuts it off quickly. Then take out only one eyeball on the head and save the crystal lens part into the beaker where Shirl took it out.

Sometimes it's a Rank D monster and the meat tastes pretty good, but they just don't want to eat sandworm meat, and even if they sell it, they only buy it in a special store, and the Preades decide to give it up to Ray unanimously.

That said, Ray usually eats Ceto, even bugs, anyway. Given that, it's not that bad for Ray either.

Finally, we secured about a few types of guts that could be used for alchemy, and the first material stripping was finally finished.

It hasn't taken me 10 minutes since I started stripping the material so far. Exactly what you should call a veteran's party, each of them doing what they have to do right, and its dismantling speed is very fast.

That seemed uncomfortable. The same goes for Schaal, whose handiwork is just inferior to that of Preades, a warrior, but still smoother than Ray's, who often does peeling while researching every time, for what he already knows he needs to do.

Still, if you multiply the material of each of the four remaining pieces by 10 minutes, it will total 50 minutes. Ten minutes a piece is also something more than just a guide, and you will be held captive on the spot for about an hour.

Still, what other monsters didn't show up for is the sandworm territory where the bodies were originally exposed on the ground around here, or that they are wary of the Rays who defeated them. And most importantly, the other monsters were threatened by the likelihood of Seto flying through the air to see this.

(I think some of the dungeons also cooperated with other races...)

The material stripping is over and, as promised, the remains of the sandworm, which became Ray's property, are stored in the mistering, while he asks Preades, who is dismantling the material for what he doubted, but what he came back to was' depending on the dungeons and hierarchies'.

In the case of this dungeon in Exil, for example, the desert rarely had other races working together, but there were other strata working together.