Legend

0544 words

Ray and the merchants, wrapped up in stories, quickly enter into a discussion of what to do now.

Weak merchant leading the merchant squad...... The merchant named Treydia cuts out toward Ray.

"So, we were talking about attracting bandits... what are we going to do?

"Right, first of all... Seto"

"Gru?"

While discussions were being held with Ray and those in the merchant corps, starting with Traydia, what happened to Seto, who slept on the meadow beside the street, quietly lifted his neck and rang his throat small, heading toward Ray, who called his name? and face.

"We need to attract the bandits from earlier, but if Seto is there, he won't alert us and get his hands on us. So once Seto leaves this merchant army, hide where they won't find him. So, if the bandits attack you, hit me from behind to turn off the exit route."

"Grrrrrrrr?"

Ray nods small when he understands what Ceto, who tilts his neck, wants to say.

"Right. I don't think they can just get away very sideways behind them more than their opponents are cavalry. But if we can confuse them, that's enough."

Happy with the words, Seto meditates his eyes with his head down again, which he was raising.

"So, we wait here for a while."

"Wait a minute. All of a sudden..."

"I told you. To attract bandits. You make it look like the carriage broke while you were on the run earlier, and you stop by the street to fix it and attract the bandits."

"... ok"

"Treydia!?

While the other merchants were reluctant, it was Treydia who made the decision to accept Ray's proposal.

"Let's calm down, everybody. No matter how far you head to Abu Ero without him, you are likely to be attacked again by bandits. Then I think it would be better to do what he says and move around without worrying about the bandits attacking us."

Not everyone would have been convinced of that word.

In fact, some merchants have a disgruntled look on their face.

But still, more than what Treydia, who is also the head of the merchant corps, decides...... and no further grievances will come to his mouth, pulling the carriage to the side of the street as Ray instructs.

As he sees how it goes, Ray heads under the sleeping ceto.

"Seto, then, as I was saying, stay away from here and keep an eye on things. So, if the bandits attack..."

"Gru!"

Okay, and Seto gets up from falling asleep with his throat ringing.

When I stroke Seto's head rubbing his face as he rattles his throat, Seto eventually moves away softly.

Dropping off Seto, who flew away with wings winged with a few steps of help, Ray turns his gaze toward the carriage that stopped beside the street.

From the side, it would look like the body was having some kind of malfunction and fixing it.

(Well, after that, I hope the bandits just sent out a recon or something to find us)

With that in mind, Ray enters the carriage just in case.

Because if any of the bandits knew Ray's face, there was no point in saying that the corner set was gone from the scene.

Are you over-conscious? I thought so too, Ray, but it is true that we have raided several bandits so far, and at the same time the connection beside the bandits can never be foolish.

Or there will naturally be the survival of the bandits Ray destroyed picked up by other bandits...

Given that, you shouldn't imitate yourself in any way that makes you appear on the table. That was the decision.

"I'm hiding in this carriage, so just pretend I'm fixing the carriage for a while. And I want you not to mention me when someone asks you to pass by."

"Okay. Okay, we'll get right to work."

"... no, nothing. You really don't need to fix the carriage, do you?

"Sure, it may not be necessary, but it's also true that there's a glitch in the body of the vehicle because it's actually quite impossible this time. So let me take this opportunity."

Traydia tells Ray so and dives under the carriage.

Even though I'm the head of the merchant corps, I guess it's Traydia's strengths to take the initiative from herself.

With that in mind, Ray sits in a chair in his body and meditates on his eyes to focus his consciousness on hearing so that he can immediately see when the suspicious opponent is approaching.

"Hey, can I really trust that one?

"Shit, my voice is huge. You said that too, didn't you, Treydia? That boy is such an adventurer as to be called Deep Red or something. Then you must be sure of your arm."

"But..."

"I know what you're trying to say. That look, isn't it? But it's true that you're turning Griffon into an obedient demon. I checked with those eyes."

"Well, it sure is around there"

"Half the rumors...... no, even if only a quarter of them are true, they'll sweep away if it's about bandits"

"Hmmm...... if you're going to say that much, why don't you just believe it? I'm just gonna be ready to get out of here as soon as something happens. We can barely afford it."

A voice talking a little further away from the carriage.

The people talking about it wouldn't think they were listening, but as a matter of course, the five senses were sharper than normal people, and Ray sounded even more alert to the bandits and focused on hearing.

(If you follow the bandits on the run... no, you can't. That's all there is to control it. Unlike bandits like before. one way or another, is the meadow wolf close)

Behind Ray's brain, whining inside, I think of a strong faceted man's face full of facial slurs with a skinhead.

Egg. A man who used to lead a meadow wolf and is now in charge of a wing of Dusker's intelligence unit.

(Speaking of which, I didn't see it in the Guild... but normally you're being dispatched to Abu Ero on this one? From what I've just heard, this time the enemy is pretty dominant. If, as I expected, a mercenary regiment or something was just imitating a bandit, it would be easy to destroy it. The question is if someone else is asking to rough up the area....... hmm?

Being alert to what was going on around me as I thought about the bandits in association with Egg's face, I could hear him inadvertently approaching this one.

For a moment it was Ray who wondered if the bandits had come back, but what approached them was the sound of the wheels turning in addition to the sound of the horse's foot, i.e. the sound of the carriage going along with it, and the speed was very slow, thus relieving the tension.

The merchants, who pretended to repair the carriage outside, were also nervous for a moment but immediately appeased.

"Oh well, what happened in a place like this?

It was a man in his 40s who seemed good to call out to the merchants who were around the carriage.

"No, no, there's a little carriage. Fortunately, it's easy to fix, so this is how I'm fixing it now."

"Hmm, I see. I've been hearing a lot of noise around here lately... are you okay?

"Seems so. If this were to happen, I think you should have hired an escort."

"Going through here at this time without escort means being rigid or something..."

The merchants also smile bitterly at the words of the man, who groans like a mixture of surprise and fright

I could have hired an escort if I could afford the money, but now it was a bitter decision to need to save a little more money.

Deciding that we could get away with being attacked by bandits was also why we didn't hire escorts... I had no idea the bandits had nearly 30 horsemen.

"But it doesn't look like you have an escort either?

"Hmm? Yeah, I'm in the carriage."

Concon, and when a man gently slaps the body of the carriage, an adventurer and a sharp-eyed man look out the window.

"Hmm, you seem like a very strong man."

"Well, that's right. What do you mean, you're an escort?... Okay, I'm sorry, but it's time for me to go. I want to get to Abu Ero as soon as possible."

"Whoa, okay. Be careful, then."

"Oh, that way. I don't even know when a bandit will attack me when I'm in a place like this without a escort, so I hope I can finish the repair as soon as possible."

When he returns it, he advances the carriage that was stopped.

The merchant, who dropped off his hindsight, scratches his head galloping.

I was wondering if it was really okay to do this.

Didn't they just say that? I don't even know when the bandits will attack me.

Of course I know Ray in the carriage wants that. But as a merchant, I have a strong feeling that it would be right to just move from here to Abu Ero.

Even as he was lost in his mind, the merchant dropped off the carriage leaving with a complicated look like the bandits wanted him to come, didn't want him to come.

"... what did you think?

So whining was the man who talked to the merchant who was near Ray's lurking carriage earlier.

The carriage, which had already stopped, was so far away that it was invisible that the goodness of the population when I was talking to the merchant disappeared and I asked the man on the carriage with a sharp eye.

"You only had merchants. So I told you, I care too much about anything."

"Fool, you saw it too, didn't you? It was definitely Griffon who came down earlier. Normally, you're not a monster in a place like this. When that happens, it must be the deep red of the cause of the early settlement of the spring war. Apparently, the information that you're using Gilm as your root castle was true... but you, you want to fight an alias? I'm sorry."

"... I know. But even that griffon wasn't there, was it? Then I'm sure he's already gone after I helped him. It was probably passing or something."

The man who was doing your thing nods a little thinking about the words he hears from behind.

In fact, I guess I just had to pass by more than I could see Griffon in that place.

"Coincidence or whatever, if you're starting to have an alias, maybe you should pull up here by now."

"Yeah? Are you serious? You make a lot of money here, don't you? Almost there..."

"Well, it's a little bit more of a problem. Just a little more... one more time, one last time... what if an alias adventurer comes out when you're blinding yourself to making money like that and you're losing sight of when you pull up. But even if it's a good place to make money, it's a good place for adventurers."

"... ok. I'm not going against you."

Unlike the attitude taken in front of the merchants, your position seems to be higher, and the person on the back returns the words.

Needless to say, these two are from a group that was about to attack the merchants earlier.

The identity was a mercenary regiment called a bloody blade.

No, more precisely, it should be called the Mercenaries and Bandits.

When a mercenary has a job, he joins the war as a mercenary regiment, and when he doesn't, he saddles up with a bandit regiment.

Unlike regular bandits, he also acts as a mercenary, so he has a great deal of experience in action and a wide range of highly skilled people.

In addition, there were about 30 military horses with large amounts of money to maintain because they were making rough money.

Such a group came near the border and worked as bandits because they couldn't afford the nostalgia.

The cavalry alone has about 30 people and the miscellaneous and infantry has about 30. Other than that, it's just over 70 people in total, including those who do chores only. Naturally, it takes a lot of money to maintain it... but the forces led by neutral Uncle Larks Border overwhelmed the Vestian Imperial Army when he said he was supposed to make money from the Spring War.

As a result, the bloody blade cannot work at all, and the war ends with only a minimal reward.

Without money, it's hard to maintain a mercenary regiment. If that's more than 70 people, it's even worse.

The blood-coated blade came to the land ruled by Uncle Larks Border, also with the aim of eventually earning funds for the activities and, above all, the meaning of the return of interest that disturbed it.

Its aim was to hit, and it had succeeded in earning huge sums of money and supplies if it attacked the merchants and merchants carrying goods on the border.

Other rare items specific to the border had also been able to obtain quite a few, so I would definitely avoid encountering a presence that would put an end to the war by itself if I tried to be the ones with the bloody blades.

It was for that reason that Griffon showed up when he tried to attack the merchants and left the scene quickly as a result.

Most of all, the only people who made that decision were the heads leading the bloody blades and the executives like the men who are now doing your job.

"Hey, send word to your head. There's no such thing as deep red anymore, so now is the time to attack."

"Okay, I get it."

Nodding at the words of the man who was doing the work, his men's mercenaries unraveled into the sky with some coloured strings wrapped around the feet of the little bird taymed by a bloody blade Tamer.