Legend

1016 words

Drifting around is the smell of burning.

I don't even have to think about where that smell is drifting from.

It's a short distance from Ray, from what we should call ex-Zuboz.

"... are we done? It's been pretty tough."

Ray's eyes, smudging as he unleashes the Red Armor of the Flaming Emperor, are directed towards the sunset, which has already sunk about 80%.

The evening marks the end, and from now on it will be night time.

For Slam City, this will be the most dangerous time to come.

Most likely, they won't imitate the Rays like they do now.

Slam streets seem large and narrow.

Especially since many people are desperate to survive, it is quite fast to spread information.

Naturally for those, Ray's... and those with Ray were the ones who would undoubtedly be devastated if they had their hands on them.

Those who attack such people without being able to help themselves… Still, I guess it's the Slam Street that drives Slam Street.

Still, there are a few of them.

"So, Ray. What are we going to do now? There's no reason for these three to stay like this."

Vihera asks Ray as she releases the nails on her hand and the blade on her toenail.

Ahead of that gaze are three people: Diaz, whose right arm was chopped a thousand times with all the leather armor, Adria, who is still stuck on her back by Elaine and unable to move, and Paul, whose face is the only one covered almost all of her body by Tsu's spear and not already eroded by Tsu.

Except for Adria, she was injured, but not fatally.

(No, does a guy named Diaz over there die if he stays like this? This is a necessary expense, too)

The mastermind who was causing the monster thing with the magic item that was happening here recently in Guild is dead, but because he is its accomplice, he decides that he will have a lot of trouble as a Dusker as well, and takes the potion out of Mystering.

Most importantly, it's the potion that Ray has that isn't so expensive.

It was a substitute I chose from the decision that if I lived until it was time to hand over Diaz to the guards for now, they would do something about it over there.

"Vihera"

"What?... okay?

To the potion given, I guess Vihera understood what Ray was urging. He really asks me if I can treat him.

"Oh, it would be easier for the guards to have a larger number of people to ask about the situation.... and I don't hate guys with arms up"

"Hmm. Well, I don't mind if Ray says so,"

With that said, there's a grin on Vihera's mouth, probably because Vihera still doesn't dislike the person standing in her arms, either.... No, that feeling may be greater in Vihela for preferring Ningro combat.

Watching Vihera use the potion for the diaz, Ray takes his gaze slightly away… pointing to where the wind scales are rolling on the ground.

It's a fact that I don't hate the person who stands up for me. But it was also true that one of the major reasons for helping Diaz was the scale of the wind.

(We talked about getting a magic item, but I'm pretty sure I'll look into it.... I'll take care of it.)

Given the disturbance caused by the Alchemist, there is no doubt that the magic items used in this battle will be temporarily kept by the Guard and the Knights to investigate.

Because it's a magic item that takes over a person's body, I don't think I had a choice, Ray, but at the same time I have a proven track record of preventing them from trying to take over my body when I got the hammer, and I also have a strong feeling that I wouldn't have a problem with being a magic item like that.

I guess Azimov was as interested in wind scales. Deciding that there are no enemies to fight already, Ray runs out toward the wind scales rolling to the ground before he moves.

Beune follows behind Azimov like that, if that means a single escort.

I was a ray for a moment wondering if I would stop Azimov, but I speak up.

"Many magic items made by Azimov and Zuboz have the ability to take over users. The claymore didn't show up to take over the user, but it didn't seem to touch the detour."

In the end, we don't stop, we just draw attention.

I guess I should stop it if it's supposed to be.

But there was a thought that Azimov would behave more after understanding the area than being an alchemist with arms.

At the same time, it cannot be denied that by looking at the magic items created by Zuboz, there was a thought that it might be of some help in the matter of the spear we are currently asking Azimov for.

"I know, I'm still an alchemist for once. You don't have to worry about that area."

"... I hope so. So, the question is, what are we going to do?"

Keep Azimov observing the wind scales, and Ray wonders what he should do now.

"Normally, if you make this noise, the guards and stuff will rush right away..."

That would have been possible if this hadn't been Slam Street, but we can't expect the guards to come any more than this is Slam Street.

"So... you're saying we need to take him?

To the words of Vihella, Elaine looks around.

Diaz has stopped taking the blood from his right arm for now and has no obstacle to moving it.

Paul is still tied to the tsu, and if he releases the tsu spear, he will need treatment for the thorny stab spot, but this one won't interfere with moving either.

And the last one is directed to Adria, where Elaine's gaze is beneath her feet.

Even though I couldn't see Elaine's face, I could feel her gaze, and even though I couldn't move, Adria opened her mouth, who was trying to take this place off somehow.

"I'm not going to do anything any more, and I hope it's time for you to back off your feet... can't you?

"No, you can't."

In response to Adria's request, Elaine immediately dismisses.

You didn't think it would be dismissed so soon, Adria opens her mouth again soon, even though she only gets a surprised look for a moment.

"Why? I understand my strengths best. If I'm going to be hostile to you guys, there's never going to be a winner at the moment. You won't even be able to escape. Because I don't think you need to be stepping on me like this?

"Really? It will be true that we cannot escape if we remain as we are. But if you can move freely, will you also be able to escape?... Right, I'll check it out while I can. Beaune."

"Mmm."

It was Bühne, who was checking on Azimov's side to see if there were any enemies around him, but when Elaine called him, he groaned briefly and turned his gaze.

"Sorry, can you find out if this guy doesn't have a magic item?

"Mmm."

I nod at Elaine's words and head straight under Adria.

As things stand, the best place to find out what Adria has was in Bühne.

It is significant that only the bandits and Bühne are quite eye-catching.

Other than that, I asked Beaune for a reason that I couldn't let guys like Ray and Azimov do Adria's physical exam.

Either way, Elaine turns her gaze toward the cabin a little further away as she sees the magic items that Büne had hidden Adria's body in various places and other than that she was taking out her normal tools.

That's the cabin that Yellow found from above.

Although I ended up hiring directions because Slam Street was like a maze.

"Ray, you're not going to look into that cabin?

To Elaine's words, Ray also turns his gaze toward the cabin.

If you ask me if I need to look into the cabin there, I should look into it.

Judging by that, Ray calls out to Azimov, who is focused on the wind scales.

"Azimov, do you have a minute?

"Oh, my God, I'm sorry, but I want to focus on this one now. If you need help, I'll check this out..."

Immediately Azimov returned it so and began to look it up again with his gaze back towards the wind scale.

Ray, who was watching it, sighs at this sight after a little thought.

"Well, that's a shame. I thought I'd go check out that alchemist's lair called pants. If Azimov says so, I'm alone..."

"Wait."

"Wow!

I'll go find out.

That's what I tried to say Ray, but when I realized it, Azimov, who should have examined the wind scales until earlier... really, at some point, he stood by Ray without making a sound.

Ray turns a stunned glance at Azimov, who shows up near him without feeling any signs.

I didn't think Azimov could imitate that. Ray gets stuck in words for a moment, but soon returns to me by Azimov's words.

"Look, Ray. You're going to that cabin. I'm coming, too. Let's go."

"... uh, yeah"

Ray somehow understood Azimov's words, which were eyeing curiosity.

(For matters of interest to me, is it the type that exerts more power than strength?... maybe he was a good alchemist)

If Azimov had been interested in banditry and indulged in banditry... perhaps a large band of bandits would have been born.

I thought that way Ray, but I still couldn't imagine the sight of Azimov bandits.

"Ray, look, you're going!

"Okay. Okay, so don't rush it."

The appearance was splendidly adult Azimov, but looking at how it is now, he is associated with the appearance of a child who can't stand the treat.

Anyway, Ray was also interested in what magic items were in his pants lair, so he follows Azimov.

Adria's mouth was slight when she saw Ray like that... I drew an arc only slightly, but no one noticed it because it was depressing.

When he moves from where the battle was taking place and arrives in front of the cabin, he realizes that he and Ray also have a strong interest in the cabin.

As soon as he reached for the door and tried to open it, Ray saw the cabin swell up from the inside, almost reflexively Ray was bouncing back from the spot by forcefully grasping Azimov's clothes nearby.

"Ugh!"

Suddenly the sound of Azimov pulled on his clothes came into Ray's ear, but it is scratched off by a louder roar the next moment.

The same time Ray landed on the ground, the cabin exploded.

Yes. That wasn't the fire, the explosion was the right expression.

"Chi!

While tongue-in-cheek, use a dragon robe to defend the countless shack fragments that have come toward you.

Fortunately, Azimov is behind Ray, so he doesn't have a hard time doing the act of shelter.

Hut fragments hit the Dragon Robe one after another, but the Dragon Robe is a magic item created by pinching centuries-old Dragon scales in Dragon leather.

You have a very high physical and magical defense, so you can't pull that defense out as much as you got a hut fragment.

Except for the impact of a fragment hitting the dragon robe.

Even if mitigated by dragon robes, the impact itself passes one after the other to Ray's body.

If I had gotten around Death Size out of Mystering, it wouldn't have been difficult to take advantage of its length and rotate it in my hand to prevent it like a shield, or to use a magic shield to defend it.

But now it also meant checking inside the cabin, and the death size remained stored inside the mistering.

Alarm...... that would be harsh.

Either way, Ray, who took the pieces of the hut that were destroyed at close range one by one, turns his consciousness to Azimov, who would be behind him while withstanding the pain inflicted by the shock.

I am not good at moving my body aggressively only to Azimov, who is originally a research alchemist.

I could use some magic, but it also needed chanting.

I mean, there's nothing Azimov can do in the current situation... and the moment Ray thinks about it, he accidentally feels less of a shock to his body.

Ray could not understand what had happened, but if he had turned around, he would have noticed that the bracelet fitted into Azimov's wrist emitted a blue light.

Azimov cannot aggressively use magic or evade attacks.

However, it was possible to activate the magic item with magic.

The blue circular junction that arose a few meters or so away, including Ray, had the effect of slightly but not exclusively reducing the momentum of the blowing shack fragments.