Legend

1188 words

The confirmed presence of Ambris was promptly made public by the Alliance.

It was also similarly unveiled that there would be no such thing as an Ambris characteristic that the Rays saw… a creature-like ego, or that they would be able to dive to the ground and travel through the ground, and the adventurers who heard about it would naturally have heads.

I understood that the presence of fog meant flying in the sky.

But moving around the ground was totally unexpected, and that's why I thought I might have missed it even if I'd gone near it before.

… not to say that none of them have the ability to grasp the kind of existence that is traveling through the earth… but very few.

Now if we can at least sense magic, we can still look... and the few who can feel magic exhale.

Still don't know if it is...... perhaps it was good information that it was confirmed that there was a firm presence called Ambris rather than looking for Ambris in the situation that it existed.

Some of the high-ranking adventurers, including Ray, can also break through Ambris' high magic defenses to deal damage, and many have become more aggressive in looking for Ambris than the day before.

But naturally, the only job an adventurer does is look for Ambris.

The biggest reason why Ambris is in danger in the first place lies in its ability to produce a leader species of subhuman monsters.

More than Ambris has not been defeated, there is no doubt that a flock of monsters is now being created in a progressive fashion.

We also need to deal with it, and there are a number of other requests as adventurers, such as crusades, escorts and pickings.

There are other requests, so there is no reason to devote all our efforts to the Ambris relationship.

With all the movement rushing...... Ray and Vihera, Seto were looking for Ambris as he flew through the sky.

Of course, you can't find them if they imitate the way they stain the ground and move through the ground, as the Rays have seen.

But it was also clear from what happened three hundred years ago that Ambris' movement was not necessarily just in the ground.

More than that, you're likely flying and traveling in the sky.

"I don't know if I can find him."

Seto mutters and agrees with Ray as he looks out over the meadows that are spreading across the ground.

Vihera also looked around as she hung on Seto's forefoot.

Summer and cloudless, Seto flies through the blue sky.

"I guess you're right that you can't find it rather than you don't know if you can.... Honestly, you can't find me if I keep searching for you for nothing, can you? And even if I find it..."

"If there's no adventurer nearby who can attack Ambris, including me, we'll just miss out,"

"Yeah, but I'm sure it's necessary to look for Ambris, even if you don't pull it out."

"I guess."

Searching for Ambris naturally means searching around the Gilm, and then naturally if a bunch of monsters are moving, we will find them.

It is also true that it plays a part in the discovery of a herd of monsters.

... Most often, if you say so, the Rays find more flocks than flying in the sky.

Now, even today, we found a herd of goblins and warwolves already acting together, annihilated using the magic of flames from the sky.

I thought I might want a little warwolf material Ray, but collecting it means it smells so annoying that I end up giving that material away to the adventurers who passed by nearby.

Those adventurers had voiced joy at their unexpected fortune... but were stunned to see that it was actually a hassle to collect the bodies and, above all, that many of the parts that could be used as materials were burned.

Still, regardless of the material, the crusade proof site and demon stone had a lot of safe objects, so eventually it turned into a huge black.

"In the end, I guess I need some other element to find Ambris... luck"

"Luck?... Too bad my luck isn't very good though, is it?

"That's the same for me. I got caught up in all kinds of commotion on the way out, and if you go back to the guild, you'll be back, and Ambris will be the end of it."

Ray across Seto's back gets into trouble and his physique...... no, he gets sick of his physique like he can already call it a trouble-inducing physique.

(Yeah? But if Ambris had shown up in the absence of me, that's what would have caused Gilm so much damage, right?

Think while searching for the figure of the culprit this time, but that was also true.

In the first place, if Ambris had appeared in a situation where Ray was not in the Guild, then naturally Seto was also not in the Guild, and could not be imitated such as exploring a wide area with the power of Seto.

The number of flocks that Ray crushed from the sky with Seto will be considerable.

Of course, given the ability of the adventurers in the Guild, there will be those who can win even if Ray fights the extinct herd from the front.

But still, those who fought will undoubtedly wear out.

In Ray's case, he had enormous magic, which allowed him to destroy a herd of monsters by acting like a carpet bombing from above without thinking about the magic he consumed.

Even if you use massive magic that wipes out a bunch of monsters, the magic you consume with it is only a fraction of the magic you find in the rays.

And the magic consumed also recovers as soon as Ray rests or sleeps.

It wasn't complacency or anything, Ray had decided that Gilm still had room because he had his own power only in this commotion.

Without Ray, the guilds would be destroyed instantly...... and so on, but still wouldn't have afforded a merchant to just come from Abu Ero.

Not all merchants have come to the Guild, and some merchants have come to the Guild before this commotion begins and are still unable to get out of the Guild.

But it was also an opportunity for ambitious merchants to make money.

Naturally, the benefits are enormous, as other merchants do not go to the Guild for fear of danger, because they are the only ones who come to the Guild.

Close to gambling risking your own life, which is likely to be wiped out if found by a herd of monsters, of course.

There was also a lot of money when I beat that, and for a merchant who had ambition but didn't have that much money, Gilm today was also a place to make money.

"Ray, over there"

As Ray thinks about the merchant, Vihella's voice gets in his ear.

There, and it was a vihela in my mouth, but Ray doesn't know what the vihela hanging on Seto's forefoot is talking about.

Still, when I turned my gaze to the ground, there was a single carriage rolling over, and there was all kinds of pieces scattered around from the carrier.

Carriage owners, thinkers and escort adventurers are desperately fighting goblins.

Seeing only that, it was clear without thinking about what had happened.

(Rumor has it, what is he doing?... Well, it wasn't a rumor)

Though thinking that way, Ray jumps off Seto's back, which was spanning.

Using magic from above is the quickest and surest way to annihilate a flock of goblins.

But this time, merchants, carriages, escorts, etc., are being attacked by goblins.

If we use magic from the sky to the ground in this situation, they will also be involved.

Beyond that, although what Ray had to do was cumbersome, it was to defeat the Goblins while protecting the merchants after they went down to the ground.

Remove the weapon from the mistering while using Slapenil shoes as usual to ease the fall speed.

With Death Size in his right hand and Dusk Spear in his left hand, Ray lands a little further away from the merchants.

"Wow!

Had it been on the merchants' side, they might have been attacked aggressively, including the escorts.

Certainly because something suddenly appeared on our side in a situation where one merchant and two escorts clearly couldn't beat Goblin.

Ray figured it out, and he landed a little further away.

"Cover"

Whimpering, swinging the death size of his right hand toward the goblin in front of him, sticking out the spear of dusk on his left hand.

At this point the safety of the merchants was ensured, as well, but even more powerful reinforcements came from above there: Seto and Vihela... it didn't take a few minutes until the Goblin herd was wiped out.

"Thank you! It really helped!

A merchant man, such as whether or not he is in his twenties, bows his head deeply toward Ray and Vihera.

Next to such a merchant, two of the escorts were similarly bowing their heads.

"The merchants who come to Gilm in the present situation are invaluable. Still, I think it's too much of an affront to just the two of us."

The merchant grins like trouble at Ray, who tells him by shaking off the blood on Death Size and Dusk Spear.

"I knew I should hire more escorts, because you have one carriage. There's really a limited number of people who can take escorts. Naturally, you also need to carry the goods."

If you say so, Ray can't speak any more.

If this was a time of nothing, the escort might have been able to walk outside the carriage and the carriage would have proceeded slowly with it.

But it's nothing but suicide to imitate that in the present situation.

I needed to spend as little time outside as I could, and that was the hurry to get to Gilm as soon as possible.

Naturally, if that happens, we usually arrive in the Guild at times when we are closing the gate, but Dusker, as a lord, is also concerned about the current state of the Guild.

Merchants in particular need a little more protection, and usually those who come to the guild after hours are allowed to imitate things like revealing the night by the gate, but even during the night here, if the merchant gave me permission to open the gate and enter the guild immediately.

It was a decision that could not be made for fear of bandits in ordinary cities and villages... but very few people think about bandits in this neighborhood.

There are powerful monsters around the Gilm, and on top of that, there's a flock of them now over at Ambris.

If you can make a bandit run in such a situation, that would be the strength to make it easier to be an adventurer.

Above all, even if there are bandits who have contemplated attacking the guilds, in the first place the guilds have many armed adventurers, and the guards and knights are on the border, but therefore of high strength.

The society behind it also existed in the Guild, and he knew it was suicidal to imitate the Guild in such a way as to make noise in the current situation.

Such people are willing to cooperate because it is difficult for the guilds to perish.

"I see what you're talking about.... So, what do we do now? Looks like the carriage's already broken."

The carriage ahead of where Ray's gaze was pointed had been overthrown.

If that's all, it doesn't matter if Ray or Seto cooperate, but I don't know if it's due to the shock when they fall or the aftermath of another battle, but the carriage axle is broken.

Luckily the carriage was just overthrown and the horse with it was safe... but still the majority of the luggage would have to give up more than the carriage was pulling over and over.

"Yeah, I'm sorry to hear that.... I thought you were lucky you just had a life."

Ray is just a little surprised by the positive words coming out of the merchant's mouth.

As a merchant you lose a lot more than you've done all this damage...... on the contrary, you'll just have to go out of business if you do poorly.

Even so, there was a grin in the man's mouth.

It's like, it's just against perseverance to look pitiful in front of a benefactor.

"... that's funny"

"Yes?"

The merchant man gives a strange look to Ray's words that came out unexpectedly.

"No, it's nothing.... Just so you know. Then I'll escort you to Gilm."

The merchant cannot hide his surprise in the words that came out of Ray's mouth abruptly.

This merchant also knows more about Ray and Seto than he was on his way to Gilm with ambition.

I didn't seem to know about Vihera... but that's not strange because Ray has barely stood on the surface stage since he started acting with Vihera.

Why would such an armed adventurer do a job that wouldn't cost you money? He was a questionable merchant... but Ray would let two of his escorts help him take out Goblin's demon stone to fund the merchant for now.

Seto, who watched it, was alert to his surroundings, and while Vihera thought Ray's distractions had begun again, she was going to help him with the task of removing the demon stone from the goblin.