Legend
1362 words
The night Ray had been cutting down Trent's forest trees...... there were several figures in the Guild's warehouse.
One is Guildmaster's worker, and Guildmaster Dusker, Alchemist Zumous.
There are a few others, but now I'm concentrating on checking the trees in the warehouse.
"If you look at the magic distribution of this tree, you should use this Turris red liquid..."
"No, even with the same Turris liquid, in this case the blue liquid would be better suited for this one, wouldn't it?
"But there's a problem fixing magic..."
Conversations that you wouldn't know if you weren't such an alchemist are happening everywhere you look at a tree.
Zumous is probably an alchemist's business, too, while reporting to Dusker what he found out. I seem to be concerned about the tree, and I find myself wanting to find out.
That's why Dusker opens his mouth when he finishes hearing the full explanation.
"Go. Let me hear the exact report when I'm done."
"Thank you!
To Dusker's words, Zumous heads under his fellow alchemist.
The worker opens his mouth with a grin at Dusker, who is smiling bitterly at such a look at his own men.
"Apparently, it looks good enough for building materials"
"Oh.... I just don't have enough ingredients yet to build more guilds. Where there was a lot of lumber, there was no reason to make the walls wooden."
"Right."
The worker nods without any particular objection to Dusker's words.
Actually, that's right.
If it were not for the periphery to have a guilm, it would be possible to build enough additional trees from the Trento woods.
But still, trees are only trees.
Some monsters use magic, and some throw up braces.
... Yes, I mean flames.
The magic of fire Ray specializes in, but it doesn't mean Ray is the only one who can use it otherwise.
No, I'd say it's common as a means of attack.
So, if you build a barrier with a tree, you may burn it lightly.
There was also the problem of being easily rotten by trees alone.
Once the area is magical, it can be dealt with to a certain extent, but only to a certain extent.
There were many other reasons, and it was only natural that the construction of the guilds would require a large number of materials, other than wood.
"When that happens, where do you bring that material from..."
"Oh. I'm pretty sure there's going to be a lot of movement again with which chamber of commerce I'm taking the story to. I hope that's a good move, but if it's a bad move... kinda."
"Right. Even then, Ray got caught up inside the Spiel Chamber of Commerce."
"Oh, the Azotto Chamber of Commerce is involved."
Naturally, the report was also in Dusker, just for information on the major Azot Chamber of Commerce among the guilds.
In the first place, Marina is only here to see herself, so she can't possibly imitate it.
"Yeah. You shouldn't get too involved in this one for now. After I ask for something, it annoys me a lot when things go wrong again."
I asked for materials to be procured, but the inner rub eventually delays the construction of the city without receiving the materials... If this is normal city additions, there will be no particular problem, but the story changes dramatically when it becomes a guild on the border.
Anyway, it's an area where all kinds of monsters move around vigorously at night.
So, if the city adds up and stops moving... that would mean a monster might come into the city.
Of course, the addition doesn't end in about one night.
More than a month...... No, it is not uncommon for months, depending on the size, to take time on an annual basis.
So it's no problem that one chamber of commerce takes some time to buy materials...... and it's not strange to think so if that's normal.
However, given that that slight delay would affect the entire construction of the guild, such imitation could not have been so easily tolerated.
As a result, the Spiel Chamber of Commerce could not be involved in building the city of one of the major utilities in the Guild… even if it were involved, it would be turned to a place with no particular impact even if problems arose.
"And we need to get a lot of people together. Especially carpenters."
"Yeah, we'll take care of the escort."
I guess the worker who just tells me so is still a doer.
"We're going to need more adventurers than usual... are you okay?
Gilm has a lot of adventurers… it also has confident adventurers in its arms.
Still, if we were to cooperate fully with the city's construction of additional buildings, there would still have been insufficient numbers.
Because while the city is being built, the normal request comes next.
With less manpower to turn to crusade requests, it is also possible that monsters will raid places where more monsters are working on construction.
In addition, if there are fewer people to turn to for collection requests, substitutes such as potions and magic items that appear in the guilds become thin.
If we turn less manpower to the merchant's escort, we won't be able to protect ourselves from being attacked by monsters and bandits.
Usually, there are no bandits out near the guilds.
But if it is also an addition to the city, it will undoubtedly require a large number of merchants and supplies, and there will be more bandits in search of that merchant.
... Most of the increased bandits will also operate near Abu Ero in the aisle, rather than in the Guild.
"Wouldn't it be better to move a meadow wolf too"
"It is, indeed, Master Dusker's … no, it is Gilm's intelligence force, isn't it?"
"Oh. Did Marina tell you that?
"There's that, too, and I've heard rumors that you're an excellent trooper. Either way, it must be necessary to increase the number of adventurers by a variety of means. … that depends on the scale of how much more you build"
Asked by the worker with his gaze, Dusker opens his mouth with a grin on his manly face.
"I would like to increase the size of the guilds by about 50% from the current state..."
"... it's also..."
To Dusker's words far beyond expectation, the worker has no words.
We talked about building more, but I still didn't think it was that massive.
But for Dusker... no, for the lord of Gilm, adding a city isn't that easy to start with.
More than that, it was natural to assume that once I decided to do it, I would do it all the way.
Of course there's nothing. Even if we do that much extra construction in a city in the countryside, in the end marginalization will go on without people getting together.
But the guilds on the edge gather as many people as possible.
Precisely, it's pretty much impossible even now.
In the first place, the population was on the increase because in the spring there would come a large number of adventurers.
Of course, illness, aging, accidents, incidents… there are never too many people who die because they act as adventurers and fail in their requests.
Still, some adventurers and merchants wish to emigrate, or the number of children born among the inhabitants of the Guild, more so than the dwindling population.
More than that, it was natural to want to spread the guild as much as possible.
(Still, 40%, 50% is... I think it's too big to be honest)
Workers think so, but as far as Dusker is concerned, he doesn't seem very joking.
I mean, I guess that means I'm serious.
"I'm sorry to have to say this from my point of view, but with all that massive construction, I can't explicitly cover Gulm adventurers"
"I guess. … so if you can, go to another city… speak to the guild of the city in a friendly relationship with the worker. Send adventurers to the guilds, and of course you will have the fee in the guilds."
Although not comparable to a city equivalent to the Wang capital, Gilm on the edge has an economy that just calls it a city rather than a city.
That's all the borders that exist in the kingdom of Mireana are worth.
Because there are monster materials, plant materials, and other sources of income that exist only on the periphery.
"I'm not an armed adventurer, that's what's new to me. Even adventurers seem to have a job."
"Oh, I don't care how many people carry building materials or do things like that as a strength job, besides escorts while I'm at work or night escorts."
Adventurers who are more physically trained than the average person around Ningro are more helpful when imitating things like carrying large baggage.
Workers also understood that well, just because they were guild outposts near the dungeons.
I've also seen the presence of an adventurer who didn't dive into a dungeon and was helping a carpenter.
Eventually, the man quit his adventurer and became a carpenter.
Anyway, the adventurer was just working out and powerful, and in that sense he was very convenient.
"Okay. So, when exactly are we going to start building additions?
"... I don't know the details yet. I'm in the middle of ordering my men to do all sorts of fine calculations right now. I never thought such handy building materials would show up. It's unwrought."
"Right. I still don't know what the rationale is, but the fact that the forest automatically spreads..."
A report written by Lenora who received a report from Ray.
According to that, the forest was still more extensive than it was yesterday.
In other words, it is the worker's decision that it is certain that the forest will continue to spread every day and that given the size of the forest today, it will not be the first thing that will cause difficulties in the construction of the guilm.
(A report from Mr Sleisha said that Trent was there...... I hear that Mr. Ray's felling of this tree did not show Trent coming out. I'm curious to see what's going on around there...... that will turn out in the upcoming investigation)
So far, we still don't know exactly what Trent Forest is like.
Of course we would need to look into it later, but still we needed to be ready first.
Less, it's not that easy to talk about having all the skilled members like Ray... but if we're still going to build more guilds, we'd better get moving around there a little bit faster.
(Are you still Mr. Ray? But I just want Mr. Ray to turn to loggers if he can, more than he has an item box... and then Mr. Ray's party members after all? No, I still want a party other than Red Lotus Wings......)
He was a thought-provoking worker, but when he overheard a shout coming out of the mouths of the alchemists who were inadvertently examining the trees, he turned his gaze to you.
It wasn't just the workers, Dasker also turned his gaze to those who heard voices.
"What do you want to do?
"Do you want to go? Well, if someone's passionate about it that way, it'll be too late to report it."
"... right. You can't deny that."
To Dusker's words, the worker nods with a quiet grin.
There is no doubt that, even if we think about it all on this occasion, in the end, we are still short of information.
Beyond that, I still send adventurers other than Red Lotus Wings... while also sending more than one of those to decide I should get some information.
"What's wrong with you? He seems to be happy with something."
Speaking to the worker, Zumous opens his mouth with his eyes shining.
"Yep. Look at this! If you let a liquid with a particular magic touch, it will be hardening in response to that magic."
"That's... Didn't you say the same thing about the branches yesterday?
"Yes. As a phenomenon, it's no different from yesterday's. But the decisive difference is its hardness. This could also be used on the exterior walls covering the city."
"... how's the resistance to fire?
Dusker, who was listening to the conversation between the worker and Zmous, pinches that word.
It was unexpected even for Zmous to be asked that way, stuck in words.
"Oh, that's..."
That Zumous attitude represents Dusker's answer to the words.
"No matter how sturdy they are, they can't be used on walls when they're burned by flames."
"... Yes"
Fire attacks are often used when attacking.
Make it a monster, make it human.
More than that, it would naturally be required to be resistant to fire to use on walls.
"But... maybe that tree can be used alongside the walls. Let me know if you find anything else."
Is it your intention to follow, Dasker told Zumous so?