Legend

1655 words

"Hmm... it must have been around here, right?

"Gru!"

To Ray's words, Seto sounds like he is.

The Rays are currently located a little far from the street, somewhere with a slightly larger rock.

If we destroyed one of the bandits, we were supposed to meet here.

I would have always wanted to act separately, but if I couldn't make it in time with Elaine's Magic Pouch or Marina's Spirit Magic when collecting the bandits I captured and the treasures that those bandits were storing, I needed to store them in Ray's Mystering.

Also, the degraded magic pouch in the item box is the item box… Unlike the mystering held by Ray, the amount goes in.

Beyond that, depositing what was inside with Ray was the best choice in the sense of making the most of the magic pouch.

"Ah, there he is. Ray!"

Turning his gaze to such a voice, Vihella emerges from a forest a little further away.

And like chasing Vihera, Büne and Marina show up... and behind the marina, bandits with wrists tied up with water magically created by the Spirit of Water instead of rope.

"... That's a lot"

The number of bandits tied up with spiritual magic is about twenty.

From that number, it is not difficult to predict that perhaps most of the bandits defeated… have captured everyone in some cases.

Speaking of Ray, who muttered so, the number of bandits taken prisoner is zero.

The bandits, who belonged to Unsullied Pure White, have all been killed and their bodies burned to avoid becoming undead.

Naturally I have brought up all the treasures that were in the cave, but still my anger at the bandits opposite to the name Unsullied Pure White is nothing like disappearing completely.

"Oh, is it just Ray and Seto? What about the bandits?

"It was a scrap that wasn't worth keeping alive, so I incinerated it"

"Uh... yeah"

From the look on Ray's face, it's easy to predict what the bandit was up against.

And Ray's pretty grumpy, too.

Deciding that it wouldn't be good for Ray or himself to continue that story any longer, Vihera changes the subject.

"With that said, Elaine and the others are too late. I think it's time for you to come back."

Words worry, but still no worrying color in Vihella's mouth, I guess, because she understands that Elaine has no way of losing to someone to the extent of a bandit.

... In fact, if the bandits were told that Elaine, who inherited the Enchanted Dragon's demonic stone, it was certain that they would feel surprised as if the heavens and the earth had been turned upside down.

"Right. Maybe more treasure than I was expecting, or something like that? Or do you think it's taking longer than expected for a bandit to capture you?"

Regardless of defeating the bandits, I had an anticipation that capturing the captured bandits was going to take quite some time.

"So, who's still not coming to hand these bandits over?

"... if you ask me, it's too late. I think it's a good time to come."

The sun already exists directly above it, and if you take the clock out of the mystering and check it, it fits around a little past noon.

Beyond the fact that the promise was at noon, it would be late for treatment.

Most of all, fewer people in this world have clocks, basically judging time by the sound of a bell every three hours.

More than that, it's not that strange to deviate from the promised time at all.

Most of all, we also know that the people who take on the bandits this time are those officially requested by Gilm, not to mention that some of the people we meet are Rays.

If you ask the Rays to make you feel uncomfortable in that, no doubt.

In working in the Guild, I don't even have to think about how horrible it is to turn Ray - precisely that subservient Ceto - on the enemy.

While we're talking like that, the marina with the bandits arrives under the Rays.

The bandits, who were prevented from escaping by the spiritual magic of the marina, saw Ceto on Ray's side and turned their gaze of amazement and fear to Ceto.

I guess we understood who we were turning against our enemies in a way that was no more.

If you speak up, you think that's what might kill you on this occasion, and you make a big deal out of it without speaking up.

That's what Ray told me to keep an eye on him.

On the side of those bandits, Ray tells the marina about the spotless pure white.

The bandits captured by the marina also understood what kind of imitation the bandits named Untainted Pure White were doing.

If you try to be these bandits who were trying not to kill people, it's honest that unspoilt pure white doesn't want us to be together even if we're the same bandits.

Some even looked at the Rays as though they were scared but thankful.

"Hmm? Is that... oh, shut up"

While questioning the sight of the bandits, Ray confirms the adventurers who are coming this way with the tied bandits.

These adventurers were definitely also those who came from Gilm at the request of Dusker.

... In fact, the faces Ray has seen in the guild several times are also mixed, and he gently raises his hand to say hello to see the Rays over there as well.

"Looks like it was a big fish."

The adventurer man smiles happily at Ray's words that told him so.

Naturally. The treasure the bandits had accumulated would become their own as a reward, so the bandits would be sold to the slave traders after the investigation, and the money would go in as well.

Even if it wasn't Ray, it was only natural that the act of hunting bandits seemed attractive. … but only those with more than a certain strength can do it.

It is not uncommon for some bandits, especially around Subrusta, to be former adventurers.

Because such people hang in groups, it is possible to hunt bandits for the first time with the strength to do something about it.

Neither do you.

The adventurer man returns that word when he sees the bandits captive by the spiritual magic of the marina, but Ray shakes his neck against the word.

"No, it's not. This is a bandit captured by three men: Marina, Vihera and Bühne. I acted differently."

The said adventurer man was instantly surprised by Ray's ability to split up the party members and deal with the bandits, but was immediately convinced that if he was Ray, he would naturally... then I doubt it.

"Then what about the bandit Ray captured?

"None"

"... what?

I open my mouth as I get a little grumpy remembering the spotless pure white thing to an adventurer who turns his gaze on me like he has no idea what Ray is talking about.

"It was an outside road that didn't seem worth keeping alive. All disposed of on the spot."

"Uh... I see"

I guess the word outer roads alone made sense of what kind of bandits they are. The adventurer man obscures Ray's words.

If an adventurer man encounters such a band of bandits, he will kill some, but he will still not imitate them to annihilate them all.

Whatever you say, no matter what the other person is on the outside road, because if you sell them off as slaves, you're sure to get the right amount of money.

But that's only for this adventurer.

If you're not financially troubled Ray, it's not going to be weird to decide that, and I'm not going to say anything about an adventurer who wasn't otherwise at a disadvantage to you.

Talking to adventurers that way, the people who participated in this request show up from the woods one after another.

Most of them tied up the bandits they captured, but only a few of them… or none of them had captured the bandits.

If you wonder why such a thing is happening, Ray can only sigh into the frustration in his chest.

Some of them were taking merchants and travelers captured by the bandits besides the bandits who had captured them, just as Ray expected.

I wonder why such people are together, because it was captured by bandits.

Man, in exchange for ransom. And the woman... besides redeeming it for ransom, as an object of desire.

In fact, some of the women with the adventurers seem to have an uncertain gaze, while others send a murderous gaze to the bandits who are tied up.

I guess I borrowed it from an adventurer. There was also the figure of someone wearing apparently unsized clothes from above torn clothes.

I'm also concerned about those people, but the first step is to exchange information, which makes conversation with other adventurers a priority.

(Normally, I'm letting Marina take care of things around here)

While I think so, I guess Ray is talking to the others because Marina still played guild master until a while ago.

Beyond the fact that this request was made in Guild, it will naturally be Guild's adventurers who took it on.

And this is also natural, but if you're a guild adventurer, you knew and deserved to know about the marina.

Some of them came about this addition, but for some reason they were admitted to arms and participated in this request.

Some of these people have yet to get much information about the marina, and if they could talk to the marina, they would happily return the words.

"Nevertheless, I heard there were bandits, but you didn't think there were so many bandits"

"Right. Besides, I don't care what you think. That's not all."

An adventurer who was talking to Ray whines as he sees the bandits captured by the other adventurers who have gathered around him, and Ray agrees with that.

In fact, the number of bandits captured by adventurers has already exceeded one hundred.

If we think that adventurers are still coming together, that number will even reach nearly two hundred if we do poorly.

"But with all these bandits gathering here, why do you think we left them alone in Subrusta?

"I don't know. To be honest, I don't know if you ask me that. No, well, I'm talking about Sabrusta not being neutral, and maybe he was going to sabotage Gilm's additions."

"... Wow, you never want to get involved in factional fighting or anything"

I nod like Ray agrees with that adventurer's words.

Ray didn't even know what anyone ruling Sabrusta was thinking, but still to Gilm... I can't imagine it would be enough to imitate it hostile to Dusker.

In the first place, leaving the bandits around the city you rule, without even crusading, is tantamount to indicating to the aristocrats that they do not have the skill to rule that city.

Even if that is what the aristocrats are not ruling for themselves, they are sending deputies to rule.

No, Ning Lo. In that case I have no eyes to see the ability of the deputy...... I mean, I would be mocked as a nobleman with no eyes to see people.

If you ask me if I will do this kind of imitation until I take such a risk, at least from Ray's eyes, it just seems like a wind of stupid imitation.

… even so, at a time when Guild adventurers are crusading heavily the bandits around Subrusta, I am crushing the face of Subrusta's deputy and the nobleman who chose to represent him.

"Well, we just need to stay out of this, just do the job we were asked to do."

Another adventurer who was nearby approaches me, saying so.

"Even if you don't want to get involved from this side, you're gonna get involved from the other side, right?... Here."

I was listening to the Rays, another adventurer said that and pointed to Subrusta.

It was the figure of nearly thirty soldiers who were so pointed out.

Most of all, even soldiers were equipped to such an extent that they were considered guards rather than fully equipped to go to war.

Still, if it were to be nearly thirty armed soldiers, it would certainly be of the right force.

In fact, the adventurers gathered here are also turning their gaze to the soldiers approaching.

And behind the soldiers is a carriage...

"Hey, that guy. Why are you with the soldiers?

An adventurer talking to Ray until earlier sees the carriage owner behind the approaching soldiers and squeals unexpectedly and so on.

Ray asks because he hopes to tip such an adventurer man at all.

"The guy you know?

"I know nothing... the adventurers we hired to carry the bandits we captured to the Guild."

The words echoed around him, and Ray looked up at the blue skies of summer, sure to have gotten him into trouble for now.