Legend

2097 words

"This... again..."

Dusker's men, who have come to see how things are, are just dazed by the sight that spreads in front of them.

That was a sight I've seen several times already, so I just wonder if Ray will, again.

... If there were actually so many lakes spread out in front of me, I wouldn't be able to tell you not to be surprised by that.

"I heard it was big, but what is a lake like this?... So, what's that burning?

The person, who was looking at the lake, turns his gaze forcefully away from the sight that spreads in front of him and asks him to turn his gaze towards another eye-catching being.

Ahead of that gaze is the sight of giant slimes burning on fire.

It's been hours since Ray used his magic, but there's still no way the flames that are burning will fade.

So much so that even Ray, who used magic, wonders how long he really keeps burning.

(But continuing to burn means the burning slime isn't dead yet, right? Honestly, being able to live this far with my magic doesn't make me... stylish)

It was a slime that was burning now and I couldn't move, but still decent - without the magic of Ray - if I was fighting, I wouldn't know how much damage the hell went around.

I was definitely tough enough to think so.

"You can't say anything from me about that flame over there. That's what you're gonna do until Slime dies."

"Wait a minute, please"

To Ray's words, Dusker's men turn their gaze to unexpected things.

As if Ray's words were incredible.

"Was it the slime that was burning? Is that slime still alive!?

"It will. But you don't have to worry because you can't do anything while it's burning, and it keeps burning until the slime dies."

To Ray's words, whoever heard him wonders what to say.

It's troublesome to have a slime, but if the person you're supposed to defeat keeps burning, don't you need to worry that much?

"I'm not completely relieved while it's burning."

"Don't be. I don't even think I can do anything in this situation."

Ray's assurance that he's okay finally makes him look a little but relieved.

"Anyway, I need to let Master Dusker know a lot about it. In some cases, Master Dusker might come this far directly."

"I guess."

Even when the Tower of Birth was transferred, Dusker did not come this far in person.

That was largely understandable by reports from adventurers, knights and other subordinates who saw the tower of birth, but there is a problem that the work was busier than that.

Dusker now lives like that is what he does every day, and that is what he can only do slowly when he sleeps and eats.

So much so that when Ray heard that, he remembered the tagline he saw in something called 'Can I Work Twenty-Four Hours?'

... That's why they're trying not to let their men manage to make enough sleep or bring in work during meals if they can break their bodies as they are now.

So anyway, if you just want to see how the greens and reservoirsmen are in your mansion, even though they are quite close to the gilm, you couldn't afford to come to the Trent Forest, which has the corresponding distance.

But if a lake like this were created, the story would be different.

That's why this lake can have a huge impact on the lives of the guilds.

I definitely needed to check directly with my own eyes, even as a dusker, beyond being such a place.

You look directly at the lake with your own eyes, and you see the tower of birth, and you decide what you're going to do.

(Shouldn't we just drop you off in a seto cage?

Well, Ray thinks so.

With Seto cages, that's what arrives from Gilm to Trento Forest in less than a minute.

Exactly, right away.

... but I guess I can't do that given Dusker's identity.

Dusker is one of the most important figures in the Guild.

So, just in case I fell out of the sky, I was sure I could stop you from moving in a seto cage.

In fact, Ray had the idea that even if most things happened, it wouldn't matter if Seto were here.

"So I'm supposed to wait here until Master Dusker arrives today? Or even finish the job as usual when it's time?

"For once, please do as usual. If anything happens, I'll call you back then. However, given Dusker's work, I find it difficult to do so immediately today."

"Okay. It's just that if it takes too long, the slime could die and the flames could go out."

That Slime is dead would be something to be happy about if it were.

But as for Ray, who knows Dusker's character, I think it's probably not surprising that Dusker would want to see the sight of the slime burning.

In the first place, the size of the slime is definitely a substitute for not even the word huge enough.

The presence of such a size continues to burn without prolonged burning.

If you don't know why this is burning, it's not strange to be a kind of tourist attraction.

Whether or not anyone comes to see it with pleasure.

(In the first place, Gilm is on the border. I don't know if he's coming on a sightseeing trip there... but it's pretty little, I'm sure. Tourist attractions are the first thing I can't do)

As soon as he switches his head, Ray returns to the tower of his birth.

When Dusker's men also see Ray move, they find out what information they need from the others… what happened when the lake moved in and how the story progressed after that.

'Master Ray, the kids are saying they want to play in the lake, what do we do?

It was Ray back to the tower of his birth, but that's what Zozo asks.

If you try it on the kids, you'll soon forget that scare, just because you didn't actually see a giant slime with that eye.

"That lake hasn't been thoroughly researched yet, so it's dangerous, huh?

"I think so too, because the kids were playing in the lake until before the disturbance earlier."

To Zozo's words, Ray nods so much.

If we try it on the kids, it would be natural for us to want to play there again, just where we were playing once.

Even though there may be dangerous monsters in the lake, a child is very bold.

(If you imitate what you badly prohibit here, that's what you might do out of the sight of the adults,)

Given the size of the lake that has metastasized, there is ample potential for the children to go into such behavior.

In such a situation, it's not as bad as the slime that has struck the Rays. It's dangerous, even if it's not a monster - like Rays seeing from above, with hair that won't get wet - there's a good chance that animals will attack you.

In order not to...

"In the meantime, why don't you let the adult Lizardmans play where they're nearby? I'd rather have you still be in sight than be moved on your own."

In the end, we had to compromise as such.

Did Zozo also convince you of Ray's words, nodding small before leaving the scene?

"It's tough being in charge, too."

"... right. But I don't think I'm in charge."

To the teasing words of Vihera, Ray returns them so.

It was Ray who remembers some doubts about the status quo he is supposed to partition for some reason, but soon reckons that he has no choice either.

In the first place, Zozo, who has a tablet for translation, is the one who swears allegiance to Ray.

Then, naturally, it would be Ray for Zozo to talk to him, and it was natural for Ray to talk to him.

It would also be affecting in this case that he was the strongest of those who were in this place.

"Then it's time for me and Büne to go back. I came here for a break, but I'm sure that break is almost over."

"What, you want me to send you in Ceto?

"I don't need anything else. Besides, right now, Ray's here, right? If something happens without Ray, it's dangerous."

"That's... undeniable."

Elaine and Marina are here as well, but when something strange happened to the burning slime anyway if it was a regular monster, someone who could deal with it was a must.

(Is that it? If so, could I stay here for a while?

Ray realizes the fact.

I was wondering if I had to be here until I could figure out what to do with the burning slime.

There are other adventurers with aliases in Gilm, and some of them would be able to defeat those slimes if they were such.

That's definitely the talent Elaine and Marina can also fight Slime to win.... only Vihella would be difficult due to compatibility issues though.

(Maybe you can take it down with the immersion clap, but the slime's too big for you)

Anyway, there are people who can defeat or fight that slime, but when that slime is on fire, the story changes.

Still, some might be able to do something about it, but they'll still say it in the way that Ray, who burned it, should...

It's bad aftertaste to leave it to the right person as Ray as well to cause damage to the tower of birth and the Lizardmans.

Beyond that, I decide that I should stay and do something about this place.

"Uh... Marina, I'm sorry, but I'm going to have to live here for a while from today."

I tell that to Marina, who was talking to Elaine a little further away, when Vihella and Buune drop him off at Gilm in the carriage that Marina came in.

"Huh?... Oh, I see. If you say so, yes. Given that slime thing, does Ray need to stay here, or what?... That's a shame."

Some of those who heard such a Ray and Marina conversation have a surprising look on their face.

Those who did not know that Ray currently lives in the Marina's house.

Ray's staying at the marina's house in one of Zozo's and Gaga's cases is not something he's hiding, but it's not something he's saying publicly.

That is why those who know know know, but those who do not know do not.

Not to mention, if I hear you're sleeping in a beauty's house about the marina, I'll naturally feel glossy there.

With such a gaze of jealousy, respect and admiration, Ray continues his conversation with Marina, unaware of that gaze either.

"No way, you can't even leave that burning thing like that.... Honestly, I didn't think this would be a hassle."

Turning a troublesome gaze doesn't make the flames that are burning the slime go away.

This is what I do. The slime keeps burning, but it still didn't look like it would burn.

annoying...... I would say that is a very annoying opponent

"Hehe, but you can't get out of that flame, can you?

"Right."

"Then I'll keep an eye on you in my Spirit and let you know if anything happens... no, you can't do that either. It's gonna take a while to get here from Gilm."

Not as soon as you're on Ceto, but then you need to break through the Guild's boundaries, like when the Tower of Birth has been transferred.

But such imitation would annoy those who keep their boundaries crossed every time.

In order not to, it was still best to camp here.

It's definitely a lot easier than having a building called the Tower of Birth to camp in normally, or you can use a magic tent.

Magic tents with normal rooms inside, that's what makes camping so much more comfortable than sleeping in a birthday tower.

... at the time I'm using a magic tent, I might be wrong to describe it as a camp.

(You should buy more food next time you take Trent Forest trees to Gilm than usual)

I thought so Ray, but in fact I still have tons of food in Ray's mysteries...... I wouldn't have had to buy that many dishes if not the ingredients.

Still, purely one aspect of Ray's taste in buying food must have been huge.