Legend

2121 words

I want you to meet my master.

Ray also understands why Dusker said that.

If this was ever the case, I could have made it worse in a way.

Even in the case of a cobolt that happened last year and this year, when imitating things like dragging the eyeballs that were producing it out into this world, it was only possible to deal with it as an event for Gilm, so I didn't try to force myself to meet Ray's master who did it.

I wanted to see him if I could, of course, and I asked him if I could see him the same way as this one.

But still, I never thought I'd have to see him for sure.

But not this one.

Transfers from different worlds, lakes anyway, are being transferred from different worlds to the princes of countries the size of the kingdom of Mireana.

Not to mention that the Kings have even guessed it and the royals have been in contact.

When that happens, there's no reason to clean it up because it's not very much, but it's just Gilm.

That's why I'm deeply involved in this one... No, I needed to meet Ray's master who got a decisive lead on the transfer from another world...

"Unfortunately, my master has already traveled. It was a coincidence that he came to Trent Forest yesterday."

Ray has no choice but to say that, than to make Grimm meet Dusker.

Anyway, Grimm is undead.

No matter how intelligent you are, you can't let Dusker see you.

If Dusker finds out about Grimm, the worst Rays will be chased from Gilm.

It was also fully possible that it would be treated as a prize neck, rather than just being chased.

As for Ray, he can live normally anywhere but in the Guild, but there are still many people who have become close to the Guild.

You can no longer meet such people and on the contrary, you cannot cause trouble on the grounds that you were close to yourself.

"You said that the last time I heard it. But is that the truth? Last time. This time, when it's too convenient for Ray, hasn't the master come?

"I mean, is that what you think I have the means to contact my master?

"Yes."

Ray thought to his question that Dusker would imitate such things as falsely but affirmatively, but what actually came out of Dusker's mouth was to admit frankly Ray's words.

"That's surprising. I didn't expect you to admit it honestly."

"Really? But there's no point in keeping Ray away from them, is there? If so, you should definitely ask frankly from the start.... So, what do you think?

Seriously...... that's Dasker pointing his gaze at Ray such as whether he's watching even the enemy, not the ally.

But while Ray takes such Dusker's gaze from the front, he shakes his neck to the side and opens his tease.

"Unfortunately, it is only a coincidence that the Master came to the Guild"

"Hmm. Are you serious about that? I'm telling you, if you imitate me like you're gonna lie to me, you're gonna be in trouble later, okay?

"I know. But that's more than the truth."

To see the truth of Ray's words, hold still on to his face... an eye-catching Dusker.

Sometimes it's Dusker's office, and Ray is lowering the hood of his dragon robe.

For this reason, it was possible to see its face firmly from Dusker.

………………

Too much time for each other to say nothing and just stare at each other.

Dasker finally opens his mouth when he's about to be dozens of seconds, minutes...... and enough.

"Right, okay. But... the next time your master comes, I want you to let me know."

Look, and.

Based on Dusker's condition, Ray nods slightly confused when he decides that one of Grimm's cases could be hidden.

"Okay. The next time my master comes, I'll let him know about it. However, my master doesn't like to meet people, so maybe I won't. That's probably why when you tell them not to see each other, they won't come to Gilm anymore."

"... still, just say it for once"

Ray nods honestly at Dusker's words, which are told so on top of each other.

It's up to Ray to decide whether or not to actually say that to Grimm.

And Ray isn't going to say that to Grimm at the moment.

No, I may have something to light up on as a topic, but I didn't mean to seriously encourage you to meet with Dusker at all.

(Like, use a phantom or something? Grimm would normally be able to do that)

I have a strong impression that Grimm from Ray's eyes is anything... you can really do anything.

More than that, it's not strange to be able to do it easily, as long as you use phantoms to disguise yourself as a human being.

On the contrary, it is not strange to be able to transform it into a human, not a phantom, temporarily.

"In the meantime, let's just say this is good for Ray's master. About the Trent Forest Whisp.... It's dangerous to make contact with a detour. Let me ask you something, the only passage that leads up to the space where that whisp is located is one made by Ray's master, right?

"Yes, it will"

"Then don't go through the entrance to that passage... no, but there are monsters and ferocious animals in the Trent Forest as well"

"Right. I just don't think there's been that much strength so far."

"... so far, huh?"

Phew, and Dusker covers his face with sighs.

Yeah, that's just for now.

It's not surprising that, naturally, high-ranking monsters get lost, than Trent's Forest also exists on the border.

Ning Lo, I guess you're lucky that hasn't happened before.

When that happens, it is still difficult to place people like watchmen and gatekeepers near the aisles made in the middle of the Trento woods.

Above all, if the ability of Whisp that Dusker hears is real - although Ray decides it's definitely real more than he's brought himself to talk about - he can't put the detoured around that aisle.

If that's what you do to make the bad guy or the curious guy guard the aisle, then if you do it badly, that guy can get a little whisked out and something that won't spill out as a result could shift.

No, if it's just a possibility, that's even the possibility that Gilm will move to another world.

Thinking about it like that, it was an unmistakable fact that I still couldn't leave it to my detoured opponent.

"Mmm."

Dusker with his head about what to do.

To such a dusker, Ray flicks his mouth, wondering if I should help him a little more than I've brought him trouble.

"Dear Dusker, shall I seal that passage with my earthly magic for now?

"Seal?"

He's gazing at Ray, Dusker, that it might help him in some way.

Ray nods at such a dusker.

"Yes, I think you understand that I can use earthly magic in one winter case."

"Right. I know they built walls in the additive compartment with dirt magic to keep the cobolts from coming in so easily. I mean, do you do something similar this time?

"I thought if you imitate it like you would seal it with dirt walls blatantly, it would attract the attention of Ningro people. In order not to, I think it would be better to hide the Ningro aisle like a lid."

"... I see"

It's not like Dusker didn't think of anything similar.

But doing such imitation naturally means we need to take someone who can use the magic of the earth to the spot.

When that happens, at least the wizard will need to explain what the place is like.

That way, the wizard won't necessarily be interested at the end of the underground passage.

In the first place, it's in the middle of the Trento woods.

If you're somewhat curious, it's harder not to be interested when they tell you to block the underground passage there.

There's no way I'm going to imitate that after blocking the passage, killing the wizard or anything.

Because even wizards are rare.

In that, if Ray, who knows the circumstances, is going to block the passage, there's nothing to say for Dusker.

A little contemplative Dusker nods reluctantly and so on.

"Okay. Then I'll leave it to Ray."

If I could, as a Dusker, I didn't want to involve Ray any more in this matter.

But given the current situation, I just have to get on Ray's suggestion, even as a Dusker.

Not realizing how such a dusker looks, Ray nods.

"Yes.... does blocking an underground passage just mean it won't interfere with Whisp? My master said that if I could move Whisp well, I might be able to transfer something from the other world whenever I wanted..."

As for Ray, if I could... if I could really, I would have liked to go back to Japan.

If you're free to control Whisp, maybe, really maybe, but there's a really small chance that you can go back to Japan.

That's why I would want Dusker to do that Whisp research if he could.

Although the role of Dusker's preparers is only preliminary, beyond the possibility that Dusker will probably proceed with the research even if he doesn't do something.

The researchers, who know nothing about strength and strength, and Grimm, who has helped us many times before by continuing to exist in eternity.

If you ask me which to believe in, it would still be a grimm.

Nevertheless, it is also a fact that Grimm cannot focus solely on Whisp research than he does on a variety of other studies.

(I hope Grimm and the researchers can work together to study... I guess not)

Undead is so much hated by now.

Ningro, so much so that Elaine and the others, who accepted Grimm lightly, are even abnormal.

"Hmmm...... I know what Ray is trying to say, and if we succeed at that, we'll make a profit. But to be honest, we're understaffed."

Even as a dusker, I know the whisp is useful that it can be transferred from different worlds.... You can say I understand too much.

Even if you study it, you can't leave it to a bypassing opponent.

Not to mention that many businesses are going on simultaneously in the Guild today.

Additional construction, cultivation of spices by the green people, research on ground ships… other than that, if you include the finer ones, in large quantities.

Most of them are important studies, so there's no reason why they should be the next ones.

"In the meantime, you can't do it yet. If I have some manpower, I might be able to get my hands on you..."

"Because for a while, you're going to let them move freely as they are now, okay?

"In the matter of the lake, I assume you consumed some magic? So you can afford a little?... Well, I don't know exactly how fast magic will recover."

Regarding that, I don't even know Ray.

In the first place, it's like a lake… it imitated a lake the size of a gilm, so the magic drain should be tremendous.

For that matter, it even imitates the likelihood of transferring Lizardman again in a few days after transferring the lake.

Ray doesn't even know what Whisper thinks of magic, so I can't say anything.

"Thank goodness for that area. Whisp… it's also a rare or superior species, so it's not considered normal."

"... then the only thing you can move in the current situation... is a marina"

"What?"

Coming out of Dusker's mouth was a completely unexpected name.

For Ray, the marina was because he had a strong impression that he was a spiritual wizard.

Although it was one of the reasons I was surprised to say the name of the marina that Dusker was not comfortable with.

"Uh, Master Dusker. Is a marina a marina I know?

"Oh. Make it a former guild master, of sexual evil...... whoa!

"Master Dusker?

To Dusker, who suddenly raised his voice, Ray raises a voice of doubt.

To Ray like that, Dusker shakes his neck sideways saying it's nothing.

"Never mind. I just got a little cold in my spine."

"No, I don't care about that..."

"Anyway, the marina I'm talking about is definitely the marina you know. Marina just lives a long time as a dark elf, not as an expert, but she can do anything to some extent."

That's what Ray told Dusker about the new side of the marina.