Legend

2229 words

"Well, there's no reason to stay that way more than finding a goblin settlement, and I'm not going to"

"Gru."

To Ray's words, Seto rattles as he agrees.

But the question was how to destroy the settlement.

Like when you burned the agate in the tissue behind you in Slam Street, do you magically burn it?

That thought arose in Ray for a moment, but he immediately dismisses it.

At that time, he was independent as a building, though bent, so he could also use magic to burn it.

However, such imitation is not possible in the goblin settlements that exist beneath the eyes.

The biggest reason is that we are not completely cutting down trees when we build settlements, and it is significant that some trees remain growing.

Sometimes Trento forest trees are excellent as building materials...... but if that's all there is to it, it won't be a problem because that's just a few trees burning.

The problem in this case was that if you used the same magic as you did in Slam Street, there was a possibility of extended burning just because the trees were poorly grown.

It was the magical characteristic of 'fire spree' that didn't burn outside a particular range, but I can't even say for sure that Ray, who actually uses magic, what would happen if some of the trees growing around him… or only half of them were in the magical effect range, otherwise outside the effect range.

I can't, but as someone who uses magic, you probably extend it? I had a strong feeling that

(When that happens, should we attack the settlement normally after all? Fortunately, there are quite a few adventurers and Lizardmans)

Nevertheless, adventurers cannot bring much more adventurers than they are as escorts to the Tower of Birth.

The water wolf was friendly, but other monsters of the lake are not always friendly either.

I can't imitate anything more like leaving my escort alone than I've actually been attacked by monsters in the lake many times before.

(Then the Lizardman, not the adventurer, will be the main force.... well, enough)

Fortunately, the Lizardmans who have moved into this world are many of them warriors.

Beyond that, there should have been no problem at all in terms of annihilating the Goblin settlement.

Seto, we'll be back.

"Gru?"

Aren't you going to go extinct like this? and Seto squeaking his throat in wonder.

Ray opens his mouth as he strokes the back of Seto's neck like that.

"If we attack that settlement alone, the goblins in that settlement will undoubtedly disperse and flee. It's impossible to burn every settlement, so we need a certain number of people."

If only we could have burned the Goblin settlement alone.

Seto nods regrettably at Ray's words telling him so.

It would be a great shame if we tried Ceto and couldn't bring down the goblins here.

But if it comes to things like goblins dispersing and escaping, as Ray says, that won't be the only thing that will go out of style.

Then we're just talking about once we get back to the camp, get our forces in place, and then get back to this settlement again.

That's what I understand. Seto, you want to go back? and throats toward Ray on his own back, and asks.

Even as Ray, I honestly nod at that word because I don't disagree with Seto like that.

"Oh, let's just say we go back. This is how we found the Goblin settlement, which was our biggest scout target. Then you don't have to do it here."

To Ray's words, Seto rattled his throat and flew off the spot.

"That's fast. You've already found it."

The knight who hears Ray's report has a surprised look on his face.

The adventurers had reported that Ray and Seto were acting in search of a goblin settlement.

But less than an hour after receiving that report, it would have been only a surprise for the knights to be told that they had found a settlement of goblins and returned.

"It's goblin. Trent's forest trees were in the way, they were pretty much felled. I think I gave up the thick tree."

"... I see. So, how many goblins?

"I just saw it from above, so I don't know exactly how many. But... maybe a few hundred... in some cases it could have reached a thousand."

"That much?"

The knight's words are mixed with unpleasant colors.

Naturally. Goblins are basically just out of the way.

Materials are not particularly expensive, demon stones are small, and the redemption of crusade proof sites is cheap.

I was honest that I didn't want to get involved if I could, more than that.

But regardless of the number of ten or twenty, if the number reaches several hundred or even a thousand, the story will change.

If we do nothing like this, the number of goblins will just increase.

That would, naturally, damage the camp as well.

... In the first place, this camp was raided not long ago by Goblin, so the damage has already been done.

Given the circumstances around it, the option of not getting your hands on it here does not exist.

We need to wipe out the Goblin settlement as soon as possible... and we have a problem.

"It would be nice to destroy that settlement, but how the hell do we do that? Is that Ray's magic?

If you're a knight, there's a Ray who specializes in extensive extermination magic, so why don't you just magically put that settlement together and burn it down? And I guess that's what you thought.

But Ray shook his neck sideways at the words of such a knight.

"There's a chance that if you use bad magic, it can be extended, and there's a magic of burning only certain ranges... because of the trees in the Trent Forest, I think it's probably irritating. It's not like there's a clear reason around here, it's just a sensory thing, so I'm not sure."

"... I see. When that happens, do we have to attack the tunnel? Thinking about the defense here, it's a little tricky."

"I think so, too. But not just adventurers, why don't we use Lizardman? Lizardman has quite a few, and given that, isn't it hard to deal with goblins?

"I see. That might be a good idea. I can't ask for it, but if Ray asks for it, Lizardman would be happy to help."

The knight's words are never wrong.

Originally Lizardman has strong feelings of respect for the strong, but Zozo obeys, and Ray, who defeated Gaga, is quite respected by race only.

On top of that, Ray didn't beat Gaga just once.

Of all the other Lizardmans watching, that means some mock battles with bare hands without weapons yesterday.

... If that normally means it's a mock fight, there's a pretty high number of wins when I was at the Marina's house, but that's something the other Lizardmans don't know.

For such reasons, if Ray asked Gaga or Lizardman through Zozo, he was almost certain that he would help to annihilate the Goblin settlement.

"Oh, so what? If I can get your permission, I'll call the others through Zozo."

"... right. Being raided by goblins as many times as today is not funny. Given the circumstances around it, you should crush it now. Okay, please."

With permission from the knight in charge here, Ray tries to get to where Zozo is...

"Ray, bring back Goblin's body. If you leave it there, it'll taste bad. Fortunately... we have someone here who would love to eat Goblin's body, so let's use it as a gift."

"What's a goblin body... all of it?

Ray's expression has a disgusting look on his face... which also comes from the bottom of his mind.

Regardless of about ten, there are only a few hundred...... maybe even a thousand, so bringing it all was very laboriously cumbersome for Ray.

"One!"

And, accidentally, the water wolf squeals.

From the sound of One, isn't it okay for water dogs, not water wolves, in the rays anymore? And I don't think so.

Still, I immediately deny my thoughts and see the water wolf again.

"So, what's going on? Could it be... you're coming to crusade the Goblin settlement, too?

"One!"

casually, that was Ray who meant to joke half the time, but the water wolf replies instantly.

Water wolves can understand people's language.

I mean, the fact that I replied to Ray's words definitely meant that when I went there myself, I was pretty sure I was saying that.

"Uh... are you serious? No, well, it helps, militarily."

The water wolf would also be more than a little smaller today than Ceto, who is three meters long, correspondingly strong.

But Ray's known water wolf is far more gigantic than it is now.

The time I actually fought wasn't that long, but still with Seto... I also know Ray has enough strength to fight Seto with Ray on his back to some degree against each other.

It is gratifying that such a water wolf can help to annihilate a settlement of goblins. I appreciate it...

"There's a goblin settlement pretty far from here...... no, it's pretty far away, huh? Can you get that far away from the lake?

Water wolves are still out of the lake, but between water wolves and the lake there is something like a rope of water.

The question is how far that rope of water extends. And most importantly, what happens to water wolves that are disconnected from the lake if the water rope is cut for some reason?

Ray doesn't even know the area.

Given the water wolf's abilities, it can be expected that there will be no problems, but that is also not absolute.

In some cases, there is no denying the possibility that the water wolf will die the moment the water rope is cut.

It was Ray's honest feeling that the water wolf didn't want him to die any more than he was a friendly being.

It's not the only monster that lives in a lake and is friendly to the Rays because some of them are jellyfish that glow and fly.

I don't... Still, that jellyfish was fatal to Ray in that he couldn't communicate even if he was friendly.

That's why Ray shakes his neck sideways in response to the request of the water wolf.

"No, shouldn't that be stopped? If anything happens to you, you're in trouble, right?

"Waw."

A water wolf squeals unhappy with the words of such a ray.

Maybe it's because goblins are delicious - but only in the taste of water wolves - that you want to eat goblins here.

Ray would have imagined that from the state of the water wolf, but for now, as far as how it was going, that prediction seemed somehow to be a hit.

"What do we do?

"You'll have trouble even if I ask you. It's only Ray that the water wolf chose you as his negotiator."

I asked the knight, Ray, but what I returned was a disheartening word.

Nevertheless, that word is never wrong.

The water wolf is friendly with adventurers and Lizardmans, but that's how he realizes that Ray is the only person to negotiate with.

If so, that's what the knight will say on this occasion now, the water wolf will just listen to it.

"Hmmm.... Seto, what do you think?

"Grrrrrr?...... Grrrrrrrrrr!

I didn't know when we got along, but Seto is fine with Ray asking! and honking his throat.

Er... and yes, the voice leaks out of Ray's mouth.

Whatever you say here, Seto probably won't stop sheltering the water wolf.

What the hell was that about last night?

With that in mind, for the time being, Ray thinks it's useless to say anything more.

Tell the water wolf that you can't come with us here, but there's no need for the water wolf to protect it.

That's why you should go where the Rays headed, too.

"Okay."

In the end, it was Ray who lost his roots.

If this makes the water wolf no warrior at all, I would have made the choice of never taking Ray with me either.

But there's nothing more I can do than have a strong water wolf.

(As for the water rope... let's hope it's sturdy. Or should I expect this water wolf to be like a doll)

Half forced to think to tell himself, Ray switches his head and looks for Zozo.

Zozo's figure was quickly found.

We were in a mock fight with Gaga a little further away.

Zozo also has the highest strength among the Lizardmans here.

But Gaga wasn't the kind of person who could fight each other with it, even if such zozozo meant it.

A wooden knife with no blade, prepared for simulated combat, is wielded and the zozozo is blown away lightly.

Still, Zozo gets up right away and stands up to Gaga again.

Until the simulation came to a close, Ray waited to speak up.