Levelmaker
Episode III Status
Anyway, I decided to move on. But he looks like he's 12 now.
Unlike when I was 16, I can't move my body enough. So now I think it's best to check the status Gizo told me, close my eyes, in my head.
"I want to see the status"
Yes, I thought about it.
Then immediately, something appears in the eyes that should be closed. Perhaps this is the status.
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- Status-
name: Alim
EXP: 0
HP: 10/10 MP: 10/10
A: 5
C: 5
D: 5
W: 5
S: 5
STP: 10
- Skills -
SK1)
[E (X): pyrometry] Lv- [E (X): hydrology] Lv-
[E (X): Wind] Lv- [E (X): Soil] Lv-
[E (X): Probation] Lv- [E (X): Healing] Lv-
[E (X): Reinforcement] Lv- [E (X): Reinforcement] Lv-
SK2)
[Swordsmanship] Lv - [Gymnastics] Lv -
[Gunshot] Lv - [Bow] Lv -
SKP: 10
Title: -
Print: -
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I see, I see. I've come to different worlds, so I thought if... it sounds like a game, as expected.
Plus my name is Alim. This is my... uh, previous life? Well, anyway, that's the same username I used in Dragner Story and stuff the other day.
Is this the name of the rest of your life? Well, it's not weird, and I like it, so I hope so.
Experience under the name. I knew if I looked at these three letters, I would want to level up.
Wouldn't a lot of people understand that? That's not true?
... So, HP and MP are stable? Others think A is the offense, D is the defense, S is the speed, but what about C and W? I'm also quite concerned about STP and doing it.
I'd like to take a closer look around here...
[This is your status. You can't see someone else's status unless you have a special SK, a mark, etc.
... oh. i've been learning more.
If I want to look at it in detail, should I want to look at it in detail?
Okay, let's just elaborate on the status description as a whole.
[name is a name.
EXP is your gained experience. HP is health and passes out when health reaches 0. Also, be aware that if you take more than 1% of the maximum HP (roll up decimal) damage while stunned by that HP, you will die.
Well, can you handle it if you have company even if you have 0 health?
[MP is a magic point. Consume when SK1 or some SK2 is activated. When the MP reaches 0, A to C is reduced by 30% and S and W are halved until half of the maximum MP recovers.
Oh, and you can't have MP to zero. If your status drops or something, it leads to death.
[A is offensive. It usually affects attacks, the power of SK2, etc.
C is dexterity. It affects some of SK2's technical systems and behaviors where dexterity is questioned. In rare cases, there are attack-based skills that increase or decrease in power due to dexterity.
D is defense. Defense affects all resistance.
W is magic power. It affects the power of SK1 and MP recovery speed.
S is the quickness. Every speed affects the behavior required.
Are those two dexterity and magic powers?
Every resistance to D... maybe that's what it means to be... Will raising the D also make you resistant to attacks, magic, poison, etc.?
[STP is a status point.
You can shake as much as you like for your status, but once you shake it, it's hard to shake it back.
STP increases the status selected by 1 p by 1. HP, MP goes up 2 in 1p.
The stats are all human stretches in this world together, with 10 HP, MP, STP, SKP, and 5 others (with exceptions due to items, etc., of course) for every Lv rise.
After a certain level, the status adds up for each LV.
So it would have individual personal characteristics in the way STPs are allocated. Think and shake it.
Huh. Awesome. There's a personal difference in STP. I need to think about this... For example, if you want to be wizard, if you want to be W and MP, if you want to be a warrior, if you want to be A and D and HP, if you're a bandit, you feel like C and S?
I see. It's deep.
Let's look at skills next.