Levelmaker
Episode IV Skills
Skill Description Details.
[Skills represent moves and stunts that can be used. SK is short for skills.
Consider that there are two types of skills, SK1 is magic and SK2 is technology.
SKP is a skill point, which is used to develop skills, etc.
[Description of SK1. SK1 is a so-called magic that consumes, acts, and activates MP. The power of SK1 increases and decreases during the development phase and status of that skill.
SK1 has two rank representations, indicated by the letters are seven levels: E to SS, higher in the order E to D to C to B to A to S to SS.
Numbers do not appear in the status list, but are visible when you look at each skill in detail, showing stages 1 to 21.
It also supports seven-step notation and is divided into three levels by numbers, even within one rank. Even in the same D-rank, for example, there are differences in performance and power between 1 in D and 2 in D.
The higher the rank, the better the power and performance. SS in particular is rare, devastating, uninterrupted in performance, but you won't see it at all.
Hmm, what about SK2?
[SK2 increases weapon proficiency, craftsmanship, etc. Few consume MP. More skill and skill in the development phase or what you can do.
SK2 also has a rank, expressed in stars.
Up to 5, and the more, the more powerful it becomes.
I found out about the type. What is SKP?
[SKP raises the skill development phase.
It's just in the form of moving on to the next stage when you shake a certain SKP, instead of the stage rising with each 1p allocation.
Take a look at this. This is how it appears when you look at each and every skill.
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Procedure (Example)
Rank: E - 3 SKP: 4/15
Lv1: SKP-3 ○
Lv2: SKP-6
Lv3: SKP-9
Lv4: SKP-12
LvMAX: SKP-15
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Technique (Example)
SKP: 25/100
Lv1: SKP-3 ○
Lv2: SKP-8 ○
Lv3: SKP-15 ○
Lv4: SKP-25 ○
Lv5: SKP-35
Lv6: SKP-55
Lv7: SKP-75
LvMAX: SKP-100
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The number of SKPs assigned to that skill in the upper right corner and the total SKPs required, the rank to the left, and the development phase of that skill below it and the number of SKPs required to reach that point are displayed.
Next to the mastery stage is ○. These, of course, consume and raise SKP. However, even if SK2 does not consume SKP, self-training and constant behavior also raise the stage. Think about it and allocate it.
I see, that the operation of skills requires SKP and saves... That makes me think about this, too.
Now that I know how crude it is, it's time to find enemies to earn SKP and STP t...
[Please wait.
You haven't finished explaining, have you?
Fuh!? It showed up on its own!
Surprised... er... yes?
[Description, it's not over.
Are you sure you want to continue?
Oh, hi. Dozo.
[Initial skills, like status, are all the same.
However, increasing your skills will give you an individual personality.
There are roughly four ways to increase your skills.
Derivation, evolution of skills.
Explained in turn:
Performing certain actions means acting in a way that increases your skills. Included in this is being taught by others, tipped and mastered in books, etc.
< Get it with an item > means you can get it directly with an item. Some of the skills you can acquire on that item are Rank A or higher. However, such high ranking skill acquisition items are mostly difficult to obtain.
Derivation, evolution of a skill is the increase in derived skills or the evolution of that skill itself when you shake SKP to its maximum on a particular skill. In both cases. Evolution will not diminish the SKP you assign and the magic you get.
However, as you evolve, you may pay the price.
Derivation begins with 0 because something else comes into being that is close to the derived source. As with evolution, the derived skills remain, but consideration may be paid to derive.
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(e.g.)
◎ ◎ Surgery 0/35p
Rank D
Derived
○ ○ Art 25/25p (evolution, derived from)
Rank E
Evolution
Large ○ ○ Technique 0/75p
Rank C
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There are many skills that have no derivation or evolution.
Last but not least is < skill synthesis >.
A < skill synthesis > is the synthesis of skills as the name suggests. Pay consideration when synthesizing.
The skills to be completed are infinite, as there is no limit to the number of skills to be used as material and the skills to be completed in the order in which the skills to be used as material are synthesized may vary. Regardless, if you have the same material skills in the same order, you can have the applicable skills.
Note that the SK1 skills you make into the material disappear. SK1 marked with SK2 and (X) will not disappear if synthesized. In addition, SK1 to be made of material must be allocated at least 30% SKP.
If you are over 30%, you will be assigned a lot of SKP skills to your completed skills.
Even SK1 cannot be synthesized unless the one in (X) is assigned to the end, but for each evolved (X) SK1 can be no-risk if the previous stage is to be specified as a material.
Synthesis of SK2 does not erase the basics, neither does SKP, but it does if SK2 skills like the top compatibility of that applicable skill are completed.
Of course, in that case, the previous stage can also be specified as synthetic material, as in SK1 (X).
Be aware that materials with too many rank differences can mean nothing to each other.
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That's the explanation from me. Grab a new life, happiness.
If there is anything really troubling, please be strong and remember me.
If it's okay in this way, I'll work with you whenever I possible. by phantom relocation zo]
........................ yeah.
Somehow, I was wondering if it was Mr. Jizo.
Wait a minute. Since when did you say that? Thank you so much.
Anyway... skill synthesis... or...
This is amazing. How deep is the combination almost infinite or something, this world?
I'm curious about the consideration and that we can all do it, but is it the strongest depending on the idea? Russia, I'm starting to feel jealous.
So, I told you, it's level one, and I'm hungry because I cried all over, so let's just say I think about level up and food.
When I thought about it, I heard a noise coming from a bush nearby.
____ Gassaggggggggggggggggggggggg!!! _____
I turned to that one with vigilance.
... There was something there like a giant raven.