Losing Money to Be a Tycoon

Chapter 985 - Qiao Liang's Inspiration!

Late at night, Qiao Liang was sitting in front of his computer, looking at the list of the production staff of Fantasy Battle Remastered displayed on the computer screen, suddenly very much in need of a cigarette.

Of course, he didn't know how to smoke, but he just felt that lighting a cigarette and thinking about life in the smoke was more in line with his current mood.

After exploding his liver to get through all of Fantasy Battle Remastered's plot modes and seeing all of the CG images, Qiao Liang's brain was now blank, leaving only a million question marks.

"Is it, I'm not opening this game the right way?"

"Is this really Fantasy Wars Remastered? It's really not some little roadside workshop hanging out to make clinkers?"

"Players have made their own demos better than this!"

Jorian felt deeply confused.

It shouldn't be at this level!

It's rotten beyond comprehension!

Holding his nose and playing the game from start to finish, Qiao Liang found at least three or four points that he was completely unacceptable.

The first was that the finished product on sale was seriously at odds with the previous publicity.

Although the previous producers hadn't promised it, they had hinted many times that all of the battle over animations would be reworked, including the game's art resources and the real-time evolution of the overlays.

It was even said that there would be some fine-tuning in the story, used to accommodate the changes in the World of Fantasy's worldview over the years.

After the finished product was released, however, none of these promised changes were completed!

The vast majority of the game's transition animations were not recreated, only some resolution was increased, some light and shadow effects were added, although the transition animations looked much better than the old version, but compared to the current game, it still looks like two generations of graphics performance.

Only two of the most classic and most popular over-the-top animations were really remade, but what was completely unacceptable to Qiao Liang was that the over-the-top animation at the end, which he had been longing for and waiting for, was also made to look like crap!

Originally when he had just seen this over-the-top animation, Qiao Liang's first impression was pretty good.

After all, after seeing those muddled overlays before, Qiao Liang's eyes had a high tolerance for the image, and he found that this last animation was clearly different from the original, and the various details were also much improved.

This over-animation looked like it was done with instant acting, and while the action was smooth and the split screen was good, it was obviously much worse in detail.

Qiao Liang originally thought it was a bit perfunctory to use instant calculation for such an important CG at the end, but it was pretty well done and barely acceptable. And then halfway through he realized something was wrong, it wasn't even instant rehearsal, it was serious CG!

That's pretty cringe-worthy!

If we use instant calculation to make such an effect, we can say that the producer has the ability but not the attitude, but now a serious CG has made instant calculation effect, doesn't that mean that he has neither the ability nor the attitude?

It would be fine if it was any other manufacturer, but one of the key reasons why the key Fantasy Wars and Star Ocean series of games are so famous is that they have beautifully made CG that can even be said to be beyond the times.

Isn't it a joke that such a manufacturer has made such CG?

Furthermore, the game is poorly optimized, with all sorts of inexplicable glitches galore, and while it's not completely unplayable, it's a fatal blow to the player's gaming mentality.

The Fantasy War Remastered doesn't replace the game engine as many players expect, but rather patches on the basis of the original engine, and even with the current high computer to play still have occasional stuck, other such as the black screen when loading the battle map, loading after the inexplicable return to the level selection interface, etc., all extremely irritating.

What's more, the game's Chinese subtitles are buggy, ruining the game experience in a funny way.

All in all, Qiao Liang's expectations have been completely dashed, and Fantasy Battle Remastered is a piece of shit, a complete and utter piece of garbage, with no bright spots to be found!

Originally Jo-Liang was in a very good mood today, having just finished watching the Mission and Choice movie and coming back to happily open Fantasy Warfare Remastered wanting to keep having fun, like a guy who just finished a big meal but isn't full and wants to have some more dessert, just in case he doesn't realize that he accidentally ate a big mouthful of shit!

It's the kind of nausea that literally causes serious mental damage and will take effect for a long time.

Qiao Liang opened the fan groups and forums to see how others reacted.

Previously, Qiao Liang deliberately didn't pay attention to the information about Mission and Choice and Fantasy Battle Remastered, mainly because he was afraid of being spoiled and affecting his first impression of the game.

Now that he had already played them all, he didn't have to worry about the spoilers.

And sure enough, the online gamers were cursing like crazy!

This morning, all of the discussion was focused on Mission and Choice, and all of the domestic players were rejoicing.

Because this is considered a pleasant surprise, before although there are many people in the speculation that Tengda will come out "Mission and Choice" game, but did not expect it to be so fast, and so high quality!

And with the release of Mission and Choice, many gamers, like Jo-Liang, are looking forward to the upcoming Fantasy Wars Remastered infinitely, and many RTS gamers feel that they will get double the pleasure today.

As a result, "Fantasy War Remastered" gave them a blow to the head and just knocked them out.

Domestic players are cursing and angry players are looking for various refund portals, screaming that they've been cheated.

The players spat out similar points to what Qiao Liang saw, which were nothing more than the actual quality of the remastered version being far from the promo, the various numerous small bugs that severely affected the game experience, and so on.

Foreign netizens were even more intense than domestic netizens.

Some netizens moved the ratings of foreign gaming sites, and after only a few hours of release, Fantasy Wars Remastered's rating was already plummeting like crazy, with a perfect 10 out of 10 score already dropping to 2.7, and it seemed to be dropping even more!

In response to questions from foreign players, the official responded, "Based on the feedback we received from the player community, people wanted us to keep the original game as it was, completely unbroken. Therefore, we decided to withdraw the original plan of redoing the over-the-top animation and corresponding animated action, keeping the spirit of Fantasy Wars and allowing players to relive that unforgettable moment."

This official response obviously intensified the conflict even more.

Players were already holding a grudge for spending their 3A masterpiece money on such a piece of crap, and then the official dumped it on us?

What do you mean, "People want to keep it authentic"? Who is this "everyone" you're talking about?

What the hell is "let the player relive the memorable moment"? Can't you just go play the original if you want to relive it?

The game made this urine, obviously is the duration, budget is not enough, sincerity is completely no, but found a so refreshingly vulgar reason, really think of the players as retarded ah?

For the players, this is a total business fraud, and of course it's intolerable!

Many players dumped the blame on the outsourcing company that the officials had found, thinking that the game was made this way entirely because of the outsourcing company, but some players soon discovered that the outsourcing company was responsible for only a portion of the game model, which was already a relatively good part of the entire game ......

Just when Choron thought that was the end of it, he saw an even more jaw-dropping post.

A foreign media outlet had noticed that compared to the original, the end-user agreement for the remastered version of Fantasy Wars had been changed, and that the custom maps created by players using the map editor were the property of the development company, and that the player-made maps were also the property of the development company, including not only the various art elements of the maps, but even the gameplay and everything else that went into them!

This news adds fuel to the fire, so to speak, and makes the players even angrier!

As we all know, Fantasy Wars has remained alive and well, partly because the eSports tournament is doing okay, and partly because there's a lot of community-made content, and the various RPG maps made by players themselves can be said to have endured.

But this agreement changed means that players will not be able to retain ownership of the maps they design, and in case the maps catch fire, players will not be able to keep the fruits of their own research and development and will have to surrender them.

A similar agreement had actually been in place two years before when Star Ocean was released, but since Star Ocean's map editor didn't produce too many great works, this agreement didn't cause too many waves at that time.

And the news related to Fantasy Wars Remastered coming out with changes to the user terms at this juncture is simply giving ammunition to the critics!

On the Extranet, there have been many players running to various gaming sites to give Fantasy Wars Remastered a low score, and even many players calling for a 10 for the site's original lowest rated game, lifting the current countdown up to ensure that Fantasy Wars Remastered's score would become the lowest on the site!

In short, Fantasy Wars Remastered was supposed to be a highly anticipated and divine booking before its release, but after its release, it's been met with a direct word-of-mouth Waterloo, with ratings plummeting, cursing and refunding players who pre-ordered, and those who didn't buy it are naturally unlikely to take the initiative to eat the shit again.

Never would have guessed that this once-mythical masterpiece would be late to the party, with a double explosion in word-of-mouth sales!

After surfing the internet for a bit, Qiao Liang couldn't help but be overcome with emotion.

"I never thought that ah, Fantasy Battle Remastered would be the result of this?"

"If I'd told people ten days ago that Fantasy Wars Remastered would look like this, people would have thought I was crazy."

"Especially when compared to Mission and Choice, it's a big difference!"

"The original National Game of Shame has been re-made into a true-3A masterpiece, while the original classic game has been re-made into a piece of shit ......"

"This is so topical! There's video content for the new issue!"

Jo-Liang suddenly realizes that Fantasy Wars Remastered, though it sucks and though it feeds him a big mouthful of shit, also provides him with very perfect material!

For Mission & Choice to become a title, it's not enough on its own, it has to be foiled by its peers.

What could be more exciting than stepping on the pedestal of a former masterpiece, Fantasy Wars, to the altar?

Jo-Liang suddenly felt inspired to start writing the copy for the new video right away!