Losing Money to Be a Tycoon

Chapter 1025 - The Divine Opportunity in Eric's Eyes

Chapter 5.

Magic City, Longyu Group Headquarters.

In the conference room, Eric was carefully reading a report, while Zhao Xuming sat waiting patiently, carefully observing Eric's expression from time to time.

After a long time, Eric put the report down, nodded and said, "Well, this report is of a decent standard, it's not perfect, but it's informative."

Zhao Xu Ming was relieved and hurriedly said, "Of course, in order to complete this report, all of my colleagues attached great importance to it, reviewing a lot of data and distributing a large number of questionnaires."

"It would be our pleasure if we could help you."

Eric put the report aside, "Let's just wrap up with the report, there's still a lot of work to be done next or not to relax."

"In terms of overseas leagues, with the exception of Europe and the US, we are at a disadvantage; the development of the handheld version isn't going well, the previous one didn't do data interoperability, I've given feedback to the head office and they've said they'll go ahead and make changes and try to do data interoperability, but the consequence of that is that the handheld version will be delayed for a while longer before it goes live."

"The explosion of 'Mission and Choice' has given GOG's new hero 'Lark' another boost, which is also bad news for us ......"

During this time, the encounter between GOG and ioi has focused on four different areas.

The first area is overseas leagues.

So far, overseas leagues have largely been organized for both games, but of course, they are mainly focused on relatively economically developed regions.

After all, you have to have a player base before you can get players and spectators and the league can get hot.

The overseas leagues have been accompanied by the promotion of overseas clothing.

Fingertips and Tengda use two different promotion schemes: Fingertips is a big package, and is responsible for the promotion of leagues in all regions of the world, opening branches in each region to unify operations; while Tengda works with large local companies, giving them full freedom.

It was clear in the early stages that it was the Tundra Group's approach that proved to work better.

These big companies are familiar with the local situation, and it is lucrative to work with Tengda, so naturally they work very hard to promote it. The influence of the finger companies in Europe and the United States is relatively strong, so the two sides show a tug-of-war situation, but in areas such as South America, Eastern Europe, East Asia, Southeast Asia and other regions, GOG is clearly the overall upper hand.

The second area is the hands-on version.

Finger has been working on a handheld version of ioi, which is pretty efficient, and originally had the first version out and ready to start testing.

Immediately after getting the beta, however, Eric called the top brass and asked them to cancel this test and continue development.

Because, as Eric discovered, this beta version of the ioi handheld version doesn't do full data interoperability!

Apparently, the person in charge of ioi's hand game development didn't think about it that much, and just ported over some of ioi's heroes that were suitable for hand games, switched to using the virtual joystick and skill wheel to control them, and then symbolically ported over a few skins.

In terms of fees, the original plan was to recharge for heroes and skins.

This at first glance very reasonable, the end game ported hand game is also to develop, to a lot of human costs, if the end game to buy the skin hand game casually used, then the development of hand game money from where to earn it back?

But a transatlantic phone call from Eric made the top brass realize the seriousness of the problem.

This isn't just a handheld game, it's part of a price war with GOG!

You know, GOG but all the data is interoperable. If players find out that the ioi end game and hand game data is not interoperable, and they have to buy skins again on the hand game, it's going to blow up again.

Fingertips has already been scolded by players once before for the price of their heroes and skins, and surely they can't make the same mistake again.

Eric couldn't help but feel that fighting Pei was just like that, not a moment to slack off!

Because Pei is always ahead of the game, if you slack off a little, you will definitely walk into the trap that Pei dug before.

But with this delay, the launch of the ioi handheld version has to be pushed back.

The third area is the ICL and GPL leagues.

There's not much to say about that, as the ICL league is still in a state where it's being fully dangled by the GPL league.

It's worth mentioning that the three main sources of heat for the ICL league at the moment are FV Club, Rabbit Tail Live's unofficial stream commentary, and the BP Whole Live Competition, all of which are related to Tengda ......

The fourth area is the current domestic market operations of ioi and GOG.

Again nothing much to say, ioi is still being comprehensively dangled by GOG.

What's worse, the market share of the two games was never in the same class, and recently with the release of the Mission and Choice movie and the game's release, GOG's market share is still rising and is squeezing ioi's survival space!

It's because GOG and Mission & Choices have linked up and introduced a new hero, "Lark".

It was originally GOG that helped bring in the heat for Mission & Choice, but after Mission & Choice became popular, it turned around and helped GOG with the heat!

So, it hasn't been an easy time for Eric, with all sorts of things keeping him a little busy.

In order to defeat Pei, he had to find time to study Pei's way of thinking and try his best to know his enemy.

Of course, as early as half a year ago, Eric had already studied Pei's way of thinking and made a judgment of Pei as a "gambler".

Now he has asked Zhao Xuming to bring out this report with people from the Dragon Group, in order to further confirm his thoughts.

It turns out that everyone's opinion is really the same, which makes Eric more confident.

How to take advantage of Pei's "gambler" mentality was the key to breaking his myth of invincibility.

After dispatching Zhao Xuming, Eric was alone in the conference room, combing through the recently acquired information from start to finish.

"There's a very crucial factor in every success of Mr. Pei."

"That is, it's amazing how Pei always seems to be able to 'break the circle'."

"In the case of Mission and Choice, almost everyone, after knowing the investment in the game and movie, thought it couldn't possibly recoup its cost."

"Because the market for the game and the movie is so large and the loyal user base is so large, it's impossible for it to recoup its costs according to conventional data estimates."

"But the sales of the game and the box office performance of the movie clearly don't measure it by conventional data. That said, Mission and Choice appealed to a lot of people who don't watch a lot of sci-fi movies or even movies, and made a lot of people who don't play RTS games very often willingly pay for them."

"And the movie and game could also make inroads into overseas markets, which would be an additional source of revenue."

"It's with these extra groups and extra revenue that Mission & Choice not only didn't lose money, but was able to explode and make a lot of money."

"This is the Tengda Group's strength, and it could also become its Achilles' heel."

"Because Pei will often do things that are extremely risky and equally rewarding, once it 'breaks the circle', it can always create miracles. But if it fails, then it's also bound to hurt the entire Tengda Group's vitality."

"This is also in line with my previous speculation: the secret of Pei's ability to quickly promote GOG actually lies in burning money. Pei is always a gambler, he and Tengda Group are in a state of dancing on a knife's edge, and the company's resilience is not strong."

"So, if you want to win over Pei, you have to do something about it."

"Now should be the time when the entire Tengda Group's financial chain is at its most fragile, and it's the perfect time to make a move!"

Eric had previously said a number when he asked three questions to each other with Page: 100 million dollars. He said that it was his estimate of the maximum amount of money that the Dayak Group could afford to burn.

Erik thought that this comment had mostly established an anchor point in Mr. Pei's psyche, which had served as a hint.

In other words, Pei would most likely set aside about the same amount of money to deal with the finger companies' burnout. Even if some surplus is set aside, it won't be a lot.

The money burning war has been going on, from ioi national service to domestic leagues, to overseas leagues and handheld versions ......

But instead of just pressing all his chips up, Eric was careful to watch as he burned.

Now, Eric thought that the time had come.

For the Tengda Group, the previous Mission and Choice had consumed a huge amount of money, and while the movie and game could make money, it would take a long time to recoup the money.

Plus Tengda Group recently opened a lot of new projects at the same time, mobile phones and need a lot of stocking, cash flow must be very tight.

Suddenly burning a lot of money at this point in time is obviously the perfect time!

If Pei doesn't follow, then such a large sum of money will have a very good effect, making ioi and GOG's offensive and defensive momentum instantly reverse; if Pei follows, then Tengda Group's already fragile capital chain will become even more precarious.

Eric couldn't help but smile proudly, after hibernating for so long, he had finally caught a perfect opportunity to turn the tide!