Losing Money to Be a Tycoon

Chapter 1467, three models have fun!

15 minutes ahead, the two sides played you to come, do not make each other, very tension stimulation.

Even many viewers feel that it has passed so fast for 15 minutes?

Chensha is a very good commander, but the other party's commander is not much more. Obviously, the opposite side should also participate in the players of the Tianhuo workplace.

In the future, as the game is getting higher and higher, the explosive growth of the players, the players who are proficient in the game mechanism are more and more players who have the ability to serve as the commander will be more and more.

After the game is officially launched, some of the preliminary bureaus may have a relatively fell due to the gap between commanders, but later, the strength gap between the two sides will naturally become more and more close, and the battle will become more tension.

At the end of the game, Chensha's players also have livers, and there are still some meaning.

"It's too exciting! This big scene is really exciting!"

"Gunling rain, really have a feeling of being in front of the frontline, even compared to a large battle made by some stand-alone games, it will be stronger!"

"Indeed, with other FPS games, only more than a dozen people, twenty people's small doors are not a concept."

"I feel that this game is not only the gun method, but also relying on the brain, there is no military literacy, I can't play!"

"Time is a bit short, not too interested yet."

"Unfortunately, I can't directly capture the other party's capital, I can only pull it."

"This shows that the matching mechanism is well done! It is interesting to push it directly to the other party. We are indeed cool, but the other party has not fun, and the player of this mode will continue to be lost."

"It feels a bit like" Fantasy World "That 40VS40 Battlefield? Let me think of a few years ago to fight the battlefield of the national team a few years ..."

Everyone's general feeling is that the second phase of the battle is a bit like the super-large battlefield in the "Fantasy World".

This model of "bracketing 2" has improved compared to large battlefields in the MMORPG game.

Because MMORPG's battlefield is basically no balance mechanism, both sides are full of 40 people, but the equipment, operation, commanding gap between the two sides is likely to be a heap.

Therefore, this kind of battlefield will rarely appear to be extremely fascinating, the Jedi is more pitiful, basically there are only two cases.

The first, both parties collide with the most critical line of collision in the center of the map, and basically lost their fighting spirit, starting to play each other, and the one who occupies the key base can win this battle in the class.

The second, both sides all walk each other, go straight to the other old nest, everyone is saving time, more than the speed, who will do the generals who will win.

It is still not giving up in a disadvantage, and the unity is looking for a chance to go to the bureau, it can be said that it is a phoenix.

But "Braise 2" is different. This game is not a good camp. It is first eliminated and screened by the first 15 minutes of fierce battle, and then reassign the camp, so that the strength of both parties Comparison close.

In the case of the enemy, both parties can see the hope of winning, naturally, I will not give up.

Moreover, the FPS game and mmorpg are still different, MMORPG, how is a player is so powerful, the top is a player, one strike, a player of equivalent equipment, it is difficult to divide it Winning. So in the battlefield of MMORPG, a single player is difficult to change the situation in the battlefield, which is easy to become a disc.

However, in the FPS game, the second person is only in one thought, and a strong team may instantly change the situation in the battlefield. This makes the entire battlefield instantly full of uncertainty. Even if you can't fall into disadvantages, players will not Lost fighting, but will continue to organize attacks.

Moreover, players robbed the stronghold in the map, defensive strategy, and every goal and process will have different times, and they can always bring freshness, not greater.

Although a large number of groups will have a problem with "Matching players is not enough", but have to say that the epic feelings brought by this large group battle will definitely not be the two or thirty players. Bring!

Raining the enemy's bullets sneaked into the defense line, after the miles gave an enemy, dancing on the pointer, this is much more stimulated than the brain-free gun in the battle mode!

Chensha also experienced two models with the team.

There is nothing to say, that is, the main significance is not only to provide players with a refreshing, direct combat mode, but also make players better adapt to firearms, familiarize themselves, and do two models. Prepare.

The spectators in the team in the team did not look forward to these two patterns, but everyone did not expect that the survival model has brought a lot of surprises to everyone!

After starting reading of the survival mode, everyone thought it was a castration version of the classic model. Just cut off the contents of the classic mode, only the first half, and then do a little basic value balance.

As a result, I found out that the two game models seems to be similar. In fact, there is a huge difference, feel complete!

Relatively speaking, the side of the classic model is still on the 15-minute army war, so the 15-minute game content in front is mainly prepared for the players to prepare for the back of the army.

Therefore, when players play classic models, the mentality is relaxed, and the battle is very frequent.

Anyway, I will die enough 100 people to enter the next stage, I don't mean it, and I will start the next game, I will start the next game.

Although some people will deliberately focus on the second phase, this kind of person is relatively less.

However, in the survival mode, the player's final goal changed, it is necessary to live as far as possible, this is equal to the game mechanism to encourage players a long time.

Therefore, the player who wants to increase is greatly increased!

In other words, in addition to some of the popular locations of some resources, the fierce intensity of other locations has declined.

But this does not reduce the fun of the game, but let the game become more exciting, more diversified!

Because everyone is careful, no one is easy to expose you, so players should be more careful when entering a new area, no one is not good behind this door, there is no enemy.

Although there is a small portable radar, but the enemy can also choose in the two stealth mechanisms of optical camouflage and radar stealth. The success rate of the Yin people is still very high.

Many masters are more easily turned over in the survival model, because LYB is too much!

This creates a "dark forest" feeling. Everyone has other hunters nearby before they shoot, everyone feels that they seem to be monitored when entering the new area.

In order to speed up the game rhythm, there is a exclusive mechanical corps intrusion mechanism in the survival mode, and the mechanical army will continue to attack from the peripheral source every other period of time.

For players, or collect materials, in line with the mechanical army, it has been consumed to last bullets; either runs, being forced to kill you with other teams.

How to choose, how different players have different gameplay, and the fun is not the same.

As for the player, is it more like to survive mode, or prefer classic models? This depends on the taste of different players.

The classic model scene is even greater, the battle will give people a sense of epic, but there will be some formulation when the battle process is, after all, most commanders will fight around those important points, most people are In the face of the same situation, the judgment is also different.

Only the idea is jumping, commanding the commander of the Temporary Airlines, in order to make people completely unexpected classic battles, which belongs to meet and not seek.

Moreover, the classic model will die can be resurrected, so hit the last in accordance with the record, the joy of victory is not so strong.

Although the survival model does not have so many big scenes, the player can't live, and it will never formulate the player. Every decision made is well thought about, and it is also unparalleled to live to the final accomplishment.

It is not a relationship between the three modes of "bracket scull 2", but independent of each other and complement each other.

A model is greasy, the player can also change another mode to play, although this game is only three models, but the playability is comparable to the "sea fortress" with several models of FPS games. !

The spectators on the bar are also active, and they are watching Chensha playing, I feel very interesting!

"It seems too interesting, this will be downloaded!"

"This big map multiplayer interactive FPS game is really the first time, it feels very interesting!"

"The main game of this game is also very good, skydiving, searching for the West, fighting, every time I feel very fresh, half an hour's game time is relaxing, the anchor can also chat with the barcings, it is a perfect live broadcast Game. "

"This game has fire unicorn?"

"Now I am a little worried about the charging mode of this game. It is well known that the Tianhuo studio and Longyu Group are not a good bird. This game makes them agency, it is a bit letter."

"Fortunately, this game is also a skin charging mode, and the price is not high! Although it is more expensive than GOG, this is a FPS game, and the model is more refined. This price is completely acceptable."

"Tianhuo studio and Long Yu group turn? Don't deceive it? Is this unlikely?"

"Oh, how can they don't deceive it? That is, this game has just been online, there is no ! Wait, as long as this game is really fire, the golden activities are less than!"