Losing Money to Be a Tycoon

Chapter 1660, "Wills from"

The lacquered audience has launted him.

"Laughing, Lao Qiao Alex is a kind of self-feeling good food critic, not to try to go to cuisine, the result is like this."

"People still can't be confident, why do you feel that you can do a separate game producer? Is there a little bit?"

"It is seen that the Dynasty Game Editor has a deceased in the official editor, but it is still not a person who is wet, the IQ, can be controlled."

Qiao Liang is very uncomfortable to defend himself: "After you are waiting, I will try to study this editor, and I have a finished product game to flash your eyes."

"However, my failure today proves that one thing is that independent game production people are really not easy."

"Every guest see the garbage game, may also condense a number of people's heart."

"Of course, the garbage game should still be embarrassed, but everyone should properly support the labor results of the independent game production, and look at their excellent places."

"That sentence is good, the paper is very shallow, perceived this matter."

"Standing in the player's angle can criticize any game, only really doing designers can understand this is not easy."

Qiao Liang recalled the process of trying to make a game before, in fact, he just wants to be a wolf who will eat sheep, but then find that he has encountered a small problem, I don't know how to add attack actions to the wolf.

This small problem is soon solved, but it has found new problems after solving.

For example, what is the actions of this wolf? Don't have a blood splatter to attack actions after making a move, is it more realistic, if the wolf's attack action and sheep don't work, what should I do if there is a problem with a sound bite or a mold?

A lot of problems such as such a large pile, you want to achieve a very simple feature in the game, and the designs behind are massive.

It's as if it is a dish.

It is easy for diners to taste a dish or light, but for the chef, a final taste of a dish may be finally completed through a dozen different processes, and any other process can make a problem. The last result is a huge deviation with your expectations.

The difficulty of this is unpublished for those who don't really do it.

Qiao Liang found that this editor has an unexpected harvest, which is to let ordinary players can experience the daily work of game designers.

Because the original official editor is not open to everyone, there is a certain threshold. And most players do not deliberately download the official game editor, so the players who really experience the game are still a few.

But Dynasty Game Editor is built into the Dynasty game platform, and the initial procedure is not big, but there is a large plugin package and resource package inside.

Many players will be curious. Try a test editor feature when opening the Dew game platform, like Qiao Liang to taste, at least understand the difficulty of game production.

Those who really have a franchise, so people who like to play games can also continue to download new packages and resource packages. Constantly improve your design level through self-study, maybe a certain day of the future, there is an excellent independent game producer.

After reading the Dynasty Game Editor, Qiao Liang also looked at "" that I have been waiting for a long time.

"" This game has passed a big jump, but the official has been very clear when the ticket is jumped, this time it is necessary to make some modifications for the new editor, and explain the new game content. .

Therefore, although the players are not happy, they are still looking forward to.

After all, there is such a sentence, no one will remember a garbage game laundering on time.

Unless the bugs of this garbage game is enough to make a stalk.

Of course, this is just a joke. But the reason is no problem, a game is released for more than one or two months or later, the impact is not big, the key is to see how the game is.

Qiao Liang has already purchased and downloaded "" and directly entered the game.

......

The game opening is a propaganda animation. It is not essentially different from the propaganda animation that is preheated before preheating. It is only more exquisite.

The last scene is still the old man picked the baby in the monster village, turned away, and the flaming flames, and burned everything.

The lens is transferred to the game plot.

A young man carrying a sword is right. There are a few heads next to the mountain hut next to the mountain.

Obviously, according to the development of the plot should be that the old man will bring the child to the mountains to teach martial arts, and at this time, the old Taoist has already driven a crane, and the teenager is going to go down the mountain.

Immediately after entering the initial novice boot phase, Qiao Liang finds itself to control the protagonist move, attacking some simple spells or picking items.

Players can pick up some props in Xiaomao.

You can also play a wooden pile on the surrounding air or perform the various operations in the newfriend.

While making this operation, the young people's ear will recall in the old Taoist.

"Confucianism, the four of the four, you have to learn, and you don't have to stick to the Taoist method. The four-door road method can save the world to live the people of the world."

"The world is chaotic, the demon is a disaster, I am from the generation of the devil to save the people, so that the people of the world will no longer bear the bitterness of the exile. The sorrow of the knowledge is no longer sorrowful."

"People's Legal, Land Law, Tianfa Road, Daofa Natural."

"The road is under your own feet, how to go, remember, think twice and then."

After a simple study and familiar, the teenager went down the mountain. Qiao Liang also officially started his own suffering.

......

Although "" has already released some videos, Joe is still thinking that this is just a background "back is shore".

After all, this suffering of the whole battle system is very similar to "back is the shore".

But after playing, Qiao Liang was found to be very different.

"" is not the poor imitation of "back is the shore", which has its own design concept inside.

In the plot of "", the protagonist will receive the four inheritance of Confucianism, Taoist, Buddha and the soldiers. Each system will give the protagonist's power outside the underlying combat system.

The basic combat system is similar to the "back is the shore". There are different weapons such as knife and gun swords. However, if the power of four different systems can be used, it can play the effect of the tiger.

Although the four systems can improve the player attribute, it has its own characteristics.

For example, Taoism is suitable for preparation preparation before the war, pursuing maximizing enhanced players.

And Dharma is to provide resident gain effects for lazy people.

Confucianism can target the weakness of the enemy. It is the best choice for speed. Only the superb big players can make the greatest play.

The warfare is a very general purpose, suitable for players who have just been introduced. You can prepare before the war in advance, or upgrade the group gain effect when the online or summoned NPC, novice brain selection is right.

This reflects the design concept of "" and "back is the shore", there is a different basis.

"" allows players to reduce game difficulty through a variety of rich game mechanisms and skills, even in certain critical battles in one week, can be done without cereborary.

Of course, the premise is that the understanding of the game mechanism is very deep.

If the player doesn't matter in the "back is the shore", it doesn't matter if it doesn't matter. As long as you die a few times, you will always be happy.

But in "", if the player's head iron does not learn the game mechanism, but always insisted on using the flesh and monster hard, then the last end will be quite tragic.

Of course, these two designs are difficult to say, and they can only say that they are facing different players, focusing on different game fun.

In addition, there is a rumor that "" may adopt a closing layout. This seems to be a solution for the design group, but this program obviously did not continue to formal games.

"" And "back is shore", is still a seamless big map, and each scene is tightly linked. There will be no handover operation.

Players play this boy to travel, and they will come to many different scenes during the game.

For example, in the northern border, the protagonist will participate in the battlefield of the Central Plains and the battlefield of the alien cavalry.

It will also experience the scene of countless stupa in an instant, the soldier destroyed the Buddha.

In addition, I will enter a guardian Huangcheng, dialogue with several important people in the current plot, choose to support a certain emperor, become a new emperor.

All these scenarios are connected to each other, and each scene has an array for players to transfer between different scenes.

As a result, a miniature version of the overhead world is built in the game.

Of course, when the "" project group wants to be a customs form, this statement is not a hole in the air, and Yan Qi has this intent.

Because such seamless maps and level patterns, these two practices have their own advantages and disadvantages.

"" Because the game mechanism also includes a brush brush gameplay, the player may repeatedly experience the battle of a certain area, and obtain some props or resources that you are most urgently needed.

At this time, it will be more convenient to use the level.

However, after the strict surgery, I feel that the level of the level is too powerful for players in the game, so I decided to pay more efforts to achieve the same effect on the seamless map.

Simply, players can change the status of a certain area through special props or compass, so that they will return to a particular time node and renew a specific battle, thus rewarding the relevant rewards.

The body of the whole seamless world will change in accordance with the progress of the plot.

Although this approach is not perfect, it is at least as close as possible to the seamless map and the level of level, and the brush brush is made on the seamless map.