Losing Money to Be a Tycoon

Chapter 2: World Variants

“The next question, then, is which area to choose. ”

After careful reflection, Pei Jian decided to figure out the world's environment first.

Turn on your laptop, turn on the thousands of degrees search engine, and start looking at recent news, especially tech news.

“There have been some changes, but not much.” Pei Qian counts.

……

This world, compared to the world of Pei Qian's previous life, has not changed much, except that science and technology are growing faster.

Communication technology and information technology have developed rapidly, and computer chips, graphics cards and other digital hardware configurations are making rapid advances.

Many of Pei Huan's impressions of technology that emerged even later in 2015 have already budged here.

For example, the smartphone boom was supposed to be around 12 years old, but it was almost popular in the world in '08, and now there are some high-quality games on the phone.

In addition, there is a noticeably stronger awareness of copyright protection in the world, with pirated resources in all areas being completely blocked and severely attacked, and the threshold for piracy being lowered.

As for the other aspects, there has not been much change.

The wind is still mainly found in the Internet, technology, gaming, culture and other industries, similar to those of previous generations.

Pei Qian has the option to invest in any industry, and the system does not limit this.

However, at the same time, in order to create value and not be systematically judged irregular, Pei Qian has to recruit some relevant professionals.

For industries that don't know, Pei Qian has difficulty in directing the control. What if these professionals who have come here are strong enough to do things?

So, after thinking about it, Pei Qian decided to prefer the gaming industry.

Although Pei Qian has never worked in the gaming industry, he has played so many games, his ears are wet, and he still has some understanding of the industry.

Compared to other industries, Pei Huan thinks he has more control over the gaming industry.

A slight change in play could result in a violent death of a game, which is a huge advantage!

Besides, the gaming industry burns money quickly.

The real industry loses money and sells fixed assets, which is not thorough enough; and the gaming industry loses money, which is pure compensation, and a pile of code is worthless.

Bae Qian has a memory of ten years later. Just deliberately avoiding games that might make money, wouldn't that be enough?

Step one, play games!

Step two: Lose money, convert all system funds into personal property!

Step three, Kick-Ass!

Well, that's perfect.

Bae Huan feels like a genius!

……

After determining the direction, Pei Qian searched the official website of the Commerce Bureau, downloaded the personal company management and successfully logged in with his ID number and initial password.

There is already a company in his name, Tenda Network Technology Co., Ltd., which has 50,000 dollars in its accounts.

This should be the black technology of the system that helped him register.

In the entrepreneurial environment, a parallel world of simplicity and difficulty, the situation is very different from Pei Qian's previous life.

In this world, to encourage entrepreneurship for all, the threshold for individual business start-ups is low, and the vast majority of the company's processes become intelligent and can be done online and on clients.

This is even more advanced than a decade later in the original world and is very friendly to individual entrepreneurs.

There are still some changes like this.

For example, thanks to the rapid development of communications and cloud technologies, the networking resources of many industries have been integrated, greatly improving the efficiency of online office.

In the gaming industry, for example, there is a unified official agency, the Entertainment Software Rating Agency, or ESRO, which is responsible for the supervision and review of all types of games.

At the same time, ESRO has launched an official resource station for entrepreneurs.

ESRO's official resource station can be seen as a large collection of gaming resources across the domestic gaming market, where you can spend money on some common art resources, program templates, design manuscripts, or you can spend money finding professionals to “customize” your games.

These art resources, program templates, etc. are voluntarily shared and used by other industry companies or individuals at a fee.

Of course, these are some of the lower end, more common resources.

Some of the biggest cattle in the industry, such as top painters, can also be contacted at the resource station to communicate and negotiate business directly with them.

In addition, ESRO has launched the official game editor, integrating the more common game editors on the market and simplifying their use, which most people can master even if they don't have a programming background for a while.

These changes took place within two or three years of rapid breakthroughs in technology, roughly between 07 and 09.

It is also because of a strong official organization such as ESRO that this change can take place with strong support for the gaming industry.

Of course, there have been similar changes in other industries, such as film, animation and other cultural industries, but Pei Huan does not need to understand them for the time being.

……

“Let me take a look at the configuration requirements for this resource station client and editor...”

“Well, okay, my laptop barely works. It's just that computer configurations are still limited, and you can't play too large a game. ”

“It's okay, I'm not going to make a big game anyway. ”

Pei Qian's laptop was bought shortly after college and is only a few months old, so it can still bring resource station clients and ESRO editors.

But also because Pei Qian bought notebooks only medium and low fit, they are not very well configured, can play regular games, can not do large.

It's nothing. After all, Pei Huan had no intention of making a big game, not enough people, not enough money, and he didn't intend to make money.

Alone, it would be nice to play an independent game that fits right through the trial.

Pei Qian first opens the editor and carefully learns the editor tutorial.

An hour later, Pei Jian fell asleep.

“How can we learn without a programmatic foundation? Drop!”

Pei Qian was speechless.

Although the learning cost of this editor has been significantly reduced compared to program language or some traditional game editor, it is still difficult for Pei Qian, who has no programming foundation at all!

However, he did learn to apply off-the-shelf game templates and alter art resources.

“Let's take a look at the resource station and analyze the games on the market. ”

Pei Qian enters the resource station and looks at some of the resources available.

There are still many different types of games, such as simulated driving, fighting, shooting, RPG, etc., all have some common templates.

These templates are relatively basic and not very expensive to sell.

For example, if you put a template for a shooting game into the editor, you can implement a series of basic features such as walking, shooting, changing magazines, and some firearms also have default ballistics.

Buy some more art resources and stick them on, even if you make a very simple, single-shot game.

To be complicated, you have to learn how to use some of the editors at the top.

There are some particularly difficult features that need to be done by someone on the resource station.