Losing Money to Be a Tycoon

Chapter 3: The Lonely Desert Highway

As for the current game industry environment, it is basically similar to Pei Qian's previous life in 09.

For example, the hottest online games at present have changed from Yamaguchi Mountain to Fantasy World, CS to Counter-Terrorism Plan, and DOTA to Divine Revelation, with different packaging, but much the same play.

Mobile games have improved markedly, probably because hardware has grown faster than in previous generations.

For example, Bae Qian's cardholder tour in his previous life benefited from the popularity tide of smartphones, which only occurred in 2012. In parallel worlds, because smartphones appeared earlier, similar games had appeared in about 08, and are now a very mature type of game.

“In that case, the situation is clear. ”

“All I need to do is spend money purchasing templates on resource stations, purchasing art resources, spending all 50,000 yuan, and then making games that nobody plays or sells, and two weeks from now, it's a total loss. ”

“Perfect! ”

Decided, Pei Qian started searching for the template he wanted in the resource station.

“Driving Simulation Base Template, 20,000, with a set of internal and external maps. ”

“Scene templates, desert highway templates, 15,000, an additional 8000 if environmental dynamics are needed, for a total of 23,000. ”

“It's a little expensive, but I just want it! ”

“There's still a little money left to spend. ”

“Radio music, 30 of 100 selected, or randomly played by the system in the music library, 6000. ”

“There's $1,000 left, um... buy a simple leaderboard feature, and you can't afford anything else. ”

After a little consideration, Pei Qian placed a wild order on the resource station and quickly spent 50,000 yuan on a fine light.

These resources are not expensive, to be honest.

For example, this Driving Simulation Basic Template can be used in the game editor to realize the basic functionality of Driving Simulation Games.

Throttle, brakes, turns, collisions, etc., all in one place.

And the desert highway scene itself supports freely adjusting the distance in the editor, and there are some random changes in the desert scene.

With the simulation of environmental changes, there will be environmental changes such as sunset and wind and sand.

Because they are generic templates, many independent game makers will buy them too, so bumping faces is 100% something that happens.

In order not to hit the face, some producers would customize some art resources to replace them, and of course, the investment would have to continue to increase.

But Pei Qian doesn't care about this.

Hit me in the face? Anyway, I'm trying to lose money, because the players don't play this game because they hit me in the face, and I can't help it!

Pei Qian started making games.

Although it is a loss of money, this game must at least be reviewed by ESRO and successfully launched.

If it is a semi-finished product with seriously missing functionality, it cannot be audited by ESRO, and Pei Huan may be found to be in violation by the system.

So, no matter how much the game goes, the basic functionality has to be complete.

Drag the base template into the editor and drag the scene template into it.

Then there's the big frame of the game, and the players get into the game and they can drive on the desert highway.

However, the resources bought should not be wasted.

Pei Qian added radio functionality to the vehicle, allowing the player to turn on the radio and listen to music randomly while driving.

It's a lot of smallpocket music or very traditional classical music, and you can't afford that when you're a red song.

Next, a more critical question.

What is the core of this game?

Pei Qian doesn't know either.

Racing?

Don't be ridiculous, I don't have the money to do it.

You can only afford one base template, just one map of a car, and you can only afford one scene.

Those complicated racetracks, beautiful cars, and race-related gameplay programs, can't afford them!

Can't afford to play?

Pei Qian slapped his head, got it.

The core of the game is simple, driving!

From start to finish, clear!

But this is not the only way, it's all a collection of common resources, no innovation in play, and it's probably hard to pass the review.

We need to make a few changes to make sure that the game goes through the trial; however, these changes are not too good, we need to make sure that the game loses money and nobody plays!

Pei Qian thought about it and directly stretched the scene of the desert track indefinitely.

Pull all games to 8 hours!

That's right, players need eight hours on this road to get to the finish line, and the desert highway will take another turn in the meantime.

It's impossible for a player to pass through just one key.

In this way, the method of play is different from the average driving simulation game on the market and should be able to pass the trial.

Besides, how can you not be scolded by the players? It's a game where you earn money.

Pei Qian was very excited and felt like a genius.

Finally, using a very simple method to create a game clearance interface, all you need to do is show a line of words: "Congratulations, you have wasted 8 precious hours of your life successfully! ”

Even if someone can get through, we need to make him angry and stop playing my company games!

The bought leaderboards feature cannot be wasted either, make a "waste of time leaderboard” and count the “number of clearances” and “effective game time” for each player.

This leaderboard is useless, simply to arrange the functionality you pay for.

Three down five divided by two, and it was done very quickly.

These features are the foundation of the functionality supported by the editor, and you just need to do some simple dragging and changing the parameters, almost with your hands.

Self-learning editors, buying resources, making games, they all add up, less than two hours.

“Such a retarded game, I'm doomed! ”

Pei Qian finished the game and tried running it on his computer.

Then he quit the game in five minutes and almost didn't throw up.

Just drive, drive, drive, get bored and explode!

Pei Qian was satisfied and immediately released the game.

Game name: Lonely Desert Road.

Introduction to the game: On a desert road, driving alone for hours, you get some thoughts about life.

At the time of writing the introduction, Pei Qian was very confused.

No, what if it really attracts a bunch of headlines?

It's not appropriate to hack yourself? It's too obvious. On the one hand, you're worried about being judged irregular by the system, and on the other, you're worried about stimulating the player's rebellion. The more you talk about this game trash, the more he wants to play.

So, write an introduction honestly so that the player won't be interested when they see it!

And then it's priced.

Pei Qian set a $1 sale price for the game.

He doesn't want to be too tall, he must be too tall. He really has a couple of second brains to buy it. He lost a lot of money!

Pricing is low enough, even if dozens of players bought it, it has no effect on Pei Huan's loss.

After all is done, Pei Qian uploads the game, waits for the game to be approved, and automatically launches the official game platform.

This process generally varies from a few hours to two or three days.

Official platforms are fully automated referral effects, and the same new games are automatically recommended according to changes in data, unless malicious listing occurs, managers will not intervene.

Pei Qian is not worried at all.

Just this garbage game, no one will ask, the speed of light will cool down after it is put on the shelf, wait two weeks once it arrives, get 50,000 yuan, isn't it beauty!

Pei Qian turned off his laptop, feeling comfortable, feeling happy and oily!