Losing Money to Be a Tycoon

Chapter 41 Three Conditions!

Pei Qian did not give the two people too much time to react, keep going down.

“I only have three requirements for this game. ”

“First of all, I want this game to have enough plot patterns, not just player fights, our game must have depth and connotation! ”

“Secondly, we need to take maximum care of how the new player feels and make the game as simple as possible! ”

“Thirdly, we're going to do an epic weapon, the price of the weapon… 888 yuan permanently, for a limited time, experience how much you guys are looking at. ”

Everyone is in a state of mass extortion.

Pei Qian smiled.

It's that simple to fuck up a game!

Making FPS games is something Pei Huan thought of a long time ago.

Having a team with absolutely no experience to make FPS games from the start is a crater in itself.

Because FPS games are different from other game types, it's too demanding for the opponent!

The world has a mature FPS game, the Counter-Terrorism Plan, which can almost be said to have reached 100 points.

Even if there's another game on the market that scores 99, it's still playing!

Because it's just a 1 point gap, it can be infinitely amplified in the experience of FPS hardcore players!

With the Counter-Terrorism Plan, who's going to play a lousy counterfeit?

This is completely different from cardholder games and MMORPGs, as both are heavily packaged games, one change of packaging, and others are much the same, and can be considered a new game even with some flaws.

But for FPS games, it's hard to make up for the 1 point difference in feel!

To crash the Anti-Terrorist Plan is in itself a death sentence.

And Bae Qian's three demands are even more heartfelt!

Plenty of plot patterns seem good, but actually far beyond the capabilities of this team.

The drama mode is typically high input low output, the end result is likely to be hard work, which takes a lot of time and effort on the project members, and the player doesn't buy the bill at all!

Same R&D time, manpower, more investment in plot mode, other aspects of the game will inevitably be affected.

And the simpler it is to take care of the beginner experience and make the game easier, the more frustrating it will be for the core players, and FPS is the type of game that favors ash players!

The third point is the most crucial.

Krypton weapon!

This was thought of by Pei Qian, who learned the lesson of the previous Ghost General.

Past life's "Crossing the Fire Line" achieved bend overtaking with a worse hand feel than the anti-terrorist elite.

And the world doesn't have Cross the Fire Line, not even a similar game.

As for why?

Pei Huan feels that this is because of the world's gaming environment, there is no space for similar games!

On the face of it, what Pei Qian is doing is similar to "Crossing the Fire Line", which dramatically raises the Krypton threshold of the game, but it will work completely differently because the environment is completely different!

Kryptonian gold games are commonplace for free games in previous lives.

But now, the world is dominated by buyout fees and card charges, and hand swimming like Q Meng Three Kingdoms to make a 1,000 dollar kryptonite ceiling is going to be madly dissolved by the players.

Pei Qian made a huge mistake in the production of "Ghost General", which was to make the game too conscientious, so much so as to inspire the players' strong fondness and create a reputation that Pei Qian did not anticipate at all!

In a sense, Pei Qian also belongs to the "original fighter", selling commodities that could have been sold at higher prices...

Of course, there is no need for Pei Qian to worry about what kind of chain reaction this will have. All he needs to worry about now is how to compensate for the next game.

It might be a good idea to make Krypton heavy and smash your reputation!

Imagine that.

An FPS game that doesn't feel as good as the Counter-Terrorism Plan. It's of the same quality. It takes a lot of resources to make a useless plot model. Then the guns in it can't be used at random, and each one sells expensive...

There is no advantage at all.

Nothing. Absolutely cold!

Now Pei Qian just made a proposition essay, threw three restrictions directly to Huang Sibao and Bao Xu, and let them do it according to this standard.

Bae Huan absolutely doesn't care what he wants to do!

With no FPS gaming experience across the project team, it would be nice if the game could barely be made for trial, making money? Never!

Indeed, after listening to Pei Qian's three demands, Huang Sibao and Bao Xu were both caught in contemplation.

Huang Sibo was shocked by freedom and difficulty.

I thought that as an experienced producer, President Pei would have no huge detail in planning and guiding the game design. The result was simply pointing in a large direction, so he did a handshake!

A PFS game with dramatic patterns, novice friendliness and extremely high kryptonite ceilings...

It's hard!

However, Huang Sibao could not say directly that he could not do it. He had just decided before the meeting to smear General Pei's liver and brain. He could not leave without knowing that.

The harder it gets, the harder it gets!

Otherwise, how can we afford Pei's generous treatment and trust?

As for Bao Xu, there is not as much psychological activity as Huang Sibao.

He just keeps remembering what he's been through playing PFS and thinking about how he should successfully accomplish the tasks that Pei Huan set out to do.

“Is there a problem?” Pei Qian asked.

Huang Si Bo just wanted to talk, Pei Qian nodded immediately: “No one has a problem, it's good. ”

Several people swallowed it up again when they got to the eyes of their voices.

You didn't give us a chance to talk!

Pei Qian looked around everyone.

“Well, give the design team a week to come up with the draft design. Bao Xu, you are in charge of creativity and direction, Huang Sibao, you will organize design group meetings, refine plans, and assign tasks. ”

“Mayang, you are now mainly following other people to learn more and help as much as you can. ”

“Don't be embarrassed if you have any problems keeping me informed, especially about money. ”

“The meeting is adjourned! ”

The meeting is over, Bae Huan is relaxed.

So this is what it feels like to be a boss?

Throw all the work out and leave it to your people to do it. Don't worry about anything. Is it such a pleasant feeling?

Of course, even if the average boss made the handshake cabinet, he couldn't help but ask questions and learn about the progress of the work.

But Bae Qian, shaking hands is really shaking hands, definitely don't ask!

He doesn't care if the quality is good or bad!

A few key progress nodes, of course, still need to be slightly jammed.

For example, when to produce the design, when to release the first version of the demo, when to review, etc.

It doesn't matter if the game sucks, but you have to be able to go through the trial and not work in vain, otherwise the system can determine a violation.

Pei Qian's goal is to allow this group of people under his hands to make random toys and spend money on the premise that the game can be made smoothly!