Losing Money to Be a Tycoon

Chapter 64: I Didn't Expect The Story To Be So Great!

after a while, the protagonist wakes up again.

He found himself still in the previous room, beside the body of a mutant monster.

But his health has recovered considerably, and his fever symptoms have disappeared after he was originally infected with the virus.

A little girl was hiding behind an abandoned counter, staring curiously and vigilantly at him.

The protagonist tries to greet the little girl in multiple languages and finds that the little girl seems to understand Chinese but is unable to respond.

She pointed to her mouth and waved her hand.

“Oh, she can't talk... is this a drama character?” Chen Sha was a little curious.

The plot continues.

The protagonist stood up and approached the little girl amicably, trying to talk to her and finding that the little girl had saved herself.

The little girl showed the protagonist a special needle, probably a special instrument developed by researchers at the base that could be used for blood sampling and injection.

The protagonist roughly understood that the little girl's blood healed his infected virus, so he didn't turn into a zombie!

The little girl came to a nearby lab with the lead character.

It was a mess, and there seemed to be fierce clashes, and there was a stinking smell in the air. The protagonist took a gas mask from the soldier's body next to him and put it on before daring to enter.

From the legacy of the documents and the state of the scene, the protagonist deduces the context of the matter.

This little girl has antibodies to the virus, and her blood is the antidote to the virus.

After the outbreak of the virus in the base, a mercenary squad was instructed to take the little girl away in order to be able to transfer her.

In the process, however, they were attacked by zombies, who were killed by mercenary squads releasing special poison gas during heavy fighting, but the number of zombies was too high and the squadron was completely overrun.

However, the original zombies and members of the squad who turned into zombies also failed to survive and died of poison gas.

The equipment was damaged and failed, and the little girl escaped.

She has antibodies to protect her body from biochemical viruses and biotoxic gases, and her blood can cure the infected.

It's just that blood collection requires a special blood collection instrument, a special needle of the kind that little girls used to take, which is scrapped after one use.

So the main character, with the little girl, began to search for the exit of the base.

In the process, Chen Sha began to face additional challenges.

Maps are beginning to become more complex, and sometimes simple riddles are needed to move forward.

The monster's difficulty continues to grow, with some mutable zombies in the zombies, such as those with exceptionally fast speeds, particularly thick blood volumes, and those that can become translucent; mercenaries are increasingly sophisticated in weapons and increasing in numbers.

In addition to fighting these enemies, Chen Sha will need to gather many resources in the map and do a good job so that he will not be stuck in a dilemma where he will not run out of food.

In addition to scratching ammunition and medical drugs, the protagonist also collects needle tubes.

The blood of the little girl does not help the protagonist to permanently immunize the zombie virus. When the protagonist is bitten by a zombie, the virus is reinfected and the little girl still needs to be transfused.

Without the needle, the little girl would not be able to transfuse the protagonist.

And there's more to the role of little girls than that.

She doesn't have much fighting power, but she can help a lot.

For example, because little girls are small, agile and immune to poison gas and viruses, certain puzzle levels require the cooperation of the protagonists and little girls to pass;

The blood of young girls has the effect of de-infecting and restoring health values;

In non-combat states, the little girl helps the player find some collectible items hidden in the scene;

Little girls have instinctive perceptions of nearby zombies. If a little girl walks and suddenly finds a place to hide, it means that a battle is about to erupt...

In the battle, Chen Sha felt his emotions were also driven by this little girl.

Working with little girls to crack down on an institution would be very proud;

Seeing little girls besieged by zombies makes them anxious and eager to rush over immediately;

It is very painful to see a little girl become insensitive due to blood collection. It would be nice to insult herself why she is so stupid if she was not injured in battle...

……

Unconsciously, Chen Sha became obsessed.

Strictly speaking, all aspects of Fortress at Sea, whether it's the quality of the game (including images, models, movements, details, etc.) or the richness of the plot, vary considerably from some 3A masterpieces abroad.

But Chen Sha was still obsessed because he felt the difference between the game and 3A work abroad.

The protagonist is a national identity. He is a special soldier who infiltrates the secret bases of transnational organizations to investigate the truth. Although he knows multiple languages, he often speaks to himself in Chinese or speaks to little girls in Chinese during the break, which makes Chen Sha feel like a proxy!

A country's own protagonist is very welcome in itself.

Not to mention the fact that this game, as a domestically produced game, can actually give the plot mode an excellent degree, which is a very incredible thing in itself!

You know, plot patterns don't even dare touch games like Counter-Terrorism Plan and Bullet Marks!

The dramatic model of Fortress at Sea may be slightly lacking (after all, the conditions are limited) compared to some of the superclassic foreign 3A masterpieces, but it's not far off.

If it's compared to domestic games, it's a super level play with a full score!

Unfortunately, the dramatic model of Fortress at Sea is not complicated, but the sparrows are small and dirty!

Reasonable level design, variety of monsters and guns, and appropriate level difficulty setting.

The best part is the little girl's design, which can be said to have completely lived the whole plot pattern!

If you remove this little girl, it's not even a plot model, it's an "endless pattern” at best. Anyway, it's just trespassing, killing zombies, hitting mercenaries. What's the plot?

But with this little girl, the plot pattern seems to be completely dead!

Originally boring and odorless protrusions, it's like having a soul, because the player puts real emotion into it!

A game that resonates with the player in order to be considered a true "plot"!

At the end of the game, the protagonist worked so hard to finally reach the top of the Fortress at Sea, defeating the last mutant monster boss and climbing onto an escaped plane.

On the helicopter, the protagonist pressed the detonator key, the entire maritime fortress soared up a huge cloud of mushrooms, ugly virus experiments, horrible mutant monsters, luscious transnational organization executives and mercenaries… all buried at the bottom of the sea.

The protagonist flew the plane and gave the camera to the little girl in the cabin.

She has fallen asleep quietly and is wearing a jacket that the protagonist takes off.

In the aftermath of the sunset, on the rippled surface of the explosion, the protagonist flew away with the little girl and the plot pattern ended.

With the staff subtitles appearing on the scene, Chen Sha was surprised that the production team was so small that there were only sixty people in total!

Among them, Tenda has only more than twenty R&D personnel, the rest are personnel from various outsourcing companies, with modelling, customization functions, dubbing, music and sound effects personnel...

But even so, Chen Sha was still surprised. He made such an unforgettable plot without expecting so many people!

In fact, in retrospect, the whole plot model, in fact, did not devote much resources, and the only person that can be remembered is this little girl.

However, the dramatic pattern of Fortress at Sea is still impressive, which is just what makes designers superb!

Chen Sha was shocked and had not returned to his senses for a long time.

I thought it was funny that this company was developing a plot model. I didn't think they really had this power!!