Losing Money to Be a Tycoon

Chapter 65: It's a really special kind of...

In addition to the shock Chen Sha caused by the plot model itself, there are many places in the Maritime Fortress that surprise Chen Sha.

Like how you feel in battle!

As an ash player in an FPS game, Chen Sha possesses fairly sophisticated technology, whether it's dot-shooting, pulling a gun or a series of other operations, and is very knowledgeable.

Simply put, it's excellent shooting and extremely demanding for the feel of the FPS game.

The gaming experience of FPS games can be said to be more than half focused on the feel of the hands.

When Chen Sha experienced the Bullet Marks game, he was also slightly shocked. I didn't expect that domestic game manufacturers could even grind FPS games to this level, even close to the Counter-Terrorism Plan.

But the Bullet Marks are more modelled on the Counter-Terrorism Plan.

This is normal because the Counter-Terrorism Plan is the most perfect FPS game that has been proven in recent years, especially in the domestic market, where rivals are rare.

Efforts to emulate the feelings of the Counter-Terrorism Plan will not, at least, make any major mistakes.

But the problem is, there's no way to imitate it better than the original.

The Bullet Mark mimics the Counter-Terrorism Plan on the palm of its hand, but because of a few flaws and shortcomings, it is always difficult to really reach the height of the Counter-Terrorism Plan.

Though Chen Sha also proposed many modifications to "Bullet Marks", even he himself could not say exactly where the nuances between the two games were!

“Feeling” is something that's pretty hard to quantify, and sometimes you know it's wrong, but it's hard to tell how it's going to be modified.

And Fortress at Sea, in this regard, is a completely different way to go!

This was felt when Chen Sha experienced the plot pattern.

Hand feel is very different from Counter-Terrorism Plan!

For example, Fortress at Sea firearms shoot more steadily, press guns more easily, blow heads more easily, cut guns and open mirrors faster...

The first feeling I have for Chen Sha is to be happy!

If the Anti-Terrorist Plan is an FPS game that requires a high degree of concentration and complex skills, then Fortress at Sea has significantly lowered the operating threshold to make shooting games easier and faster!

Chen Sha may be more reluctant if he first experiences this feeling in battle mode.

Because the game lowered the operating threshold, it was definitely bad news for players like them who spent several years drilling through the Counter-Terrorism Plan and putting a lot of effort into it.

But Chen Sha has been experiencing the plot pattern.

In drama mode, this lowers the operating threshold of the shooting hand, giving Chen Sha a silky smooth feeling, completely unstoppable!

Although the drama mode itself limits the number of bullets, in the face of a large number of zombies, Chen Sha still plays very well by skillfully switching multiple guns and precise head explosions, all because the Fortress at Sea reduces the difficulty of game operation and makes the gameplay experience even easier!

And after a few hours of plot mode, Chen Sha was surprised to find that he was completely used to this mode of operation and could not feel any contradiction!

It's like cutting a gun should be so fast, pressing a gun should be so easy!

Moreover, in the plot, Chen Sha also experienced the contents of many battle modes, as if it was an early rehearsal of the battle mode!

For example, a related boss in the plot mode is a zombie that can become translucent, which corresponds to a ghost pattern in the battle mode.

And the zombies beaten in the plot mode became the biochemical mode of play.

There are also a variety of mercenaries in the plot model who are armed with good guns and whose protagonists can be captured and used.

These guns can be purchased or otherwise acquired in the battle mode, which is equivalent to letting the player try advanced guns in the battle mode in advance in the plot mode!

The plot model has become an excellent guide to the barrier-free transfer of Chen Sha from the Counter-Terrorism Plan to the Fortress at Sea!

Chen Sha looked at the time and he started playing the dramatic mode of "Fortress at Sea" at noon, which took him more than five hours to clear.

The duration of the plot model is not very long, well below some foreign 3A masterpieces, but the emotional process is extremely complete and the emotional mobility of the players is very adequate.

Chen Sha hurried to open his own large crowd and sent over the address of Fortress at the official game market.

“This game is awesome! Come on, let's play! ”

People in the group were surprised because Chen Sha was rarely seen so excitedly recommending a game.

It's just bad money, isn't it?

Neither can I.

Not to say that Chen Sha doesn't exactly have the money, he often does, but after that, he won't be so excited to publicize it, but rather easily shout one voice in the group and it's over.

For example, when Chen Sha tested Bullet Marks in the group, he just said, "Good brothers have money to earn together." He didn't say anything good to Bullet Marks at all.

Chen Sha is a fairly demanding person. He thinks Bullet Marks is doing well, but it's just not good, so he just treats the test assignment for Bullet Marks as a business and doesn't work too hard.

But this time, it's a mystery!

Are you saying...

“Brother Chan, have you been stolen?” Someone asked in the group.

Chen Sha was speechless.

God damn it, can't a very cold person recommend a game??

“No stolen number! It's a really special game, you can go check it out, it's free anyway.” Chen Sha is not tired of it.

“Especially where? More fun than the Counter-Terrorism Plan?” Another curious baby asked.

Chen Sha thought about it: "Well... it's hard to say. It's a very special kind of... in the FPS game that did the drama, it did the best of the battle; in the FPS game that did the battle mode, it did the best of the drama; it clearly did the excessive kryptonite content, but it made people feel cheap and conscientious..."

Everyone in the group was pushed.

“Pfft!”

“What the hell? ”

“Did Chen drink too much today? ”

“Funny, God damn it, the best fight in the play, the best play in the fight! ”

“Well, I'm almost off duty. Go play after work! ”

Chen Sha typed again: “Anyone want to play a special pattern of this game together? I want to experience the biochemistry and ghost patterns of this game. Anyone want to come along? ”

Chen Sha didn't want to kill him.

The point is, there are currently too few players in the Fortress at Sea… at the same time, there may be only a few dozen players online, and no one can rank in the special mode!

You can only scream in the crowd and organize yourself.

Soon, players in the group began a lively discussion of the Fortress at Sea.

Everyone was surprised to find that the game was doing pretty well in all respects except for the terrible name???