Losing Money to Be a Tycoon

Chapter 119: This is a Behavioral Art! (2/10)

At 8 p.m. that night, a new section, a brand new video, was approved.

The First Issue of Shenzhen's Works: The Game Maker and a Large Behavioral Art!

Joe's old, wet followers are gone.

What's the matter?

After three days of pretending to be dead, we'll do it again?

Besides, is it the same game as the rice video?

What the hell is going on?

Recently, "Joe Xuexue” has been on fire on major video websites. Although other video authors have sent similar videos, Joe Lao Wet is the first one after all, this pot must be a good one.

If you send a video in this situation, you can imagine that the comment area will definitely be completely captured by those who brush the infarct!

Is this... a broken jar?

Word of mouth can't be recovered anyway, but think about black and red is red. With the heat of "Joe Learning”, just one more wave of rice?

Given Joe's current situation, it's hard for fans to avoid this association.

Webfriends are in the mood to turn on their videos in full swing, worrying or watching the noise. At the same time, they are ready to start spraying in advance.

However, the first sentence at the beginning of Joe's old wet video directly clogged their mouths.

“Hello, I'm still your old Joe Wet. ”

“I know what you're trying to say, but before you do, I'd like to start by regretting to announce something. ”

“Three days ago, on April 1st, Fool's Day, we had a huge art of behavior, and it was a success. However, the results of this behavioral arts test are very sad. ”

“Yes, the theme of this behavioral art is: In the age of online information, which is easier to flash red with a malicious, silly short video and a multimillion-dollar, rich boutique game? ”

“After our experiments, I regret to announce the results here. ”

“The former. ”

There were a lot of people who were going to spray, and this opening moment blocked their mouth back.

There's only confusion left.

Behavioral art?

Which one is this?

Keep looking down with confusion.

Qiao Lao Wei continues in the video.

After explaining the concept and definition of behavioral art, he began to introduce the purpose of this behavioral art.

According to Joe Lao-wet, the art of behavior was initiated entirely by Tenda, with the aim of exploring a rather profound subject:

In the age of cyber information, people are facing too much information, an era of explosion of information and extreme lack of information.

Information explosion, which means that everyone can see a huge amount of information online, and a small, unsightly thing happens in a small city, perhaps for some reason overnight, and the next day is known all over the country;

Lack of information, which means that under a massive amount of information, truly valuable and meaningful information is masked by a lot of fast-paced, entertaining, eye-popping spam.

So this is a comparison of behavioral arts:

Qiao Lao Wei and many video authors publish videos individually, the content of the videos is simple, is to kneel down with exaggerated tones and words, everyone's videos are highly homogeneous, and even narrative words are identical.

This video is extremely useful for bloggers, including mixed Chinese and English, plenty of tones and other disgusting factors.

It is worthless and meaningless in itself, but when so many video UP owners publish at the same time, and the content itself is full of gimmicks and bloggers, then the netizens will follow the wind spontaneously, and instantly form a special propagation trend!

The rapid rise of “Joe Learning" confirms this.

A maliciously selling silly short video because it lowered the lower limit enough, because there were enough people with the wind, and it really caught fire and turned into a hot infarct!

This proves very well that in this day and age, maybe most of the accidental fires you think have pushers behind you!

Against Tenda's release of the new game Game Maker is a less well-selling piece.

It's very rich, but it's all hidden deep, and it takes patience to dig it up.

It reveals the current state of the industry, ironically disturbing the industry, whether it is dubbing, art style or specific play, is full of innovation and sincerity.

What, however, is the situation facing such a rich game?

Mixed reputation, players don't approve!

Many players didn't even get in and ran away in five minutes.

The contrast between the short video and this game is at the heart of this behavioral art, and it's ironic enough in itself!

The video shows here that a lot of the audience is already foolish.

Is that what this is about?

Think about it, it seems to make sense.

How can a gamer be so stupid and make a video author so disgusting? Didn't this affect your company's image and product image?

Qiao Lao Wei has no manipulation, but from previous videos, he is also a full of sincerity video author, how can he use such an inferior method to eat?

Not that it doesn't match his character, but mainly his IQ!

Besides, Joe Lao Wei is no exception, so many video authors, all promoted with the same text, how can this be explained?

Could it be that these video authors proactively and spontaneously copied Joe Lao Wei's text?

Impossible!

The only explanation is that Tenda unified the manuscript!

Why would Master Kim want all video authors to use the same article? Or is it such a shitty piece of paper?

Isn't it better to let them create their own?

Why not spend the same amount of money for better publicity?

But Tenda chose this silly method of propaganda, leaving all video authors brainless, and the propaganda was almost counterproductive!

That really doesn't make any sense.

In this way, as if Joe was old and wet, it's the only possibility.

It's a big act of art!

And what happened after that, it did prove that.

“Joe learns” is on fire, while "Game Maker" is on fire.

Doesn't that prove that point? In the age of online information, cultural works with real connotations are often buried, but spam fills the time of online friends!

The more you listen, the more you make sense.

Keep listening.

The topic of the video was successfully introduced to Game Maker.

That's Joe's old wet strengths.

The title of this video section is called "The Seal of Heaven," and adopts a completely different style of narrative than “Spam Chute” and “New Tour of the Month Recommended”.

Qiao Lao Wei analyzed all aspects of "Game Maker" why this game can be called Divine Works.

“Many players feel that evaluating whether a game is divine or not depends mainly on its images, play, plot, manipulation, playability, etc. ”

“However, these are the distinctions between ‘excellent works' and ‘ordinary works’ and have nothing to do with ‘divine works'. ”

“The so-called ‘divine works’ must resonate tremendously within the industry. They must be rich in content and able to withstand repeated discussions and grinding. They must resonate deeply in the soul! ”

“A work that fails to meet this standard can only be described as outstanding, not as divine. ”

“Game Maker is exactly the kind of work that meets this standard! ”