Losing Money to Be a Tycoon

Chapter 203: Writing Back to Shore Together!

The story of "Turning Back to Shore" took place in ancient Huaxia in an unknown age, originally a quiet and peaceful small village, but suddenly more and more people lost their three souls and became souls.

These people gradually lose their memory, lose their senses, wander unconsciously, attack the three souls in their entirety, and move unconsciously in some direction from afar.

In the mouth of some survivors, that direction is called "Yellow Springs Road”.

According to the elderly in the village, those who would have died would have been captured by black and white uncertainty and sent to the shady land for trial in Yan Luo in order to decide whether they would be reincarnated, reincarnated into six circles or into the eighteenth level of hell.

But somehow, black-and-white uncertainty no longer attracts those who are dying, so those who have lost their lives or are dying can only wander on Yellow Springs Road and cannot reach the Land of the Shadows.

These ghosts, instinctively inspired by the shady land, cannot find the right path. Over time, they become more vicious.

So the world gradually became purgatory.

The protagonist of the player is an ordinary dying man, and the Three Souls are incomplete. It's just that he's in the middle of nowhere, as if he senses something in a distant direction, calling himself.

In order not to become an unconscious ghost, but also to find the truth about all of this, the protagonist stepped onto the Yellow Springs Road and entered the shady land with a mortal body.

The process of the game is roughly divided into several parts:

Initial small human villages;

Towns that have been completely occupied by spiritual ghosts;

Close the ghost gates of the dangerous terrain;

Yellow Springs Road with a lot of powerful ghosts;

Three-way rivers filled with flowers from across the bank;

Forgotten River and Naihe Bridge at the end of Huangquan Road;

Watchtower and Sansheng stone by the Naihe Bridge;

The magnificent Yan Luo Zheng Palace;

Six rounds of chaos;

The deepest hell...

In addition, the boss in the game chooses characters from traditional myths, such as the Mon Lady on the Naihe Bridge, the four magistrates of the province: Cha Cha Shi Lu Dao, the Punishment of Evil Zhong Xuan, the Appreciation of Good, Wei Zheng, the Yin Dynasty Choi Xuan (in four main tones: Purple, Green, Blue and Orange, respectively), the Ten Palaces of the province Yin Luo, and so on.

In addition, according to General Pei's request, every time a player dies, all the little freaks refresh again, so every other distance there is a Buddha statue for the introduction.

Destroyed temples, Buddha statues, land temples, land statues and other elements are distributed throughout.

There is no Buddha in this world view, only a broken Buddha statue, suggesting the legendary era of the last.

Buddha statues are preservation points where players can restore state and refresh the surrounding monsters, while land statues collect nearby souls to enhance character attributes.

All of this is actually not much, because of the limited budget, the entire game process is only about twelve or three hours long, provided, of course, that the player is familiar enough with the battle to move forward steadily.

If you are a newbie, clearance is likely to be extended to dozens of hours, if not infinitely long.

The game is not linear and sometimes requires a player to turn back halfway to the next scene.

For example, in the beginning, players must first go to towns occupied by powerful ghosts, defeat the unjust souls gathered in the towns, gain initial enhancement, get some special props (Buddha beads, charms, etc.) against the spirits, then turn back to the initial village, kill an old man dying, follow his soul to set foot on Yellow Springs Road.

If the player did not go to town, but killed the old man directly and followed his soul to Yellow Springs Road, the road would be very difficult.

Likewise, on Yan Luo Zheng Palace, players can choose.

It is going deep into the Yan Luo Zheng Palace, exterminating all the judges and Yan Luo, and becoming a true powerful ghost;

Or enter the six chaotic revolutions, reincarnate and reincarnate, away from this terrible world;

Or go deeper into hell, kill those who have already gone mad, and suppress the unjust soul...

The game sets three to five ends, each depending on the player's choice on some key nodes.

The key tips for making these choices are hidden in the plot of the game.

In the game, players will hear only a few words from NPC, or they can kill some souls or boss, capture their memories from the Seven Souls and get some readable memory fragments.

Some very obscure tips can also be obtained on some key props or scenarios, such as Sanishi.

This scenario can also be reused repeatedly, as the player's gameplay process varies, different content can be seen on each triple stone, affecting some key dramatic turns.

Of course, when players go to different branches of drama, there will be different monsters in the same place, and the re-use of the scene will save some money.

These tips are key to discouraging foreign players.

Pei Qian did not ask for these prompts to be written in poetry, after all, the difficulty of poetry is too high.

Just write it in an ancient language that is more obscure and difficult to understand, and make sure that most people with nine years of compulsory education can guess what it means.

It is not that Pei Qian dislikes poetry, mainly because even if such a request were made, Lu Mingliang could not do it.

……

These are just preliminary designs.

In the early stages of game development, you just need to roughly determine the scene, boss, and story flow of the game to ensure that the preliminary preparation (e.g., presenting art needs) can be completed successfully.

More detailed content and details can be continuously refined during game development, and some settings and content can be changed at any time.

A group of horses told everyone in detail about the world view of the game and the work that people needed to be accountable for.

Relatively speaking, there is little interest in screening, but more interest in the play of "Back to Shore".

Because so far, the quality of the selected manuscripts of the endpoint Chinese network is really not very good.

If you have a really interesting, fast-paced, novel, compelling book that begins, your emotions may be even more exciting.

But no.

In other words, it's basically impossible to have a blast when you choose a manuscript, the kind that brings the whole site to red all at once.

As for coaching authors, that's all the more bullshit. After all, most editors know half of them, and then coach others. What if it helps?

But "Back to shore" is a different game.

The latest work of Tenda Games!

Invest tens of millions!

President Pei himself is a knife!

Whatever you think, this game is bound to be a big bang, and even if you can't make a lot of money like Fortress at Sea, you can certainly earn a reputation like Game Maker.

If you are involved in the research and development of this game, or even write a play of your own, then you can blow it with your friends!

Zhu Anxing heard the introduction of the group of horses and glanced at them.

“Ma, I want to write! ”

“Can we send the written content directly to our website? Can be considered the official novel of the game. ”

“We can split tasks and each person is responsible for a portion of the content, including the entire chronology of the game, as well as the background stories of each boss and NPC inside, to complement the game. ”

“It doesn't necessarily work, but it's much better than we scratch blind, closed doors and build cars. ”

The horses thought about it, as if it were the same thing.

Anyway, there's nothing to do right now, even if it's automated writing, many people don't know what to write about.

Then why don't we all write the play "Back to shore" together, and then pick a part of it and put it in the game.

A bunch of horses nodded: "Yes, let's think more about the" Turn Back to Shore "scene after reviewing the draft. ”

“In the future, we will meet weekly to discuss the design of the plot, and I will give feedback to the project team. ”